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would be nice if they filmed and released some of these for people to watch...since there are so few locations.
 
I signed up as well for the Los Angeles day. Haven't received an email yet confirming my reservation, sure hope I can get it.
 
Wow, the US ones got filled up fast. I signed up for Toronto though. I should be able to attend. :)
 
I am a very experienced developer and I would have to disagree. Objective C is just not a very popular language (I think some recent poll put it 37th or something ridiculous like that). It's very limiting and convoluted compared to new languages like Java or C#. Apple's Interface designer isn't bad at all, but it doesn't make up for the lack of simple event handling and flow. It reminds me of coding in MFC/Visual C++ where there was so much voodoo going on.

That's surprising.
Considering the speed at which developers have been able to convert or build rather complex apps for the iPhone suggests that it's pretty easy to work with. Other than the initial development stories - spore, monkey ball etc. - the recent x-plane story springs to mind.

But, as I said, I'm no developer. Thanks for your comment.
 
As of 17:00 EDT, 09 Oct 08

iPhone Tech Talk World Tour Dates

North America
* Oct 22 San Francisco(FULL)
* Oct 24 Los Angeles(FULL)
* Nov 03 Austin(FULL)
* Nov 05 Chicago(FULL)
* Dec 02 New York(FULL)
* Dec 04 Toronto
* Dec 09 Seattle(FULL)

Bummer, I should have registered when I first saw the email :(

momoe :apple:
 
Amsterdam YES!

Just signed up, hoping I'll get in. Timing is perfect, by that time I should be finished with my current client and then I can move on to the iPhone. Have been reading into it a bit, and I love Cocoa/Mac, so yay.
 
No Games Dev sessions in Europe?

The Tech Talks in the US, Australia and Japan have sessions aimed at games development whereas it looks like the European ones do not. I hope they add this, it would be great.

Matt.
 
I am a very experienced developer and I would have to disagree. Objective C is just not a very popular language (I think some recent poll put it 37th or something ridiculous like that). It's very limiting and convoluted compared to new languages like Java or C#. Apple's Interface designer isn't bad at all, but it doesn't make up for the lack of simple event handling and flow. It reminds me of coding in MFC/Visual C++ where there was so much voodoo going on.

You don't have to use Interface Builder, it's just a pretty decent tool. You can write all the code to place and display the different widgets ( buttons, etc. ) yourself, which is nice, but I like being able to draw the GUI in IB first and since all I need to do after that is connect the events to the GUI elements via IB, I figured, why not? :) I really don't care for ObjC either, but that's what it is...I think you can link in C code and maybe others as well ( C++, Java? ) so you might only have to write the interface stuff in ObjC...?
 
That's surprising.
Considering the speed at which developers have been able to convert or build rather complex apps for the iPhone suggests that it's pretty easy to work with. Other than the initial development stories - spore, monkey ball etc. - the recent x-plane story springs to mind.

But, as I said, I'm no developer. Thanks for your comment.

Some of these apps existed in some form ( i.e. language ) already and just needed to be somewhat modified to work on the iPhone. Although alot were possibly created from scratch. I would think Sega, etc. would have so many existing pieces from all their games that they could put something completely new together quickly.
 
humbug. Everything's full, sad thing is I received the email at 12:04 am last night, registered and received an email that they received my request at 12:15. I registered within 10 minutes and didn't make it :( Hopefully some room becomes available or possibly even schedule more dates.
 
Registration page broken?

Hi,

could it be that the registration page is momentarily broken? I made an attempt to register for the Berlin event, but after submitting the registration form, I was just taken back to the login screen without notification if my registration request was processed.
 
Some of these apps existed in some form ( i.e. language ) already and just needed to be somewhat modified to work on the iPhone. Although alot were possibly created from scratch. I would think Sega, etc. would have so many existing pieces from all their games that they could put something completely new together quickly.

I know. But converting a piece of software as complex as, say, X-Plane to be ready for demoing in less than a week, clearly speaks volumes about the relative ease of developing for the platform.
Just listen to all the programmers bitching about conversions between xbox and PS3 - even when they only have to be, as you put it, "somewhat modified".
 
could it be that the registration page is momentarily broken? I made an attempt to register for the Berlin event, but after submitting the registration form, I was just taken back to the login screen without notification if my registration request was processed.

Seems to be working now.
 
Asia Pacific
* Oct 30 Tokyo
* Nov 04 Singapore
* Nov 10 Hong Kong
* Nov 19 Sydney
* Nov 21 Melbourne


Read more here

Dammit, this always happens. This is what I get for living in what is literally the world's most isolated capital city...
 
I am a very experienced developer and I would have to disagree. Objective C is just not a very popular language (I think some recent poll put it 37th or something ridiculous like that). It's very limiting and convoluted compared to new languages like Java or C#. Apple's Interface designer isn't bad at all, but it doesn't make up for the lack of simple event handling and flow. It reminds me of coding in MFC/Visual C++ where there was so much voodoo going on.

I am a relatively new programmer (about 3 years). Most of my time in desktop development has been spent writing for Objective C.

First off, the third result of my "objective c popularity" google search ranks Objective C as 37th. You can find the article here:

http://www.complang.tuwien.ac.at/anton/comp.lang-statistics/

I suspect this is the article you are speaking of with your reference. The estimation is based on the number of newsgroup posts containing the term, so I doubt there is much relevance in the ranking. Even if Usenet is representative of the programming population, the term "cocoa" needs to be included to capture the bulk of the posts.

I have never seen Objective C as limiting or convoluted. Given the language is a superset of C, the claim that Objective C is limiting seems ridiculous. If anything, writing for Objective C could be seen as somewhat inefficient given the syntax. That said, it's also by far the most readable language I have worked with.

My experience with other languages is limited, but I always though it was the responsibility of the frameworks to provide things like event handling. Cocoa provides support for notifications, KVO and bindings, not to mention the fact that most classes are designed to use delegates. Unless I am missing something completely, I am not sure what you mean in claiming the lack of simple event handling and flow.

I don't mean to be so offensive, but it frustrates me when users who appear to have limited experience developing in any language make claims to deter others from experimenting. Each developer should investigate languages and platforms on his/her own and make decisions based on their style and requirements.

Kind regards
 
I am a relatively new programmer (about 3 years). Most of my time in desktop development has been spent writing for Objective C.

First off, the third result of my "objective c popularity" google search ranks Objective C as 37th. You can find the article here:

http://www.complang.tuwien.ac.at/anton/comp.lang-statistics/

I suspect this is the article you are speaking of with your reference. The estimation is based on the number of newsgroup posts containing the term, so I doubt there is much relevance in the ranking. Even if Usenet is representative of the programming population, the term "cocoa" needs to be included to capture the bulk of the posts.

I have never seen Objective C as limiting or convoluted. Given the language is a superset of C, the claim that Objective C is limiting seems ridiculous. If anything, writing for Objective C could be seen as somewhat inefficient given the syntax. That said, it's also by far the most readable language I have worked with.

My experience with other languages is limited, but I always though it was the responsibility of the frameworks to provide things like event handling. Cocoa provides support for notifications, KVO and bindings, not to mention the fact that most classes are designed to use delegates. Unless I am missing something completely, I am not sure what you mean in claiming the lack of simple event handling and flow.

I don't mean to be so offensive, but it frustrates me when users who appear to have limited experience developing in any language make claims to deter others from experimenting. Each developer should investigate languages and platforms on his/her own and make decisions based on their style and requirements.

Kind regards

I'm not trying to start a war. I work in a small software development shop that builds multiple software products that cost $10k+. I know dozens of languages and tend to pick them up very quickly. I probably learned the vast majority of C# and Java each in less than a month. Cocoa and Objective-C just aren't nearly as easy to work with as these new generation languages. I work with self-admitted Apple fanboi's who say the same thing. The Interface Builder is very good under the circumstances (especially compared to other mobile platforms), but the whole process in general requires too much handholding in general including memory management, the terrible wrapper around SQLLite, etc.

If Cocoa/Objective-C makes sense to you, you are immensely lucky. The proclivity people have for clicking "buy" in the iTunes store for applications that do the most basic of operations is unreal. You don't even need a good idea, just a reasonable one, and you've made yourself thousands of dollars.
 
The Tech Talks in the US, Australia and Japan have sessions aimed at games development whereas it looks like the European ones do not. I hope they add this, it would be great.

Matt.

Agreed.

It's disappointing to see the European sessions are significantly thinned down on content. Doesn't really make sense to repeat the more obvious stuff, and miss the opportunity to really add value.

Hopefully they'll be good Q&A sessions, an opportunity to network, oh, and a nice tshirt :)
 
Confirmation?

Did anybody get confirmation of acceptance? I just got a Request Received email before Chicago event was full. Chicago event is full now but I haven't received any confirmation yet saying that my registration was accepted.
 
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