I find it har to believe the EU can't si down and review a proposal and identify what passes muster and what doesn't so a company has some certainty it is compliant. Any similarly situated company would have he ability to do the same thing so it isn't a special deal but rather adding some certainty to the process. If the outcome turns out to be bad some things may change but then it's not a fiable offense since the company is making good faith efforts to comply.
Well it is, they do reach out and talk about changes you need to do if the legal case should not go forward, but the moment it’s started then it’s too late and the legal process will run its course irrespective if you are willing to compromise afterwards (Google
felt this hard) only after the EU found against Google in the search anti-trust case in 2017 did Google attempt to settle on the issues of the Android anti-trust issues, which was far too late after the EU filed the initial charges against Google.
Compared to the U.S. adversarial system where the judge is a neutral arbiter of the case and the lawyers are the ones who are very active.
EU Commission Procedure:
- Preliminary Assessment: The Commission conducts an initial assessment based on its own investigations or complaints from citizens or businesses.
- Formal Investigation: If there’s a suspected violation, a formal investigation is launched, and the company may be asked to provide information.
- Statement of Objections: The Commission sends a Statement of Objections to the company, detailing the alleged violations.
- Company’s Response: The company can respond in writing and request an oral hearing to present its defense.
- Commission’s Decision: After reviewing the company’s defense, the Commission decides whether EU law has been violated and may impose fines.
- Judicial Review: The company can appeal the decision to the General Court, which reviews the legality of the Commission’s decision
The General Court’s ruling process involves:
- Written Phase: The parties submit written observations to the Court.
- Oral Phase: A public hearing may be held where lawyers present their case, and judges may ask questions.
- Deliberation: The judges deliberate based on the evidence and arguments presented5.
- Judgment: The Court issues its judgment, which can be appealed to the Court of Justice of the European Union.
I am not sure how objective outcomes will be determined.
Mathematical formulas and standard hypothetical scenarios.
What if store custs don't go down or developers pay more in the end for alt stores? Is that Apple's fault?
What if most developers chose to stick with Apple and alt stores don't gain traction? Is that Apple's fault?
If Epic doesn't lower its price after getting away from Apple's "tax" is that a failure of the DMA?
Objective criteria are hard to find.
None would be of relevance. The only thing that could be investigated is if any anti competitive activities and behavior was done, but if it’s the natural outcome of a free market that competes on merits then that’s the end of it.
The price could go up 1.000% and it wouldn’t matter as it’s unrelated to the goal of the DMA. As long as the fees from Apple can be zero or optional.
This is a regulation targeting the effect before it’s been caused.
Yea, you can pay 299/year for an enterprise certificate or 99 for a developer one with some limitations, but that kinda cuts into the financial gain; or get an app from some who is using it to violate Apple's agreement.
I can also pay 5-10$ for it( something I have done) so I can side load apps.
My point is sideloading enables the loading of signed and unsigned apps it could have a negative effect on developers if more piracy results.
That’s a likely scenario, but unfortunately unrelated for the freedom of the market.
IMHO, the low prices for many games and apps may actually drive piracy if it becomes easy to just load an IPA without playing certificate games; .i.e. "the app only cost a few Euros so my pirating it isn't costing the developer much" could very well be teh rational people used. Of course, there will always be the old standby f since I would not have bough it it isn't wrong to pirate it since the developer wasn't getting my money anyway.
Well I think lower prices will drive piracy away as the most common type of piracy is the one committed by those who wouldn’t purchase it in the first place.
If they can implement as good of a return policy as Steam then people can securely purchase something and return it if it’s not up to expectations.
A 30$ game is more risky than a 10$ game.
There a reason why I do games are so popular on steam.
I think they should, or some variant, and then charge for its use if a developer wanted it.
Well I think they should do it for free as per of the system. Sometimes you just have to sell an attractive service that isn’t hamfisted.
A bad thing is the fact that the DRM is practically never updated once it’s breached