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what such bull **** Epic, its over Money that you want. you want to be able to sell a product at Walmart and for Walmart to get no money from it. or even worse setup your OWN shop in a Walmart and they get nothing for it

Yeah. I've used this analogy too. I don't see how there can be any discussion/legal lawsuit after this analogy. Every retailer decides what goes in their store and how much they make. You can go sell your stuff at other retailers if you want, but you can't decide what goes in a store. It's called the App Store. It's a retail store. End of discussion. If Epic were to win, I'd go start selling stuff inside Costco and use the case as precedence.
 
I'm here for this fight. Regardless of who wins or loses, it's time that the courts scrutinize the business model of app stores and the gatekeeping that goes on and make a determination as to whether this is just fine or not. It's been a question long discussed but never really resolved.

Epic literally sells in game dances for $9.
Tim Epic is going to lose bad and be terminated

This argument makes no sense. Dances/emotes are not required and are purely cosmetic. People can choose not to buy them. The central argument here is that consumers have absolutely zero choice with how to pay for things on iOS. Apples and oranges.
 
Don't ask a barber if you need a haircut.

In all seriousness though, if this drama results in more legislators looking at regulating the GAMING industry, then I'd say it is a success. In my research I've only touched the surface of some of the tactics and techniques used by the gaming industry to exploit the addictive mechanism to bound people to its games, but its enough to make your hair stand on end.

Kids getting bullied for having default skins because they can't afford the ridiculous V-Bucks trash, kids stealing their parents CC so buy in-game lootboxes, kids spending all their waking hours hooked to a game that was intentionally designed to press every addition-forming button they can find, etc. Totally predatory and exploitative.

Instagram and social media gets a lot of crap for failing to address the spiraling addiction caused by its apps, but the gaming industry has been able to hide from scrutiny for way too long.
 
My kids play this game on Xbox.

Let's be clear. The game entices people to buy V-Bucks which can also be earned but if you want Skins and Battle Passes to be 'competitive' you need to buy those V-Bucks. And V-Bucks is essentially Coins.

ANY GAME that has you buy COINS (V-Bucks) is just asking you to light $$ on fire. It just goes up in smoke for "enhanced gameplay". I for one will celebrate when the Fortnite fad is passed for good.
 
I find it interesting that people appear to disparage Epic for wanting their own App Store. Of course they do. Competition is healthy.

What's good for Epic here is also good for the consumer - look at the PC gaming space.

Secondly, this isn't the same as consoles. A console is limited and specific hardware, whereas phones are general computing devices and central to daily life in the modern era.

You could cope fine. without an Xbox, but would struggle without a phone

This is likely the most reasonable scenario. Allow Epic to have their own "App Store", and have iOS allow people to use it or not use it. Changing Apple's rules for their App Store is stupid, IMO.
 
I read Apple's reply and counter-claim. It was well drafted and persuasive. I didn't realize how many services you get by being on the App Store. Apple's brief actually changed my mind about a few things. Epic may have bitten off more than it can chew.
 
Apple IS big and powerful like IBM was back in its heyday. And then everything Tim Sweeney has to say falls apart after that because breaking the terms of their contract with the App Store was NOT anything akin to what Apple did vs. IBM back then. It’s just lying and cheating. Now if they were to build from the ground up independent products and services to rival Apple’s...
 
He's got a point. The tech industry was founded on the principle that Epic is entitled to be on Apple's app store for free and not incur fees for subscriptions made on that platform, despite having to pay similar fees on every other platform.

Sure, we all balked and wondered what they hell an "app store," "Epic," and "Fortnite" was back in the '70s, but they all turned out to be incredibly relevant.
But, they demanded to put their own App Store there "for the benefits of other developers", as they said in an email to Apple. But this benefit for other developers they were going to charge, I guess the same amount that they charge in their own Game store, 12% of proceeds. Greed is good!
 
I find it interesting that people appear to disparage Epic for wanting their own App Store. Of course they do. Competition is healthy.

What's good for Epic here is also good for the consumer - look at the PC gaming space.

Secondly, this isn't the same as consoles. A console is limited and specific hardware, whereas phones are general computing devices and central to daily life in the modern era.

You could cope fine. without an Xbox, but would struggle without a phone
Epic said in the email that they wanted to charge per download. Which means us developers making free apps would have to pay, or there would not be any more free apps.
 
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Epic isn't even seeking monetary damages. We are fighting for change! - Tim Sweeney

Nice! Hard for Apple or the armies of fanbois in these forums to argue that the dispute is over money if Epic isn't even seeking monetary damages.

The issue isn't that Apple wants to be paid - the issue is that Apple requires all their services to be utilized by all apps in the App Store.

Remember how Apple fought all the carriers to keep their crap off of the iPhone and iOS? AT&T has no business installing unnecessary crap in my phone OS.

Now Epic is in the same fight, trying to keep Apple's crap out of Fortnite.
 
Epic might have some valid points, but they went about it all wrong. They really lost all credibility with me when they pulled updates from MacOS users too. Epic had the freedom they sought on MacOS, unless I’m missing something.

When Epic pulled updates for MacOS? You mean when Apple yanked their access to developer tools so they couldn't update the MacOS app either?
 
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