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I still think live sports is the best possible use of this technology as far as making money goes. Sunday Ticket would have helped, but we'll see how it goes. I'm also on the old side and am not sure what this will bring.
 
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I would like this product to finally be introduced so I can possibly purchase the 2nd or 3rd gen of it. I was not taken my AW.
That’s a fair comment.
Not sure I understand what you mean with your AW comment. I’ve been using AW since about 6 months after introduction and it is still my favorite Apple product as of this day.
Will I say this about the AR/VR product in 7.5 years? LOL
 
Mr. Tim cook is not happy with @Mr. Dee. Currently he's still managed to rock iPhone X as his daily driver. Of course, Mr. Cook is coming after our hard-earned American dollars.
As a great CEO should, I just don’t align with all of Cooks decisions but as a shareholder I am generally pleased with Cook’s performance.

I had an iPhone X, it was innovative for its time but felt slow to me. XS was an improvement and 11 Pro was a refinement. Dee likes living in iPhone X misery as to complain about something, ah the human condition.
 
As mentioned by @jz0309 (Consumer level day-to-day) I don't see any potential. Apple may have to look into the "Return Policy" with the Apple AR/VR headset. I'm sure there are going to be plenty of returns.
So you don’t see any potential for educational training, people with disability, mental health, etc since at present it was about games, movies, whatever.

Imagine you are a technician let’s say HVAC. Put on the AppleGoogs and have the product schematics from the company overlayed. Need to add an accessory it will be displayed in AR, have an updated fix due to manufacturing problems, get trained and certified if you are an apprentice without sending out a journeyman. This is one example of many.

Imagine being in an X-Wing fighter while watching StarWars or a PodRace.
 
So you don’t see any potential for educational training, people with disability, mental health, etc since at present it was about games, movies, whatever.

Imagine you are a technician let’s say HVAC. Put on the AppleGoogs and have the product schematics from the company overlayed. Need to add an accessory it will be displayed in AR, have an updated fix due to manufacturing problems, get trained and certified if you are an apprentice without sending out a journeyman. This is one example of many.

Imagine being in an X-Wing fighter while watching StarWars or a PodRace.
Niche and poorly defined market. If AR/VR had the potential for educational purposes. The Government/private schools would have invested the money already. They haven’t! It’s not a new product in the market either. It’s already been out there.

Imagine you are a technician let’s say HVAC. Put on the AppleGoogs and have the product schematics from the company overlayed. Need to add an accessory it will be displayed in AR, have an updated fix due to manufacturing problems, get trained and certified if you are an apprentice without sending out a journeyman. This is one example of many.
You can do that with a "Lidar Sensor" on an iPhone and iPad.


You can become an X-Wing fighter while watching Star Wars or a Podrace wearing Google's Cardboard AR/VR headset. Oh, guess what it costs less than an Apple Polishing Cloth.

AA50BFA0-787C-403A-9FC2-DDD547001D99.jpeg


 
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Apple TV wireless connectivity could be a great one for two person option instead of a big screen TV. It was a given Apple Headphones will would work. I could see this in shared living buildings, even crowed homes wanting the theater quality in a quiet environment. Apple TV supports two headphones now. Pickup the video, all set. My challenge with all this stuff, what would I do with it my first question. One answer here.
 
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Niche and poorly defined market. If AR/VR had the potential for educational purposes. The Government/private schools would have invested the money already. They haven’t! It’s not a new product in the market either. It’s already been out there.


You can do that with a "Lidar Sensor" on an iPhone and iPad.


You can become an X-Wing fighter while watching Star Wars or a Podrace wearing Google's Cardboard AR/VR headset. Oh, guess what it costs less than an Apple Polishing Cloth.

View attachment 2140639

Governments are slow at many innovative things other than collecting taxes that is a fact. There is a government and industrial collaborated initiative that provides VR headsets for educational training. AR offers the possibility for surgeons an additional level of reassurance and minimize risk.

AW was niche when it was introduced and look where it is today and still evolving even though I still feel it niche many others disagree.

Do I think this product will be a home run when released? Probably another AW trajectory not iPod, iPhone or iPad excitement. Tim Cook is about slowly building unlike the marketer Steve Jobs.
 
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That’s a fair comment.
Not sure I understand what you mean with your AW comment. I’ve been using AW since about 6 months after introduction and it is still my favorite Apple product as of this day.
Will I say this about the AR/VR product in 7.5 years? LOL
Never say never. AW is a fine product, I just have not found a use for it in my daily life that is not covered by iPhone plus I dislike wearing watches or any hand accessories.
 
So meta had it’s implementation of AR/VR with oculus and you paint the category with the same brush. I can just imagine this thought process with the first GUI based OS.
I “paint” the category of gaming because I’m just not into it, it’s my choice.
And fwiw, 20+ years ago, in my job, we evaluated a product called Xybernaut which was the precursor for this, many use cases but could never justify the cost…
 
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If you had described a device that did everything that the iPhone does, a year or two before it was unveiled, everyone would be very interested in it and most likely want it sight unseen.

But a VR/AR headset?
From what I’ve read, (almost) nobody here on Mac Rumors seems the least bit interested in it. Not even curious.
That’s some serious headwaters it’s going against if member’s sentiment is anything like the general population.

I for one can’t wait! for it to be unveiled. I’m hoping it’s sooner rather than later.
You want to know why?
It’s so we don’t have to see that gawdawful VR goggles render anymore. That horrible image has done more harm to the pre-hype buzz than a thousand negative tweets could ever do.
 
I “paint” the category of gaming because I’m just not into it, it’s my choice.
And fwiw, 20+ years ago, in my job, we evaluated a product called Xybernaut which was the precursor for this, many use cases but could never justify the cost…
20+ years ago also had a different generation who was using it hence why it may not have been successful. Cost then and now has also come down while capabilities improved.

Thats like handing over a smartphone or tablet to someone who grew up with typewriters, some generations and people are willing to adapt while some don’t care. I was under the impression that GoogleGlass was too ahead of its time with limited capabilities but expect a revival once Apple is in the arena.
 
Not making a judgement until I see anything, but it's very interesting nonetheless. Just curious if Apple can make something better than Facebook/Meta can. It'll definitely be a higher price than any Meta quest device, but I want to see what it'll do. I think I'll probably want to try out one in an Apple Store as well before I buy anything. And I hope someone gets SteamVR working with it, lol.
 
20+ years ago also had a different generation who was using it hence why it may not have been successful. Cost then and now has also come down while capabilities improved.

Thats like handing over a smartphone or tablet to someone who grew up with typewriters, some generations and people are willing to adapt while some don’t care. I was under the impression that GoogleGlass was too ahead of its time with limited capabilities but expect a revival once Apple is in the arena.
Well guess what, the problems in the business space that we had back then still exist today. It’s not a generational barrier, I did grow up in the typewriter age but guess where I’m typing this on?
My question with this stuff is: where is the consumer day-to-day use case that justifies it? And to repeat myself, I see many many use cases but all are niche cases…
I’ll be watching this space …
 
Eh, is it available?
I have tried original oculus and a couple other, for gamers, I can see it but for consumer level day-to-day? No, don’t see it
The original Rift with Touch controllers is good enough for making interesting gaming experiences. It's not good enough for many tasks I could see the average consumer using it for.

I think it's easy to think of use cases for an ideal VR headset.

If there were a pair of magic glasses that would allow you to put any size, shape, and configuration of screens anywhere in any space you are in without taking up physical space, I think that would be valuable to a large number of people.

The first AR/VR/XR headset from Apple won't be able to provide that in a completely seamless, comfortable matter. I really need to know the specific capabilities of the device to know if it's worthwhile, but that doesn't require me to disregard the potential of the whole category of devices.

It's sort of like foldable phones. Some people don't get the point. If your iPhone could transform into an iPad Mini without any compromises to the iPhone experience, I think a lot of people would want that. But current foldable phones do have compromises, such as an increase in price, increase in size, reduced durability, etc. Maybe that ideal foldable phone will never arrive, but I still wouldn't dismiss the idea of it.
 
Looking forward to it! Hopefully it's not just for games. Watching a movie using this thing must be awesome
I can't imagine them releasing this device without having all the functionality of an Apple TV plus a big virtual screen to watch the content on. Maybe they can even convince Disney to add 3D movies to the VR Apple TV version of Disney+.

I'm more worried about gaming capabilities if this Headset doesn't have controllers that have similar functionality to other VR controllers. Hand tracking alone will be fine for some more casual games, but won't cut it for many others.
 
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