O
Apple's monopoly app store on iOS devices helped the "drive to bottom of the barrel" over 10 years ago to the point that it can only sustain on "Free" to play games.
It allowed the proliferation of stinkers and clones as quick cash grabs and cultivated a culture of "whales" who are exploited by gambling mechanics.
Small prices for indie games IS sustainable when you look stores on other platforms like PCs, Consoles and Even Apple's own Macs.
- Steam
- GoG
- UPlay
and others.
When there are more stores and allowing end users choice i.e. not be restricted to one App store, it drives competition and allows smaller indie developers/games more chance to flourish instead of having to stand out in a sea of F2P garbage that is Apple's App store.
I can NOT wait unit the European Union passes and effectively enacts measures to end Apple's bs monopoly, because the rest of the world will follow, lest Apple risks losing sales of its devices.
Indie games as well as older AAA games could then flourish when consumers are given a clear choice to get them from other stores.
IF a gamer wanted to a proper indie game and was given the choice between Apple's App store or Steam on their Apple tv/iPhone/iPad which store do you think they will most likely go to?
I don't even go to Apple's App store or use Apple Arcade on Macs, because I actually have a choice to use other things and am better for it.