I didn't miss it. It is why Assassin's Creed Shadows runs well across all the versions of Apple Silicon, just like how it runs well on all version of PS5 (or even Xbox), right?
I didn't miss it. It is why Assassin's Creed Shadows runs well across all the versions of Apple Silicon, just like how it runs well on all version of PS5 (or even Xbox), right?
Folks evangeliging Apple to release/or fund publisher original AAA titles are missing the point IMHO. Short term buzz that will not do anything substantial long term. Still boils down to market share, or maybe the perception of it.
IMHO it’s still short term buzz until the next big title. I don’t think it’s enough to sway anyone one way or the other.This is something they have to keep up for a while for it to have any meaningful effect (like 5+ years of consistent releases) so it can’t just be about the short term.
The lure of huge profits could move mountains. I'll just end with thisIn addition, I don’t think anyone is going to develop according to Apple’s best practices if the game is intended for other platforms but that’s much more of a possibility if it’s an Apple platform-exclusive game.
Well, then, it seems like you missed the point. He admits that “There is a lot of work to be done” in this regard (“devices as consoles”) — the practical system requirements for Assassin’s Creed Shadows on macOS are an example of that. [Still, you might want to wait until the iPadOS version comes out before completely dismissing the general idea.]I didn't miss it. It is why Assassin's Creed Shadows runs well across all the versions of Apple Silicon, just like how it runs well on all version of PS5 (or even Xbox), right?
I think only Valve can get away with making a console and having "0" first party games, purely on the back of the Steam store. I don't think Apple has that luxury. They are going to need flashy games to get folks attention and are going to need to own said flashy games so folks just don't say I'll wait and get it on Playstation (this is kind of Microsoft's problem now).Well, then, it seems like you missed the point. He admits that “There is a lot of work to be done” in this regard (“devices as consoles”) — the practical system requirements for Assassin’s Creed Shadows on macOS are an example of that. [Still, you might want to wait until the iPadOS version comes out before completely dismissing the general idea.]
In addition, he advocates for an actual Apple console: “… now I am inclined to agree with those who have argued that in order to change the tides Apple needs to launch a console-like device.”
This is followed by a discussion of what such a console might look like. Then you chime in to say computers aren’t consoles, which is beside the point. The point is that Apple silicon devices could become more like consoles, or even an actual console. So pardon me for thinking you might not have been aware of the earlier discussion…
Accept it as a fact. Buy RTX 5090When the M1 Max launched, Apple said that it rivaled the flagship NVIDIA GPU at the time, the RTX 3080.
However, in 2025, when comparing the M4 Max MacBook Pro to PC laptops equipped with the flagship NVIDIA GPU, the RTX 5090, which costs the same as a M4 Max MacBook Pro, the MacBook Pro gets destroyed, it is not even close.
And this is true even on battery power.
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I would like Apple be a viable alternative as well, unfortunately I don't see that being likely without *substantial* effort on Apple's part.I think only Valve can get away with making a console and having "0" first party games, purely on the back of the Steam store. I don't think Apple has that luxury. They are going to need flashy games to get folks attention and are going to need to own said flashy games so folks just don't say I'll wait and get it on Playstation (this is kind of Microsoft's problem now).
Apple's hardware is already console like in terms of integration, not end user expectation of buying the hardware then getting years of game support, which we are already seeing as being a thing that isn't happening all that well (Assassin's Creed, Robocop, etc).
Don't get me wrong (as I type this on my M1 Max 14" MacBook Pro) I want Apple to be a viable alternative to Nvidia. At least for gaming, I assume they are for everything else (well maybe not AI training).
For someone working on a Mac, choosing a PC laptop with an RTX 5090 over a MacBook M4 Max would probably be the dumbest thing in the world. Apart from the fact that the RTX 5090 is 1/3 more powerful in some tasks (at three times the power consumption) than the M4 Max GPU, the PC laptop is inferior in most other important aspects.Accept it as a fact. Buy RTX 5090
People keep this whole Windows versus Mac thing going, but they are totally different devices. This is even more so that Mac is on ARM. Yes Windows can be too, but it’s not even in the same category.For someone working on a Mac, choosing a PC laptop with an RTX 5090 over a MacBook M4 Max would probably be the dumbest thing in the world. Apart from the fact that the RTX 5090 is 1/3 more powerful in some tasks (at three times the power consumption) than the M4 Max GPU, the PC laptop is inferior in most other important aspects.
I don't think this discussion is as pointless as you characterize it. There are many computationally-demanding tasks (i.e., tasks whose completion time is limited by the performance of the machine) that can be done on either a Mac or a PC, including video processing and scientific computing.People keep this whole Windows versus Mac thing going, but they are totally different devices. This is even more so that Mac is on ARM. Yes Windows can be too, but it’s not even in the same category.
You buy the machine that fits your needs best not the one that gets the higher number on some benchmark. If the primary purpose is gaming, that’s the Windows laptop. I’m sure there are some other tasks that the Windows laptop excels over Mac, but I can’t think of one right now. For everything else that I know of, I feel the Mac works better. I’m sure someone’s going to chime in that some specific form of coding works better on Windows and if that’s the case, go for the Windows laptop.
In the end, I don’t think it’s one is better than the other. They are different tools for different jobs. Buy the tool that fits what you need.
You are correct that you can use a Windows PC and a Mac for some of the same tasks. They have overlapping utility for some things. It would be silly to say that wasn’t true.I don't think this discussion is as pointless as you characterize it. There are many computationally-demanding tasks (i.e., tasks whose completion time is limited by the performance of the machine) that can be done on either a Mac or a PC, including video processing and scientific computing.
I.e., those are clearly not examples of different tools for different jobs. Those are two different tools that can be used for the same jobs.
Thus it's entirely reasonable to compare their performance.
I've seen several posts from those doing video work who say they prefer working on a Mac, but still need to keep an NVIDIA PC box around for heavy rendering jobs. It thus makes sense that they'd hope that someday the Mac would have that capability so they wouldn't need to buy two separate machines.
More broadly, MR is in part a technology discussion forum. And if one manufacturer is able to produce a product with a certain capability, that's interesting, because it tells you what's technologically possible. And if it's possible for NVIDA to do it, that's interesting, because it means it's potentially possible for Apple as well (I say potentially because of Apple's decision to maintain more stringent power constraints).
Sorry if I misintepreted you, but I got it from this:I’m not sure where you thought I said having a discussion was pointless. I don’t think I said that.
....which I interpreted to mean this:People keep this whole Windows versus Mac thing going, but they are totally different devices. This is even more so that Mac is on ARM. Yes Windows can be too, but it’s not even in the same category.
People keep this whole Windows versus Mac [discussion] thing going, but [this is pointless because] they are totally different devices. This is even more so that Mac is on ARM [making a comparision even more pointless]. Yes Windows can be too, but it’s not even in the same category [so people should stop trying to compare them].
Sorry if I misintepreted you, but I got it from this:
....which I interpreted to mean this:
On the Windows side, folks are buying gaming laptops because they are cheaper than getting a mobile workstation.I can see where you got that. It just seems silly when people post about how the 5090 is better for gaming or things like that. It’s like yeah of course a screwdriver is better than a hammer at driving screws. I’m not saying people don’t need to discuss it, but it becomes silly at a point.
They are for different people because clearly if someone is interested in gaming, they’re not going to buy a Mac or at least they shouldn’t buy a Mac
I suspect lower build quality, but it still will get the job done. I remember when I was younger and saw workstation laptops, I was always impressed by how they were built.On the Windows side, folks are buying gaming laptops because they are cheaper than getting a mobile workstation.
There are more Macs being sold each year than gaming-grade desktop PCs. The DIY box market is smaller than you might think.
For such a small market, it was interesting to see all the floor space dedicated to products for it at various vendor booths.That DIY segment could also shrink over the next 2-3 years depending on economic factors. However, while that market might be smaller in total volume, there is a higher profit margin there compared to prebuilts such as those from HP, Lenovo, Asus, Dell, etc. A significant portion of the Computex trade show last week revolved around the enthusiast/DIY segments of the market, with a significant portion also dedicated to AI.
I think only Valve can get away with making a console and having "0" first party games, purely on the back of the Steam store. I don't think Apple has that luxury. They are going to need flashy games to get folks attention and are going to need to own said flashy games so folks just don't say I'll wait and get it on Playstation (this is kind of Microsoft's problem now).
Apple's hardware is already console like in terms of integration, not end user expectation of buying the hardware then getting years of game support, which we are already seeing as being a thing that isn't happening all that well (Assassin's Creed, Robocop, etc).
Don't get me wrong (as I type this on my M1 Max 14" MacBook Pro) I want Apple to be a viable alternative to Nvidia. At least for gaming, I assume they are for everything else (well maybe not AI training).
For such a small market, it was interesting to see all the floor space dedicated to products for it at various vendor booths.
That why I put 0 in quotes. Yes they have titles first party titles and 2 of them are "recent" (I am 100% ignoring the RTX Remixes that nvidia sponsored). Maybe we will see Half Life 3 this year, giggle.I think you mean "new" first party games, as Half Life, TF, CounterStrike and Portal are all Valve titles.
Profit margins rule the business world - that's why Nvidia is basically ignoring the consumer space in favor of AI/datacenter products. But companies such as ASUS, CoolerMaster, Corsair, BeQuiet, LianLi all make most of their profits from that DIY segment despite its overall smaller size.
So, what is it that I cannot do with a Mac because of this?When the M1 Max launched, Apple said that it rivaled the flagship NVIDIA GPU at the time, the RTX 3080.
However, in 2025, when comparing the M4 Max MacBook Pro to PC laptops equipped with the flagship NVIDIA GPU, the RTX 5090, which costs the same as a M4 Max MacBook Pro, the MacBook Pro gets destroyed, it is not even close.
And this is true even on battery power.
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Participate in the OmniverseSo, what is it that I cannot do with a Mac because of this?
Then… a Mac is definitely better for me.Participate in the Omniverse
I probably worded it wrong. It is an API that allows you to meld all the hip things like AI and OpenUSD into industrial tools. Does Apple have an equivalent API?Then… a Mac is definitely better for me.
The Mac has always been a personal computer. Its purpose has never been to offer the highest raw speed; its goal is to make the user more productive.I probably worded it wrong. It is an API that allows you to meld all the hip things like AI and OpenUSD into industrial tools. Does Apple have an equivalent API?
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I probably worded it wrong. It is an API that allows you to meld all the hip things like AI and OpenUSD into industrial tools. Does Apple have an equivalent API?
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