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Well what did he expect? It wasn't like Apple was trying to support gaming on the Mac at the time.
 
I'm certainly not surprised by this, as Steve felt the same way a lot of Bungie fans of the era did.

Of course, the real tragedy is that after the MS buyout Bungie went from being a clever, innovative, great game studio to being a Halo factory.

I didn't bother reading much about Bungie after the buyout, because I immediately stopped caring--no way will I ever support MS's leveraging their OS monopoly gains to hammer their way into the gaming market by buying a game product from them--but I can only assume all the good people eventually left the company. It would explain why they did essentially nothing creative after Halo 1.

They stayed, and continue to make good games, kind of sad for you that you have this ridiculous point of view and didn't enjoy their games.
 
It's not an exclusive nightclub that only lets some people in. Gaming is beyond the hardcore into every nook and cranny of all demographics now. This happened years ago.

I agree with you, but there is still a very distinct line between hardcore and casual. And I believe that as all these demographics are now being introduced to "gaming", the hardcore gamers will try to distance themselves even further from the "Angry Birds crowd".
 
When your idea of quality gaming is Angry Birds, you're not going to stand much of a chance against Nintendo. Against the plethora of other quasi-games on WM7 and Android, sure.
 
lol @ apple buying sony

Apple would never be in the position to buy Sony. I don't think you people realize how big Sony is. For one the SOE and Music label are out because of the deal between Apple and Apple Music. So far Apple has skated the line but not crossed into the territory of being a label. Sure its just a legal distinction at this point but for them to move forward and actually buy sony is completely ludicrous.

I would love to see Apple gain ground in gaming somehow though. GL always seems to be struggling to keep up with direct x.
 
Beta

Well what did he expect? It wasn't like Apple was trying to support gaming on the Mac at the time.

We can view Mac OS X 10.6.4 + the Graphics Update as some beta version of a gaming platform. If you go back to 2000, you will recognize, that Apple did nothing to bring some of the bigger game titles to the Mac. The support for game developers was nearly non-existent.
 
No wonder...Marathon II was the best game EVER released on the Mac.

Bungie really had something to show before they sold themselves to Microshaft.

I don't know, Durandal was pretty good, but Myth was my favorite Bungie series. Then it got sold to some asswipe development house and ruined.
 
Nowhere. It would've been a guaranteed failure (sales wise) if it had stayed Mac (or even PC)-exclusive. Putting the XBOX as Bungie's lead platform was the best thing it could've done.

You're delusional. I still have the magazines and CDs in a box somewhere chock full with Halo footage and screenshots from back when it was a PC title. That was one of, if not THE most anticipated titles of that time for PC gaming.

You can argue that it would have been a failure if it had been a Mac only title due to user base maybe. But to argue that for PC is absolutely moronic.
 
So did I.

Marathon II was *sooooo* much fun. I ran a lab of 21 iMacs (candy colored ones) and we used to just rage on it. Wooo hoooo, those were the days.
 
I'd be pissed too:

1. Have a mutually-beneficial deal with a game developer
2. Game developer goes into a partnership with a competitor
3. Game developer reneges on first deal, touts the new one

Obviously the mistake was Jobs - Apple should have had insisted on draconian contracts with the developer and not depend on "personal trust". But still, if someone screws you even over a verbal understanding, you still have every right to be royally pissed.
 
I recall being a pretty pissed off dorky teenager at the time. I was a huge fan of Marathon, as well as the Myth series.
 
What did Microsoft get out of this deal?

5 exclusive Halo games....and the rights to the Halo franchise

They got Halo and, as a bonus got to yank Jobs chain...hard.

No, I meant what did Microsoft get out of the deal with Apple? FTA:


"Fries goes on to note that Microsoft and Apple reached a deal that saw Microsoft help port a handful of PC games to the Mac platform. As part of the deal, Fries appeared on-stage with Jobs at Macworld New York in 2000 in order to reassure Mac users about the partnership between Microsoft/Bungie and Apple."​

I don't get how Jobs could call and rag on Ballmer. What leg did he have to stand on? It seems like it was a pretty weak position to be in, showing how upset you are when there's really nothing you can do about it. And so I don't get why Microsoft contained Apple's anger and gave them this "deal." If making games for the Mac in 2000 was going to be a commercial success, Apple wouldn't have needed to reach a deal to get Microsoft to do it. I don't get what Apple had on Microsoft to get them to do that. I don't get why Microsoft didn't just say "HA HA" after Jobs had his alleged tantrum.
 
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Cougarcat said:
Interesting. And very surprising; Steve Jobs doesn't care about games and has done nothing to encourage them on the Mac. He had no right to rage.

I second that o.o very weird for Steve to be so mad about anything gaming-related
 
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Not like Halo is any good of a game, FPS fanboys are just crazy about everything, and critics the same way. My favorite Xbox game was Forza Motorsport. I can only imagine Steve whining...... :)
 
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Oni with multiplayer support (axes by M$ with all the multiplayer devs devoted to Halo), Myth III was a rushed piece of rubbish... why were the cutscenes such low quality?!?!?

All this so that the Xbox could have a flagshit game that I didn't like anyway...
 
I started playing Marathon when i was 13, we used to take over the computer labs at lunch and just have giant nerdy blood baths. Back then the game creators actually used to respond to emails. That was epic.

Good times, ended up witha few Pfhor inspired tatts, and have this inexplicable need to load AlephOne onto every computer I buy, even if I never play it. It just needs to... be there lol.

A Mac just isn't a Mac for me unless the trilogy is kicking around on the hard drive somewhere.

Over time though it's pretty cool to see how a lot of the Marathon plotlines were adapted into later games, and even other franchises.

You made me laugh when you said Marathon needs to be on your computer somewhere. I have my ready to go AlephOne marathon trilogy (with all the fancy textures, sprites etc) on my machine now; just like Photoshop, Illustrator and Indesign, there are programs and folders of stuff that go automatically onto any new built. As you mention, they may not get used, but they have to be there : )
 
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