Gambling and sports betting has become prominent in the US at least. Almost every tv station has ads for it now, and I've also seen almost every app I use commonly advertise betting and gambling apps. Companies and higher ups don't see an issue because there's big money involved in the space. It's just unfortunate to see Apple begin to embrace it because they do try to keep their product clean as much as possible, especially from adult content, from the App Store.
I've been thinking a bit more about my own strong reaction to Ads in the App store.
I think part of this is that in US society, we are living in a context of being inundated by promotions and advertisements in a way that drains energy by creating distraction that many of us are fighting against. For example, probably 95% of the postal mail I receive is junk mail that goes straight from my mailbox directly into my recycling container. Actual important postal mail that I receive is few.
All this type of inundation makes the App store a cheap place and a cheap experience. It also makes one feel that the App store is just bloatware and we can't get rid of it (because App store is integral to the iOS and iPadOS experience unless you are willing to jailbreak and I'm not willing to do that).
I don't know why Apple decided on this ads approach but maybe it is because there's big money involved. But the thing is, they don't have to monetize everything this way. Monetizing to that level makes a cheap experience.
Look at the airline industry. I believe in the US domestic routes, a long time ago, each passenger was allowed 1 checked baggage for free; international routes allowed 2 checked bags for free. Meals and snacks were either offered or not offered; it was not sold in flight. In the 90s the flying experience started to have a cheap feel to it with the removal of free checked bags, then no meals or snacks without purchase, and then seat pitch ever decreasing so that to get better pitch you have to pay extra, and then selection of one's seat is no longer possible without additional fee. Each time the airline industry finds a way to monetize an aspect of travel, they make it feel cheap because it is essentially making you ask, with each item that it is monetizing, "Do you want to pay for this?". Each time that question is asked, it requires user input which itself is energy sucking on the whole, and it makes a jab at the overall experience and thus "dumbing" it down.
With the exception of the Mac clone period and the Performa Mac period (I think those 2 were the same period, right?), Apple has not been about cheapening the user experience but rather it was a focus on solid user experience. The Windows platform for many decades now has the cheapening experience feel because of the way things come together, bloatware, crapware, monetization, ads.
Is Apple trying to go from Think Different to Think Same?
(Idiots. Is the core of Apple rotten?)