Why don't you just educate customers and let them make their own choices?
Oh wow, impressive huh? Wonder how gaming did throughout its history before Apple. God Bless Tim Bird.I won’t comment on the other things, but personally, I love Apple Arcade. I love how the games are all under one subscription and how there are never any ads or in app purchases.
You can only sideload your own app right, like you can't sideload a compiled iOS app?You can sideload all you want with a developer account.
Personally I feel sideloading should be allowed for everyone. Put it behind a switch, and multiple warnings. Mark side-loaded apps on the home screen. Require that the user accept the developer's certificate, like you already have to do for Enterprise distribution. Apple can still revoke certs that are used to sign malware, etc, much like they do with MacOS.
It's really not that big a security issue. The apps still run in the iOS sandbox and only have access to resources that you give them. Most people will still stick to the app store, including myself. Personally I'd use sideloading only for apps that aren't allowed in the app store, such as emulators.
Fair enough, the IAP thing is pretty nice admittedly. Entirely too many IAPs in “free” sectionI won’t comment on the other things, but personally, I love Apple Arcade. I love how the games are all under one subscription and how there are never any ads or in app purchases.
Download xcodeproject files?You can only sideload your own app right, like you can't sideload a compiled iOS app?
You can sideload anything. Look up AltStore for example.You can only sideload your own app right, like you can't sideload a compiled iOS app?
Love the radio silence every time we bring up that uhhhh macOS has always worked that way??? “Yeah but it’s a phone so it’s totally different bro”What a crock. Leave sideloading off by default and allow it via a buried setting. You can already basically do it with Altstore or Impactor and a free dev account; you just jump through stupid hoops resigning every 7 days.
And FYI Timmy, the Mac can (always could) and is just fine. It's secure enough you keep releasing them and updating the OS; and you can still any app you want from anywhere.
Cook went on to point out that Android has 47x more malware than iOS. "Why is that?"
*with a $100 per year developer account. Free ones can side-load up ti three apps that expire after seven days. Completely useless except for cursory testing.You can sideload all you want with a developer account.
Sideloading Mac OS apps really destroyed the security of Mac OS, that's for sure
I am a dev but thanks for speaking on my behalf, even if you did it wrong.
the best way to prevent piracy is to make a good product that people deem worth the cost. If your stuff has been suffering from piracy well I’m sorry about that
You’d think technical knowledge on a mostly technical forum would be decently high. SighWhat a bunch of BS….
A better comparison would be your house. Apple's way is like having a doorman open the door for you and your guest. Fine and dandy most of the time. But what if the doorman decides not to allow one of your guest into your house despite you allowing that guest in?Sorry, but what you are saying makes absolutely no sense. If you are trying to make a comparison, it's not a good example.