And you can keep repeating non-proof as proof.You can lead a horse to water.
And you can keep repeating non-proof as proof.You can lead a horse to water.
It’s in the code right here:
https://android.googlesource.com/ke...mentation/devicetree/bindings/arm/msm/bcl.txt
No, they confirmed that they’re doing something they believe is the best option.
And you can keep repeating non-proof as proof.
Show me the code actually pulled from a phone. Show me data that shows android phones permanently down clocked.
I don't think you know what that code is saying.
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We have proof, you have nothing.
Show me the proof that iPhones are being throttled permantly. No one has posted proof, merely ASSERTIONS of proof.
It’s astounding isn’t it?Exactly - this is such a myth. And they’re NEVER able to provide proof. It’s just such a laughable premise.
You’ve gone above and beyond in showing the primary source (the friggin code and commits themselves!) and the guy doesn’t believe what is literally in front of him. Crazy.So I showed you the commit where it says it mitigates CPU frequency based on current load thresholds and you’re still in denial? And people say Apple fans are blind.
It’s funny really when your 1 year old iPhone 7 now stutters severely while playing Mario Run and other games when its battery is still perfectly fine.. something else is going on here.
Fact older iphones do throttle benchmarks.
But lets play your game, how much reduction is OK by you when the battery degrees?
After all you seem to be ok with your phone slowing down. 1% each charge cycle?
Its about a year for the number of cycles to degrade the battery.
But lets play your game, how much reduction is OK by you when the battery degrees?
After all you seem to be ok with your phone slowing down. 1% each charge cycle?
You are comparing apple to oranges. All [good] system regulate performance based on load (for example to avoid overheating). Throttling when the battery capacity drops is just a mitigation of the design flaw.So I showed you the commit where it says it mitigates CPU frequency based on current load thresholds and you’re still in denial? And people say Apple fans are blind.
Antennagate seems worse. Not being able to make a handheld phone call at all when brand new versus the phone app launching a few seconds slower two years later? (if you were too far from the nearest cell tower in the wrong direction, etc.)
No, they confirmed that they’re doing something they believe is the best option.
Exactly - this is such a myth. And they’re NEVER able to provide proof. It’s just such a laughable premise.
You are comparing apple to oranges. All [good] system regulate performance based on load (for example to avoid overheating). Throttling when the battery capacity drops is just a mitigation of the design flaw.
It’s a simple choice really, slow the phone or have it shut off.Eh?
"Because Apple said so" doesn't work as a foundation for an argument. Especially when said argument is due to what apple have done.
Be carefull there. It is a slippery road.
One minute you are taking "It's all screen!"* at face value, the next minute you are arguing that apple only ever act in your best interests because that is what multi billion dollar tech companies do.....
*lol
Eh?
"Because Apple said so" doesn't work as a foundation for an argument. Especially when said argument is due to what apple have done.
Be carefull there. It is a slippery road.
One minute you are taking "It's all screen!"* at face value, the next minute you are arguing that apple only ever act in your best interests because that is what multi billion dollar tech companies do.....
*lol
Can you elaborate on that? I’m curious to hear from someone who has shown an ability to actually parse information.And the iPhone is regulating the performance as well. The only difference is that iOS is so CPU bound that we notice it more. No, I’m serious. That’s the issue, iOS isn’t really more efficient than Android in terms of CPU use.
OS has nothing to do with it. It's between CPU and the battery. Processor power management seems to have a design flaw. Larger battery would obviously help too. Ultimately, as a consumer, I don't care what sort of design flaw this is. The phones should be recalled.And the iPhone is regulating the performance as well. The only difference is that iOS is so CPU bound that we notice it more. No, I’m serious. That’s the issue, iOS isn’t really more efficient than Android in terms of CPU use.
No its the worn-out battery that is causing the slow down.....I feel bad for all the customers who felt they had to upgrade their phone. So instead of dropping $80.00 (battery replacement) to fix this issue they spent a lot more on a new phone.... sad day to be a apple fan
We show the proof from what is available and Apple approved. ...
It’s in the code right here:
https://android.googlesource.com/ke...mentation/devicetree/bindings/arm/msm/bcl.txt
I did not consent to have my battery degrade over time, nor did I consent to allow Apple software to intelligently adjust to its degradation.
Antenna gate is nothing and has the easiest fixes ever, tape or case.If Steve wasn't fired for anntenagate, Tim won't be fired for batterygate.
Please tell me you’re being sarcastic?