1) what the hell are you talking about
2) why are you presenting that as a fact
3) software cannot magically create more pixels
To be fair, there is a Metal VFX API that’s used in Juno for upscaling YouTube VR (it runs at like 15fps, no clue how that helps anything). So yeah, there’s certainly some hope in advanced dithering / antialiasing, but you’re right that software can’t create pixels.