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This time around Apple just doesn't get it. A webapp website is no substitute for an SDK.
 
Apple seems to have left off the Instant Messaging apps deliberately, I wonder if their contract with AT&T prohibits the iPhone from having an IM app? Otherwise we'd have iChat by now, since it's a fairly easy app to code...

I hope I'm wrong.

but there is a free sms app... if anything was prohibited by att, you would think it would be something like this... so i would say its not because aim clients are prohibited
 
If real binaries and real dev tools can be done well and safely in future, then all the better! But I don't see how that could be possible yet: the iPhone OS is still young and in flux, and presents a moving target that is bound to cause problems for both developers and users. Apple-supported dev tools don't make sense until the platform settles down. Meanwhile, HTML/JavaScript/etc. provide a platform that can be counted on, and is easy to develop for. And which makes use of multitouch scroll and zoom, too.

Fine points, to be sure, but, The Steve made an oddly large deal in January about it running OSX, and as such, ought to wonderfully handle misbehaving or poorly written binaries.

Additionally, we've already seen what happens when apps crash on the iPhone, most notably Safari. It seems to silently pause a bit, and drop you back on the home screen. So, one may suspect that any evil app will simply "stop" and the iPhone will return the user to a useable state, at the home screen.

This WebApp thing is all clever, but I bet 100% of these people are making fixed-width, fixed resolution pages, which means in a year, when there are larger (in resolution) devices, all these webpages will be screwy looking. That ALONE makes me wish Apple would be coming out with at least a Webapp UI guideline. Hardcoding these apps to the current resolution of the current iPhone will create a future mess.
 
this would be great if you could use the apps offline, but what the point if you HAVE to be connected to the internet???????!

Many apps can be "used" offline (for example, all of mine listed in that directory), but they need to be loaded into the browser while online. When I fly, I usually load a few games into the browser tabs, then I can continue playing even while in airplane mode.
 
Erm. Hence the name, 'Web app'.

Bingo. Most (if not all) of these apps need a persistent internet connection to work, anyway, since you're not going to download the entire FaceBook or Fandango dataset to your iPhone (not that it would fit, anyway).
 
I'm impressed with what people come up with using plain old JavaScript--like the Missile Command game. Touch might make that old game fun for the first time :)

http://www.apple.com/webapps/games

This time around Apple just doesn't get it. A webapp website is no substitute for an SDK.

But it could be IF they let you store web apps on the phone itself. (And since a stable, fully-supported SDK isn't possible yet, some substitute is needed and welcome. Apple may "get" the desire for an SDK, but that doesn't make it possible to deliver. I don't think people appreciate just how new the iPhone platform is, and how big the changes may be that Apple will make as they evolve and improve it. I want Apple to be free to make those improvements, rather than freezing the OS "as is" so that developers can have an SDK that's stable.)

These will work really well with the new Leopard Web Clip Dashboard widget. :)

Never thought of that :) Or it would be cool if Apple implemented the reverse:

Make an iPhoneClip of some site, and then upload it to your .Mac or FTP server, or even your own Personal Web Sharing. Bingo--your own custom "iPhone app." (But I'm not sure the original site owners would be happy if you shared the URL! The feature might have to be tied to a single phone to avoid abuse.)
 
This time around Apple just doesn't get it. A webapp website is no substitute for an SDK.

No offence, but what makes you think that you know better than the hundreds of brilliant engineers at Apple? Are Apple trying to pass off web development as an official iPhone SDK? No, so why are you acting like they are?
 
Apple's WebApp feedback form

Here is the link to Apple's WebApp feedback. Maybe everyone should flood it with the comments that have been made in this thread. Let them hear the good, the bad, and whatever.

http://www.apple.com/webapps/feedback/

This is what I sent:

"As an original first day adopter of the iPhone. I am very pleased with the iPhone overall. I have also paid close attention to news regarding the efforts & success of the 3rd party "hackers". I have no intention of compromising my iPhone with their methods to install 3rd party applications.

As has been demonstrated by these individuals it is obvious what can be done on the iPhone without bringing down a portion of AT&T's network. If the network was going to be brought down it would seem to me that would have occurred by now since these individuals had no official documentation on how to develop or install these applications. They basically were shooting into the dark.

It would be much appreciated if these type of applications are allowed to be developed & installed on the iPhone.

Please allow the development of 3rd party applications be brought out of the back alley and have a formal process to follow.

This would be of mutual benefit to all.

Thank you,"
 
This is rediculous!
I do NOT like the WebApps concept at all!

Its taking forever for the apps to load, and im always having a bad connection with edge!

Very disappointed! :mad:
 
engadget
a new WebApps directory unveiled today by Apple is nothing more than a dressed up version of Apple's bookmark list.
gizmodo
with over 200 apps like Bank of America Banking App, Digg App, and a few other "apps" you could run through Safari's real web browser already, but it's useful to find them all in one place.

Programs are sorted by Most Recent, Most Popular, Alphabetical and Staff Picks. The most popular programs are the facebook app, Bejeweled, Sudoku, and a Twitter app called Hahlo. My favorite gem of a program is called "Name Tag" that turns your iPhone into a $400 "Hello My Name is" sticker. Of course, none of these hold a candle to native OS X iPhone apps,

Does anyone actually get the feeling that Apple just doesn't get these are WEBPAGES

no, Im sure apple knows it, it just assumes its users don't know anything about internet.

No offence, but what makes you think that you know better than the hundreds of brilliant engineers at Apple? Are Apple trying to pass off web development as an official iPhone SDK? No, so why are you acting like they are?
don't see anything brilliant from this, maybe those hundreds of engineers are not that brilliant after all.
 
No offence, but what makes you think that you know better than the hundreds of brilliant engineers at Apple?

See, the problem with Apple's strategy right now is that those 'brilliant engineers' are engaged firefighting the effort to break into their good work. Even if that is minimal effort it would still be better spent making the iPhone more like the portable computer Jobs sold to everyone at the start of the year. I think the expectation was raised that it would be a nice open platform that could possibly change mobile computing.

If Apple let it be that open platform (let 3rd party apps on and not run as 'root'(!!!)) then it could do that. Simple.

That is why were all discussing this endlessly on this forum.
 
not bad. It doesn't seem very iPhone friendly though. It takes awhile just to load the main site. Besides that it is a step in the rght direction. Hopefully they will allow these to go offline onto the phone. That would be awesome. Great start, can't wait to see what leopard brings.


-Telp
 
My kingdom for some honest to goodness "Useful" smartphone aplications such as cut and paste, mms, flash, save picture or file to iPhone, etc. Cmon Apple, why are you fighting us on this? Why should I have to access a vulnerable web site just to run an application?
 
I wonder if those complaining about how these are JUST web pages, and how you HAVE to be online to use them (the nerve!) direct the same complaints at Google or Digg or, err, MacRumors.
 
See, the problem with Apple's strategy right now is that those 'brilliant engineers' are engaged firefighting the effort to break into their good work. Even if that is minimal effort it would still be better spent making the iPhone more like the portable computer Jobs sold to everyone at the start of the year. I think the expectation was raised that it would be a nice open platform that could possibly change mobile computing.

If Apple let it be that open platform (let 3rd party apps on and not run as 'root'(!!!)) then it could do that. Simple.

That is why were all discussing this endlessly on this forum.


No, the problem is you automatically assume that nothing is happening behind closed doors in respect to 3rd party apps. We. Dont. Know. Anything.

Just because Apple is pushing the webapp idea (which probably involves zero of said engineers given that it is just a database), does not mean that they are neglecting work on more interesting stuff.... and vice versa of course.

I just find it amazing that every Mac Rumors forum member thinks they know whats better for the long term success of Apple and the iPhone than Apple themselves..... as if Apple wants the thing to fail.
 
My kingdom for some honest to goodness "Useful" smartphone aplications such as cut and paste, mms, flash, save picture or file to iPhone, etc. Cmon Apple, why are you fighting us on this? Why should I have to access a vulnerable web site just to run an application?

Yes, they better check these webapps just in case there's any TIFFs in there ;)
 
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