Because not all apps work on all devices, and most never will.
[doublepost=1550674234][/doublepost]
For the same reason man hasn't visited Mars yet.
[doublepost=1550674324][/doublepost]
No. There's no such thing as a "Mac only" programmer. There are developers who know Swift and Objective-C, which are both used for iOS and MacOS apps.
[doublepost=1550674399][/doublepost]
Did I miss the part of the article where it says iOS replacing MacOS? The ability to use the same app across both doesn’t suggest a merger or replacement of either.
[doublepost=1550674434][/doublepost]
Did we miss a deadline that was established sometime back?
[doublepost=1550674537][/doublepost]
Ummm no. The fact that an app works on multiple devices does not necessarily mean it is larger in size.
[doublepost=1550674619][/doublepost]
Developers can only do so much within the APIs and development tools that Apple provides. AutoLayout is a nightmare, and creating layouts for all the different size classes is even worse.