This is the only solution. Sad part is, no matter how crappy MacOS is these days (so many bugs and features moved or removed for no reason lately), it’s still so much easier for me to use than windows. The answer is likely switching to a good Linux distro, but I’m not sure when I’ll have the bandwidth to figure out how to make that leap effectively.great post. I moved our studio onto PC's as soon as I saw the M chips announced for our machines needing pure grunt.
M is great for mobile and mid end desktops [love my Mac Studio Ultra], but woefully falls behind against PC's that cost less for rendering and 3D work.
So the simple solution for me was Macs for day to day working and dump the grunt onto the PC. Seems to work well and allows full upgrades when needed and I know the roadmap for the CPU's and GPU's and can plan accordingly.