It's called a monopoly...Or in other words, Apple is running a business.
It's called a monopoly...Or in other words, Apple is running a business.
Not according to the law or the courts in which that law has been tested. But you know that, right? Or are you just being hyperbolic?It's called a monopoly...
Have you left the platform?
Rumors of Apple's death have been greatly exaggerated.I am not a dev. I am just saying Apple should be careful in terms of how they treat their clients, which bring them money and users to their platform. You can already kind of see a change in attitude by those devs / companies with the Vision Pro. The platform is new and the big players are already saying NOPE now, while they still have a chance.
I agree with most of this, but not the "cost pennies" inference. Whilst it might cost "pennies per app" most apps are free and generate no direct revenue to Apple, other than footfall into the App Store. So Apple's costs must be covered by the bulk of the fee earning Apps - the ones that charge. That doesn't translate to pennies. I think the alleged 27% fee Apple is trying to charge is disingenuous and too high. But they should look to make a charge, and the court has said they can. But not that much. And not pennies either.Hosting and downloading from Apple server's is dirt cheap... cost pennies. Apple's API and development tools... lol. You realize most of Epic's games are written in C++ with probably ObjC/Swift wrappers. Swift is an open source cross platform language. You could write a linux game in Swift using C++ under the hood on Nvidia GPUs without Apple whatsoever. You can build that using Visual Studio Code for free!! Apple has artificially put up a barrier to milk money from developers.
If Amazon can do that, then why not. They are identical in the use of apple resources when customers purchase goodsSo you think Epic should be allowed to have their apps hosted on Apple servers, downloaded from Apple servers, available in the Apple App Store, using Apple API's and development tools...all for $99/year? Do you run a business?
1) Epic wants something that Apple provides.If Amazon can do that, then why not. They are identical in the use of apple resources when customers purchase goods
So you think Epic should be allowed to have their apps hosted on Apple servers, downloaded from Apple servers, available in the Apple App Store, using Apple API's and development tools...all for $99/year? Do you run a business?
Indeed I think Apple should compete on the merits and claimed superiority of their services.I agree with most of this, but not the "cost pennies" inference. Whilst it might cost "pennies per app" most apps are free and generate no direct revenue to Apple, other than footfall into the App Store. So Apple's costs must be covered by the bulk of the fee earning Apps - the ones that charge. That doesn't translate to pennies. I think the alleged 27% fee Apple is trying to charge is disingenuous and too high. But they should look to make a charge, and the court has said they can. But not that much. And not pennies either.
You realize most of Epic's games are written in C++ with probably ObjC/Swift wrappers. Swift is an open source cross platform language.
The pizza shop down the street has two-for-one night on Sundays. But not on Fridays. Should I be able to demand they offer me the same deal on Fridays?This is the dumbest response. There’s a whole bunch of apps that Apple gets nothing out of that all take advantage of the above items.
Also never understood the difference in charging for digital goods vs physical goods.
So naive.. Hosting and downloading from Apple server's is dirt cheap... cost pennies. Apple's API and development tools... lol. You realize most of Epic's games are written in C++ with probably ObjC/Swift wrappers. Swift is an open source cross platform language. You could write a linux game in Swift using C++ under the hood on Nvidia GPUs without Apple whatsoever. You can build that using Visual Studio Code for free!! Apple has artificially put up a barrier to milk money from developers.
Does Epic want something from Apple? If Epic doesn't want or need anything from Apple, then where's the conflict?Indeed I think Apple should compete on the merits and claimed superiority of their services.
If they genuinely believe in the value they provide then developers will continue to willingly pay Apple what they currently asks for…
BUT….and it’s a large disclaimer; if apple services actually aren’t worth what apple claim it is worth compared to competing services, then the undertakers will move away from the AppStore.
Well when you put it like that.1) Epic wants something that Apple provides.
2) Epic doesn't want to pay for it.
3) Apple is a business.
The pizza shop down the street has two-for-one night on Sundays. But not on Fridays. Should I be able to demand they offer me the same deal on Fridays?Well when you put it like that.
1) Amazon wants something that Apple provides.
2) Amazon doesn’t need to pay for it.
3) Apple is a business
Seems a little weird, Apple should take 30% on the Amazon store as well if they want to be consistent being payed for the services they use.
Not quite true, please note that Apple also have the developer account program with an annual fee. While yes, one app does not equal one developer, but they receive some of the costs in form of those developer accounts. More information here.I agree with most of this, but not the "cost pennies" inference. Whilst it might cost "pennies per app" most apps are free and generate no direct revenue to Apple, other than footfall into the App Store. So Apple's costs must be covered by the bulk of the fee earning Apps - the ones that charge. That doesn't translate to pennies. I think the alleged 27% fee Apple is trying to charge is disingenuous and too high. But they should look to make a charge, and the court has said they can. But not that much. And not pennies either.
And I pay an annual fee to Costco for membership. Should I then demand the products inside Costco for free?Not quite true, please note that Apple also have the developer account program with an annual fee. While yes, one app does not equal one developer, but they receive some of the costs in form of those developer accounts. More information here.
They want the same privilege as other apps that don’t need to pay for in app purchases and can freely communicate with customers without Apple in the way, and to sell to users.Does Epic want something from Apple? If Epic doesn't want or need anything from Apple, then where's the conflict?
And this case isn't in the EU.
My local bar pays less for a bottle of whiskey than I can buy it for. Is that fair?They want the same privilege as other apps that don’t need to pay for in app purchases and can freely communicate with customers without Apple in the way, and to sell to users.
And I pay an annual fee to Costco for membership. Should I then demand the products inside Costco for free?