As long as I can continue to play my audio files with it (not streaming), I'm fine with whatever changes to bring to it.
It's awful, but still largely functional. However, it really needs the lossless support from Apple Music integrated in.Nope. iTunes in Windows still functions like it did a decade ago. It’s atrocious.
It does have lossless. It just looks like it’s from 1995.It's awful, but still largely functional. However, it really needs the lossless support from Apple Music integrated in.
The issue is that it won't download the lossless files from Apple Music. It only downloads/streams the 256kbps AAC. Yes, it supports various output, and playing a number of formats. However, that's not what i'm talking about.It does have lossless. It just looks like it’s from 1995.
Oh. Well that's stupid. There are a LOT of things that need to be fixed with the Windows version. They really need to prioritize their Windows apps. There are probably a lot more iPhone users with Windows than iPhone users with Macs.The issue is that it won't download the lossless files from Apple Music. It only downloads/streams the 256kbps AAC. Yes, it supports various output, and playing a number of formats. However, that's not what i'm talking about.
Tosses phone in urinal. Micturates. “It’s still loading!”Looking VERY forward to this. These are the things that surprise me with apple (that an app is such a slow user experience and they can obviously fix it but take forever to do so). I shouldn't have to wait around 7 seconds for a page to load inside an app.
I wonder how many lines of code Music is? The article says it's going from one framework to Appkit, so I'm sure that that isn't a small undertaking. Plus, it has to integrate with a lot of things like the online Music library, the Finder so users can sync their music to iPhones, etc. So going to an entirely new codebase while also making everything else work this is no small undertaking. However, Apple definitely has the resources to do this, so it shouldn't take this long to do.Looking VERY forward to this. These are the things that surprise me with apple (that an app is such a slow user experience and they can obviously fix it but take forever to do so).
You can add a column (I think it's called "Kind," but not sure) in your songs library. It would have "Purchased/Protected AAC" if it's bought from the iTunes Store, and then whatever format if you imported from a CD or something (eg AAC, AIFF, ALAC, MP3)It would be nice if it could handle local stored music better than it currently does, whether bought on iTunes or Bandcamp, etc. It's annoying when I play a song I own and it tries to get me to subscribe. Also harder to keep track of what stuff you own versus what was in your Apple Music library when you were a subscriber, weird there's no 'Local' (purchased) tab without having to dive into the iTunes Store tab.
Music app is currently using JET
Apple already rebuilt parts of the Apple TV app using JET in macOS Monterey 12.1
The main thing it needs is more caching. There's no need for Music.app to go to servers again when I hit "back". Just show what was there before; I doubt a new album or song was released in the last 30 seconds.From the article:
the Music app is currently using JET, a technology to turn web content into native apps
The iOS app could do with a rebuild as well. I like the interface and features, but it's incredibly slow compared to Spotify.