Did you watch Brownlee's review? Though AVP is not *perfect*, his bottom line was it offers the best experience with respect to reality in comparison to competing devices. You do have to pay for that, though.
I liken this to Apple's 1984 Mac. Not perfect with a small screen, little memory, and no ability to connect a disk drive. Two years later the Mac Plus had a SCSI interface, more memory, and a larger floppy disk. And more/better software.
I did this morning, he was fairly negative on exactly my points, that this falls quite short of just using your eyes. Certainly he said this was the best passthrough in the industry, but still falls short. Most telling to me was when he recreated how bad the fov is. But even if the VP was able to match the human eye and had unlimited fov at the end of the day I'm not wearing that device for a few hours. He also didn't really concentrate on much of the AR functionality, similar to most other reviewers concentrating on the VR part.
Reminds me of another youtuber, I can't recall now will have to look at my history, that used his VP on the subway and it kept giving him errors because there was too much movement. I totally get that all this will be ironed out and this is only the dev phase, I just think that to actually make these "AR" is going to be a long time if they insist on keeping the VR portion.
I'm also a bit tired of the analogies of other successes Apple has had. Yeah I get it, the original iPhone was terrible and today's iPhone is incredible, no argument there, but this is a totally new product category. I don't disagree that Apple will refine it, but I don't have a working crystal ball and can only opine on what I see TODAY, especially because the VP really doesn't bring anything new over existing VR headsets other than refinement. Now if Apple can afford to bank on me buying their hardware in 5-6 years (probably more) and they can run their company on that projected profit, great, with $3T capitalization I'm sure they can.