Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
great post. I moved our studio onto PC's as soon as I saw the M chips announced for our machines needing pure grunt.
M is great for mobile and mid end desktops [love my Mac Studio Ultra], but woefully falls behind against PC's that cost less for rendering and 3D work.

So the simple solution for me was Macs for day to day working and dump the grunt onto the PC. Seems to work well and allows full upgrades when needed and I know the roadmap for the CPU's and GPU's and can plan accordingly.
This is the only solution. Sad part is, no matter how crappy MacOS is these days (so many bugs and features moved or removed for no reason lately), it’s still so much easier for me to use than windows. The answer is likely switching to a good Linux distro, but I’m not sure when I’ll have the bandwidth to figure out how to make that leap effectively.
 
  • Like
Reactions: richinaus
Yeah, I agree. In my opinion the mini and the studio should be merged. Just make the mini a little bit taller and allow it to get the Max as a processor option as well. Basically just build one and give the options of M2/M2 Pro/M2 Max letting the user fully configure it. Then the Ultra and anything more powerful would be reserved for the Mac Pro which should also start at more like $3000-$3500 with minimum of 32GB RAM and 1TB storage and be configurable upwards from there.

The Mac Pro should also include multiple industry standard M.2 slots in addition to Apples soldered base storage and extra RAM slots to increase RAM beyond the unified RAM portion and PCI-E slots for dedicated graphics cards in case you need Nvidia or AMD cards for some pro workflow feature. I'd honestly be fine with just a number of PCI-E slots where you could drop an add-in card for M.2/graphics cards.

Here's one that will never happen(and in fairness there are technical hurdles here, but I can dream), but would really nail down the Pro in Mac Pro. Dual Processors, only with a twist. One is an Apple Silicon (and this runs the OS and most things), and the second is an Intel or AMD x86 chip. This could allow the ability to run both Windows and OS X concurrently on the same machine for whatever tools are needed in either environment being able to run x86 apps natively along side Apple Silicon apps.
There aren’t really technical hurdles, at least not chanllenging ones. There were x86 cards from Apple for Macs in the 90s. Basically run a “virtual machine” on real hardware, assign all the x86 or Cuda or Vulkan or whatever code to the non-AS hardware and let the AS machine handle things like finder, web browsing and native apps. Seems easier than making an app like parallels work, but I’m not at all an expert
 
Yeah, I agree. In my opinion the mini and the studio should be merged. Just make the mini a little bit taller and allow it to get the Max as a processor option as well. Basically just build one and give the options of M2/M2 Pro/M2 Max letting the user fully configure it. Then the Ultra and anything more powerful would be reserved for the Mac Pro which should also start at more like $3000-$3500 with minimum of 32GB RAM and 1TB storage and be configurable upwards from there.

The Mac Pro should also include multiple industry standard M.2 slots in addition to Apples soldered base storage and extra RAM slots to increase RAM beyond the unified RAM portion and PCI-E slots for dedicated graphics cards in case you need Nvidia or AMD cards for some pro workflow feature. I'd honestly be fine with just a number of PCI-E slots where you could drop an add-in card for M.2/graphics cards.

Here's one that will never happen(and in fairness there are technical hurdles here, but I can dream), but would really nail down the Pro in Mac Pro. Dual Processors, only with a twist. One is an Apple Silicon (and this runs the OS and most things), and the second is an Intel or AMD x86 chip. This could allow the ability to run both Windows and OS X concurrently on the same machine for whatever tools are needed in either environment being able to run x86 apps natively along side Apple Silicon apps.
Never really thought about it but dual Apple Silicon and Intel chips would be amazing lol.
 
  • Like
Reactions: richinaus
Here's one that will never happen(and in fairness there are technical hurdles here, but I can dream), but would really nail down the Pro in Mac Pro. Dual Processors, only with a twist. One is an Apple Silicon (and this runs the OS and most things), and the second is an Intel or AMD x86 chip. This could allow the ability to run both Windows and OS X concurrently on the same machine for whatever tools are needed in either environment being able to run x86 apps natively along side Apple Silicon apps.
that will need to be on an card in an slot and it may need its own ram and it's own GPU / on card video chip.
68K and ppc macs did have X86 cpu cards in the past for that.
 
With 5nm and 3nm makes you wonder how many units of workstation-class desktops with expandability will be bought with a fiscal year.
The interesting thing is that the single thread for any future Apple Silicon system is going to be 90%+ available on Apple’s low end Air. Imagine that, for any single threaded processes that aren’t long running (>10 minutes), users of Apple’s lowest end systems will be within a stone’s throw of the high end.

And, rather than being amazed at that reality, folks will still wonder why Apple doesn’t intentionally create less performant mobile processor solutions (like the competition does) so that the performance difference appears bigger. :) Mobiles just aren’t supposed to provide any performance metrics close to the high end! That’s what Intel/AMD’s been telling us for years, it MUST be right… right?
 
  • Like
Reactions: sam_dean
A modular expandable Mac Pro has no future in today's Apple, but...maybe they'll surprise us down the road.

Unfortunately, Apple has literally become what they so much derided in their underdog years--a company that is concerned only with power and money (IBM, Microsoft, etc.). When was the last time something was truly revolutionary like iPhone? That was 2007. They follow the majority consumer instead of leading them as in years past.

Then, when they switched to an in-house SOC, I actually had my hopes up that they would innovate considering abundant financial resources and now tighter control. BUT now, it is more than obvious that goal is not to innovate, but to only boost their income and tighten their stranglehold on others' innovation. I'll continue to follow the Apple journey, but the path (or lack thereof) doesn't look good.
The Apple Silicon chips are revolutionary and the computers Apple is coming out with are awesome and very good values. Their laptops are the best at actually being portable computers. The Mac mini m1 and now M2 are the best small desktops. Go find some benchmark tests of Apple's current computers and run them against the Intel based computers they were making five years ago. I just don't think you realize how much has been changed.

Grading everything in comparison to the iPhone is just setting the bar way too high. If you use that as your standard, then I'm not sure ANY piece of consumer electronics except the iPhone would count.
 
The Mac mini m1 and now M2 are the best small desktops.

No, they are not. "Best small desktops" compared to what?

Suppose you want something compact for light desktop usage and for gaming.
You could be served by something as small as the Beelink SER5, which costs $349: https://pt.aliexpress.com/item/1005003888635005.html?gatewayAdapt=glo2bra

You might argue that the Mac Mini is faster, but faster means nothing if it doesn't run the applications you want (and at a cheaper price to boot).
 
No, they are not. "Best small desktops" compared to what?

Suppose you want something compact for light desktop usage and for gaming.
You could be served by something as small as the Beelink SER5, which costs $349: https://pt.aliexpress.com/item/1005003888635005.html?gatewayAdapt=glo2bra

You might argue that the Mac Mini is faster, but faster means nothing if it doesn't run the applications you want (and at a cheaper price to boot).
Yeah I'm sure the people shopping for Mac Minis are also buying the lowest cost PC alternatives on AliExpress....
 
  • Like
Reactions: Detnator
Yeah I'm sure the people shopping for Mac Minis are also buying the lowest cost PC alternatives on AliExpress....

But it was you who said the Mac Mini is the "best small desktop". That's a vague claim.
Can you define what you mean with "better"?
Even that very compact PC can run Photoshop and do some light video editing.
Will it suffice for video editing professional in Hollywood? No.
But for an amateur video editor, it absolutely might.

But if you want something in the PC world that is more performant while keeping the small size, there are much pricier and fancier alternatives.
 
No, they are not. "Best small desktops" compared to what?

Suppose you want something compact for light desktop usage and for gaming.
You could be served by something as small as the Beelink SER5, which costs $349: https://pt.aliexpress.com/item/1005003888635005.html?gatewayAdapt=glo2bra

You might argue that the Mac Mini is faster, but faster means nothing if it doesn't run the applications you want (and at a cheaper price to boot).
Well definitely "best small desktop" compared to that device.

Here is M2 Mac mini "competition" from Dell:


Mini blows it away.
 
Behind what? An Nvidia based system? What are you doing, Nvidia workloads tuned for Nvidia GPU’s?

Nothing Apple produces will ever be better at Nvidia than Nvidia.
Nothing that apple produces will equal the performance of a dedicated GPU. The M1/2 chips aren't even close to a high-end discrete GPU card.

Remove the ability to use real GPU's, and you lose a big chunk of the benefit of using a pro. Add in (which we know) the loss of memory expandability, and that's another chunk. The only thing that's really left is expandable internal storage (and TB4 makes that marginal for a lot of the use cases), and niche PCIe cards for very specific purposes.

That doesn't make for a very big market. Apple's painted themselves in a corner on this. Their chip architecture is amazing for 'canned' computers, but for high-end pro equipment, the design itself creates serious constraints (unless they surprise us all with a socketed machine where you can add multiple Mx chips after purchase).
 
Not since about 2010.
Except for all the content creators that can now edit 4k video seamlessly on $2,000 machines (including unplugged or while traveling) when they used to need $6,000 Mac Pros. There is that news for Pros.
 
This is false. It’s fricking lpddr5. Same as I can get in other laptops or phones. It’s just parked closer to the chip. Apple
uses a very wide bus that is a different arrangement than standard, but that’s really it. The “unified” nature just means the CPU and GPU share the registers, which has nothing to do with the RAM chips or their placement. Stop falling for marketing. 2 inch traces to memory module slots would not affect performance. This isn’t some magical multi-GB cache, it’s commodity memory chips soldered next to the SoC. Stop falling for the marketing hype, it’s just apple stealing your money.
Well, yes and no. Yes, it's lpddr5. The memory itself is the same. And yes, the unified nature means that for workloads that run across CPU and GPU it's materially faster because you're not moving data around. For CPU only or GPU only workloads though, the only advantage is that the system can shift usage back and forth as needed, so you don't have a issues with having too much of one kind and not enough of the other.

But no, moving memory across the motherboard bus absolutely makes a difference in performance vs on the SOC.

That comes with a price - it really does preclude memory upgradability.
 
Nothing that apple produces will equal the performance of a dedicated GPU. The M1/2 chips aren't even close to a high-end discrete GPU card.

Remove the ability to use real GPU's, and you lose a big chunk of the benefit of using a pro. Add in (which we know) the loss of memory expandability, and that's another chunk. The only thing that's really left is expandable internal storage (and TB4 makes that marginal for a lot of the use cases), and niche PCIe cards for very specific purposes.

That doesn't make for a very big market. Apple's painted themselves in a corner on this. Their chip architecture is amazing for 'canned' computers, but for high-end pro equipment, the design itself creates serious constraints (unless they surprise us all with a socketed machine where you can add multiple Mx chips after purchase).

Some guys here want to paint a picture that Apple Silicon is the best option on the market ever.

I get it that they want to make Apple Silicon look good – this is an Apple forum, after all – but some claims are so disconnected from users / reality that it sounds like cheap PR.
 
Except for all the content creators that can now edit 4k video seamlessly on $2,000 machines (including unplugged or while traveling) when they used to need $6,000 Mac Pros. There is that news for Pros.
Very fair point. A big chunk of the 'pro' workload is now accessible via laptops.

And a bunch of the rest can be handled by the studio, especially with TB4 external storage. But thermal limitations will prevent the Mx chips from ever catching up to high-end graphics cards - that's a must-have for a macpro.
 
  • Like
Reactions: Joe Dohn
Some guys here want to paint a picture that Apple Silicon is the best option on the market ever.

I get it that they want to make Apple Silicon look good – this is an Apple forum, after all – but some claims are so disconnected from users / reality that it sounds like cheap PR.
100%. It's an amazing piece of work, and for a laptop where weight/battery/thermal are important, it's insane. I can enecode 60 minutes of 1080p video in handbrake in 5 minutes using h265...and the fans never start. My 2019 would sound like a jet engine and take almost an hour.

But to your point, if you need raw processing or GPU power - don't care about battery life, cooling, or watts - there are absolutely better options.
 
  • Like
Reactions: spaz8 and Joe Dohn
That doesn't make for a very big market. Apple's painted themselves in a corner on this. Their chip architecture is amazing for 'canned' computers, but for high-end pro equipment, the design itself creates serious constraints (unless they surprise us all with a socketed machine where you can add multiple Mx chips after purchase).

Apple only have themselves to blame here.
Do you really think that this is an inherent limitation for their ARCHITECTURE?
I don't think so.

If the freaking Raspberry Pi can support external GPUs (and all that done by a single guy: https://www.electromaker.io/blog/article/the-raspberry-pi-now-supports-external-gpus), then Apple Silicon can support eGPUs too.

Now, his drivers are very limited, of course. But Apple, a trillion dollar company, absolutely can pull the strings to make it happen.
 
  • Like
Reactions: HVDynamo
Apple only have themselves to blame here.
Do you really think that this is an inherent limitation for their ARCHITECTURE?
I don't think so.

If the freaking Raspberry Pi can support external GPUs (and all that done by a single guy: https://www.electromaker.io/blog/article/the-raspberry-pi-now-supports-external-gpus), then Apple Silicon can support eGPUs too.

Now, his drivers are very limited, of course. But Apple, a trillion dollar company, absolutely can pull the strings to make it happen.
Agreed, the lack of eGPU support in the M1/2 machines has been a serious disappointment. I ended up subscribing to shadow.tech because games that I could run either natively or under Fusion/Parallels/Crossover on my 2019 intel no longer had remotely acceptable performance on my m1. Yes, some of that is either rosetta on the mac, or the intel emulation in windows 11, but the vast majority is the lack of real GPU options.

Before others chime in, metal isn't the answer. Yes, it's impressive, yes it's cool. Yes it's a niche market when it comes to AAA games that no developer is going to invest in porting to. If Apple wants to get serious about gaming they either need to fund the port, buy a game company (looks like activision might be available again), or port directx to the mac. The same is true for ML btw. If you're a scrappy startup, or an open source project, are you going to build for the small Mx market, or the large nvidia/amd market? It's no contest.

I have hope that the Pro will give us eGPU support back on the macbook pro's...not much hope, but hope.

The architecture limitation was around expandable memory more than GPU btw - that's not easily fixed.
 
The Studio was barely likable when launched and now seems like it has almost no place or purpose.

Many people had been waiting for a Mini refresh that didn't come so bought this instead but it was too overpriced and overkill for them.
Others were the ones that needed multiple monitor support but for a lot of those people it may look underpower compared to Intel and Apple's software handling of multiple monitors has been ****.

Intel 13th gen is now here and considerably faster than the studio for about half the price with 4 monitor support and other upgradability.
14th Gen will be here next year with a whole new architecture and will be a big leap forward making things even harder on Apple with workstation/power users.

M2 Mini is now here and is in most ways faster than the Studio, much cheaper in the base config and what most wanted in the first place.

I think the need to do a few things.
- Increase the wattage in the Studio chips so they are at least treating it like a power user machine and attempting to compete with Intel. That would mess up their precious naming structure though so unlikely. More likely the need new naming for the higher watt chips and time to develop those.
That would raise the bar further for the pro though which they seem to be having show stopping trouble with.
- Improve software. We saw in benchmarks just how negligible the M1 Ultra was compared to the Max. Must have been mostly software not written to take advantage of it.

They're in a pickle for sure.
A lot of things reek of incompetence lately. Plus some external factors they didn't account for.

Was going to buy a Studio but not now with Intel 13th Gen looking good and even the new Mini beating it.
Will wait for next year and see.
The chip wars are just starting to get interesting.
If you like to buy at peak performance/dollar value and keep a system for at least 5 years being happy with your purchase then we're not quite there yet.
 
  • Like
Reactions: krell100
Is that the version that sells legitimate serial keys from some weird looking 3rd party website?
100% legit as it’s registered via Microsoft’s website by myself. Not everything is a scam one has to look around for bargains especially in this economic environment 😉
 
Of the 79 listings I just saw on eBay (US), only twelve were listed as Pre-Owned and of those, eight were M1 Max with 512Gb SSD. The rest of the listings were New, Open Box or Refurbs. An Apple Authorized Reseller in the UK had twenty-eight of the listings for New machines, equally divided between Max and Ultra.

I only looked at a few of the actual listings but of those, none said they were selling in order to buy a new Mini. There may be some, but a minority. I don't see a rush to dump the Studio.

I'm looking harder, more and for longer than you.
That's why you haven't seen it.

I never said it was huge numbers but if you really were tracking it then you'd see just what I said.

I have also seen people say they are switching to the M1 MacBook Pros since it's the same performance and portable.
I imagine that will only increase now with the M2's.
 
Because that’s not how laissez-faire hypercapitalism works. It dictates what we “want” by offering us what they want us to buy.
Huh, laissez-faire hypercapitalism sounds just like regular capitalism. Where companies make things/provide services that folks either buy or don’t. I guess hands on capitalism would be the government telling companies what to make and what to charge for it? Has that ever been tried?
 
Except for all the content creators that can now edit 4k video seamlessly on $2,000 machines (including unplugged or while traveling) when they used to need $6,000 Mac Pros. There is that news for Pros.
Editing 4k in 2023 is a super low bar. I’ve been working with 4k footage for over a decade, and have managed to do so on mobile devices since 2015 (iPhone 6s shot and edited 4k30 video just fine)

It’s great that the prodiction quality of a YouTube video has increased given the same budget and time of production, but it’s not fair to say that 4k editing needed a $6k Mac Pro until recently. I edited plenty of 4k projects on hardware from the 2009-2012 era. Things took a bit longer, proxies were very nice to have, but it wasn’t like 4k footage was unplayable on mobile until Apple Silicon.

Not to discount the work, but most video projects have long since dropped out of the range of needing “pro grade” hardware.

Also, anyone whose job is ”content creator” isn’t a ”pro” at anything other than chasing the social media algorithms.

There was a time theatrical films and TV were edited on Final Cut on Mac, but try to find any major project since about 2011 that admits they used Final cut. I’ll wait. Final Cut X and the 3 years of almost no upgrades to the 4,1/5,1 Mac Pro were the death knell for truly “Pro-level” video work on Mac. It‘s great that the laptop I use to browse the web can also crank out some high quality video projects, but let’s not pretend Disney is handing out Macs to editors on the latest Marvel film like they did for John Carter in 2011.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.