Nowhere. It would've been a guaranteed failure (sales wise) if it had stayed Mac (or even PC)-exclusive. Putting the XBOX as Bungie's lead platform was the best thing it could've done.
I'm certainly not surprised by this, as Steve felt the same way a lot of Bungie fans of the era did.
Of course, the real tragedy is that after the MS buyout Bungie went from being a clever, innovative, great game studio to being a Halo factory.
I didn't bother reading much about Bungie after the buyout, because I immediately stopped caring--no way will I ever support MS's leveraging their OS monopoly gains to hammer their way into the gaming market by buying a game product from them--but I can only assume all the good people eventually left the company. It would explain why they did essentially nothing creative after Halo 1.
It's not an exclusive nightclub that only lets some people in. Gaming is beyond the hardcore into every nook and cranny of all demographics now. This happened years ago.
Yes for a mac or for a PC...
Well what did he expect? It wasn't like Apple was trying to support gaming on the Mac at the time.
No wonder...Marathon II was the best game EVER released on the Mac.
Bungie really had something to show before they sold themselves to Microshaft.
I don't know, Durandal was pretty good, but Myth was my favorite Bungie series. Then it got sold to some asswipe development house and ruined.
Nowhere. It would've been a guaranteed failure (sales wise) if it had stayed Mac (or even PC)-exclusive. Putting the XBOX as Bungie's lead platform was the best thing it could've done.
What did Microsoft get out of this deal?
Well what did he expect? It wasn't like Apple was trying to support gaming on the Mac at the time.
Steve Jobs gets mad a lot.
What did Microsoft get out of this deal?
5 exclusive Halo games....and the rights to the Halo franchise
They got Halo and, as a bonus got to yank Jobs chain...hard.
Cougarcat said:Interesting. And very surprising; Steve Jobs doesn't care about games and has done nothing to encourage them on the Mac. He had no right to rage.
I started playing Marathon when i was 13, we used to take over the computer labs at lunch and just have giant nerdy blood baths. Back then the game creators actually used to respond to emails. That was epic.
Good times, ended up witha few Pfhor inspired tatts, and have this inexplicable need to load AlephOne onto every computer I buy, even if I never play it. It just needs to... be there lol.
A Mac just isn't a Mac for me unless the trilogy is kicking around on the hard drive somewhere.
Over time though it's pretty cool to see how a lot of the Marathon plotlines were adapted into later games, and even other franchises.