My own take here: I doubt this is true. But...
Think about what Peloton is at the core: well-built stationary bikes (a commodity) paired with a big iPad-like screen and a subscription service that presents workout-driving content through that window-like view (so one can feel like they are riding in Hawaii or Japan or Australia, etc.)
Now think about the big impending release from Apple: Vpro. What if instead of the Peloton user seeing the world(s) on a relatively small 2D screen mounted to the bike, the Vpro Peloton user would have the ability to look all around within each world as if they are actually there. Like this...
Play it and when you have video, click on it to drag the view around so you can look left, up, right, down, etc. Now "think different" that instead of having to click & drag, you just (Vpro) look left, up, right, down, etc- just like you do when riding an actual bicycle. All of those Peloton-treking worlds become much more "immersive," don't they?
If I'm Peloton- whether I'm seeking a buyer or not- I look at Vpro and start developing my content for it, perhaps at a premium. My crowd will probably pay because they've already paid premiums for a stationary bike and a very limited-function iPad-like screen and service.
Assuming it goes well, and why doesn't it since it is mostly just filming video in 360 degrees (abundant examples of this on YouTube for years now), Apple sees where "we're" going with this and recognizes a bigger revenue opportunity for Apple fitness. Would Apple need to acquire Peloton to compete with this? No. But did Apple need to acquire Beats to compete in Headphones/Buds? No. Beats also brought the subscription software but I have to think Apple could have rolled their own there too. Peloton would also bring already-established fitness software.
If Apple believes in Vpro, content especially for it will be crucial to helping it grow. There was already multiple rumors that one good use of Vpro would be in the fitness space. What if this is one way Apple actually turns that rumor into reality?
An issue with the above video example is the 360 degree camera is attached to the bike. If you attempt to look behind you, you'll be looking at the rider's trunk. However, if the camera was positioned differently, one can actually look all around, even further supporting the illusion of being there... such as in this 360 degree VR video of riding around Vegas...
Try it, click and drag it all the way around like you were looking backwards from the bike. I could easily see Apple-ton or Peloton or Apple-Peloton Clone videos being very much shot like this and working with Vpro. And that seems like one appealing use of Vpro technology to me.
To the mass naysaying of what can a Vpro do that a MB, iPad, iPhone can't? Unless one wants to detach the Peloton screen from the bike and swing it around in every direction one wants to look at any given moment, this is very obviously one such thing. Keep them hands on the handlebars but look at whatever you want to see, wherever it happens to be as you virtually ride trails/roads all over the world.