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View attachment 2613749

So much of the problem is shown right here 👆

Conceptually, it's flawed.

It's not additive or more usable to have colors & content "bleeding through" onto controls from underneath.

That may demo well for being "fun, flashy, cool and wow", but it effectively just adds friction and frustration as it lessens legibility and clarity of controls one is trying to interact with.

The seeds of this flawed ideology go all the way back to when Safari on macOS started "tinting" based upon what is behind the window. It's just insane when you think about it.

Imagine if road signs along the highway were sort of translucent and showed "hints" of the scenery behind them.
Well said!

So many resources, so much time… wasted!
 
It may sound ridiculous that Apple can't create a system-wide option to turn off Liquid Ass, but these are the same people who can offer an option to turn off Liquid Ass for the clock in iOS 26, but not in MacOS 26. So much for design consistency across platforms. Wasn't that the purpose of Liquid Ass, to make everything look like Vision Pro? Because that's clearly what people were clamoring for. The stench of that device's failure is going to infect Apple's products for years, probably long after it's discontinued.
 
Lick it Tim
 

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I’m not an engineer, so maybe I don’t get it. But, you can make the whole iOS look crappy. But you can’t give us 5 levels of adjustable crappiness or the ability to revert?

What am I missing.

Liquid Glass is the software equivilent of the butterfly keyboard debacle. Everyone knows it's a bit crap, but they worked hard on it so it might take a few years to admit their mistake and do something about it. Kind of a pride thing, I suppose?
 
As annoying as Liquid Glass looks, I am more concerned with the system slowdowns.

New iPhones, old iPhones, they all seem so much slower and laggier since upgrading to iOS26. I don’t know how much of that is due to the extra system resources needed to make things like icons shimmer depending on the phone angle vs how much of that is just down to poor software that hasn’t yet been fully optimized. And the delays in the keyboard - OMG!!! I actually have friends and family asking me for third party keyboard recommendations now!!!

Either way, I would prefer a fast, snappy, solid phone than a “pretty shimmering” slow phone.
 
For all the concerns for turning down or turning off, I'd recommend you try messing with Display & Text under Accessibility settings. Using increased contrast and borders really improved the UI for my tastes. You can even turn off transparency completely. But I don't, I like some transparency in the ui.

Edit: I forgot to mention. On the new edit Home Screen function, where it lets you change icon tint and color, there's a contrast control element to the upper left of the panel. That can also improve the viewing of the new glass affect on the Home Screen.
 
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View attachment 2613749

Imagine if road signs along the highway were sort of translucent and showed "hints" of the scenery behind them.
I’d honestly love that. Personally, I have no issues reading content with 'liquid glass,' and I love that the content beneath is still somewhat viewable instead of being blocked off by whatever UI is on top. Of course, it can be improved on—nothing is perfect—but if Apple wants to keep this UI around for the next 5 to 10 years, I have zero issues with it for now.
How about just an option to revert to the previous UI that not a majority hated?
How do you know that the majority hated it? I suppose you've surveyed all the Apple users out there about what they think of it on the 2 billion plus devices.
 
Another layer of ugly from another level of stupid - I hate have weird glass effects, weird corners and spidery lines competing with the pixel resolution and the silly flashes and pops. Thing is if you use accessibility to modify the UI it makes it worse - worse UI decision and a backwards step - I suspect it'll be a year before things are fixed
 
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