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Who claimed that iTunes didn't include artwork in the converted files on the iPod? I just checked mine, and both the iTMS purchases and my own added files got their usual artwork. :confused:

It's the last thing that gets transferred over. I thought the same after reading it but they were obviously wrong.

It DOES screw up lyrics though. The files will continually show "Loading Lyrics" when you tap on the artwork. :(
 
I have a problem with getting my iPod touch to show the lyrics of songs after having enabled the iTunes option to down-convert songs to 128kbps (from mostly lossless sources).

The iPod doesn't get past the "loading lyrics..." screen accompanied by the spinning wheel.


Anybody else experience this problem?

EDIT: My iPod Nano 1g, with the down-converting option enabled, doesn't show lyrics anymore either

EDIT2: As I would have expected, the iPod still shows lyrics correctly for songs that didn't need conversion in the first place, because their bit rate was already lower or equal to 128kbps

EDIT3: This sucks :(

Can anyone else confirm that the down-conversion does not work with songs that have lyrics embedded in them on an iPhone? Pretty much ALL of my songs do.

Tony
 
I tried the "Can you tell the difference" link to see between 128 and another quality (256 or 320, i don't remember). I really couldn't hear any important difference. So now I'm doing the conversion option for my Classic. I just saved 30GB by doing that, so more room for TV shows and movies, sweet!:D
 
Apple REALLY needs to get multicore into iTunes, it was bad enough before but now that there's convert during sync, it's desperately needed or people are going to have REALLY long sync times.

there is no more option to convert a selected file to aac or mp3 or whatever like it used to be ,right click - convert selection to ,if i remember well.BastErds!

That's lame, I wonder if it was intentional or someone screwed up. Well, send apple feedback asking for it back, hopefully they'll listen.

Yes, that's what I had stated. I was just reconfirming that lossy to lossy is indeed sh*t.

That doesn't confirm anything. You don't think cutting the amount of data in half might be a factor?
 
Apple REALLY needs to get multicore into iTunes, it was bad enough before but now that there's convert during sync, it's desperately needed or people are going to have REALLY long sync times.

Agreed its currently unacceptable. I gave it 6 hours and now have 8 GBs on there. Will do the other 15GBs in stages. Annoying thing is i cant reply to texts while syncing either so i have to keep stopping and resuming it :mad:
 
Ugh! The new update asks if I want iTunes to accept all incoming connections every time I launch iTunes. This is really annoying. :mad::mad::mad:
 
Where have my Audiobooks gone?

All my audio books have moved since I updated to 9.1?

Anyone else having this problem?
 
I'll ask again: has anyone else lost all of their Genius mixes? Genius mixes are nowhere to be found w/ the latest update on my system. (mid 2009 MBP w/ 10.6.3)
 
ehhh.jpg

hmmmm.... Anyone confirm this ?
iTunes 9.1 blocks ?
 
Apple REALLY needs to get multicore into iTunes, it was bad enough before but now that there's convert during sync, it's desperately needed or people are going to have REALLY long sync times.

So, OpenCL and GCD must not be that wonderful, even after the 10.6 hype.... :eek:

Parallelizing isn't as simple as claimed at WWDC - it's a difficult and sometimes impossible task.

http://www.tomshardware.com/reviews/multi-core-cpu,2280-6.html
 

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So, OpenCL and GCD must not be that wonderful, even after the 10.6 hype....

That's not what I said at all.

The problem probably isn't that those technologies aren't "that wonderful", it's that iTunes isn't using them yet (are any apps? is there any way to tell?). Not that it probably needs to use GCD, they could probably get just about as good multicore conversion performance without it.

And in the case of audio file conversions, doing it in parallel is one of the easiest things to do - just send an individual audio file to each core. Easy peasy. Apps like MAX have been doing this for a long time, that one even has a user preference for how many threads to spawn, and then just processes each audio file on a different core. MAX even takes advantage of hyperthreading cores, processing 16 files at once on a mac pro and just almost doubling the speed.

If you had one giant audio file to convert, splitting it over 8 cores would be trickier, but that's not what's needed for the vast majority of users in this situation.

OpenCL would be nice, but considering that all macs are 2 core and some are 4-8 (16 including hyperthreading cores), multicore has a huge performance benefit for the work required to implement it.

And what is going on with iTunes STILL not a 64 bit app yet? Come on.
 
BEWARE! It may kill your blackra1n tethered #G S!

I updated last night to 9.1, then installed a Cydia app on my 3.1.2 3G S while connected to iTunes. The iPhone tried to reboot, then it failed.

Tried to restore with 3.1.2, but iTunes would not let me. Was in a hurry and had to restore with the stock 3.1.3, which screwed me in terms of jailbreaking for now.

Kind of sick of this crap. My next phone will be Android.
 
I updated last night to 9.1, then installed a Cydia app on my 3.1.2 3G S while connected to iTunes. The iPhone tried to reboot, then it failed.

Tried to restore with 3.1.2, but iTunes would not let me. Was in a hurry and had to restore with the stock 3.1.3, which screwed me in terms of jailbreaking for now.

Kind of sick of this crap. My next phone will be Android.

Sorry to hear it and yes... it's all a bit ridiculous. However what you're saying isn't clear. You say "3.1.2, but iTunes would not let me". Do you mean you tried to install default 3.1.2 directly through Apple or that you had built a custom IPSW built via pwnage that 9.1 wouldn't let you install?

If you used Cydia you should of had your ECIDs on file and you should have been able to restore an older corresponding IPSW, at least as I understand it. Personally since 3.0 I build and save all my custom ipsw's immediately upon release of updates even if I don't install them (I have jail broken and unlocked 3.1.3 built, but am still running 3.1.2).
 
Apparently yes.

If apple doesn't do something, that doesn't mean it's "difficult", it just means they haven't done it. I haven't the foggiest idea why they haven't got around to that yet, but it's certainly not because it's too difficult.

Maybe they just just hire the guy who did MAX for a couple days as a freelancer and have him do it for them?
 
If apple doesn't do something, that doesn't mean it's "difficult", it just means they haven't done it

But at Apple keynotes it's described as "check a box" in the IDE or something similarly simple. ("Oh, just call the XXX api with your blocks")

I'm surprised that the Apple presenters haven't been treated to a chorus of "boos" that forces them off the stage. Anyone in the audience who has done 64-bit ports or parallel programming knows that it requires much more than "checking a box".


I haven't the foggiest idea why they haven't got around to that yet, but it's certainly not because it's too difficult.

We're on the same page - I haven't the foggiest idea of why Apple makes many of the decisions that they do.

One would think, though, that the importance of leveraging multi-core in one of their most visible cross-platform products would rise to some manager's attention.

Especially, as has been pointed out, parallelizing the encoding of a music library is embarrassingly parallel - just launch a thread (or process) to encode each file in parallel. (Parallelizing the encoding of a single audio file is a much more difficult problem, but if you have multiple files just make each file a separate job and let the OS scheduler have at it.)

But, with Apple's culture, if the turtlenecked overlord doesn't say "make it so" - the users never see it.
 
Either way. First, its a lossy to a lossy. Next, it's to a horribly low bitrate. Geez, Apple's gonna be the death of quality music.

Steve isn't a big fan of things called "options". He's a "one size fits Steve" kind of guy. You either get in line or buy a PC, I guess. I really wanted a 256 on-the-fly option at one point when I wanted to keep a lossless library master for use at home. I got over it and kept my CD collection in a separate lossless archive library and moved everything to 256kbit AAC (after extensive A/B listening tests with my $2000/pair ribbon speakers running custom crossovers and bi-amped, I concluded I didn't hear any detectable differences anyway). I have had to stay away from variable bit-rate 256k, though (and that means re-converting any Apple store buys) because my car stereo will not play variable bit-rate AAC, only fixed (I use an 8GB USB stick in the car for almost 100 CDs worth of music on a drive the size of my thumbnail. Now there's a 16GB drive that size available.

Anyways, major fail with not even being able to read our epubs directly in iTunes. This whole thing is reeking of an iPad-only update.

Are you surprised at that? Why let just "any" Mac read epubs if you can try and FORCE people to buy an iPad??? And people wonder why some of us are no fans of Apple the company. Their products (particularly their OS) could be SO much nicer if everything wasn't designed around trying to force you to buy or replace products constantly. No hardware H264 decoding support unless you have the newest notebooks.... No hardware API support for 3rd party companies PERIOD (i.e. no hardware decoding for 3rd party movie players, flash, etc.) And they have the gall to call their OS the most advanced on the planet when Windows runs circles around them for graphics API stuff, which is particularly sad when "Mac" used to be synonymous with graphics. Now it's all about "thin" and "gaunt" (wonder where that came from, Steve old boy, time to eat a bit more eh?) instead of "powerful" and "professional". All of that means I still need to keep at least one PC around the house. If the Mac ever starts getting viruses, I'd rethink the entire operating system choice. It's the one thing that keeps me away from Windows. You get tired of running anti-spyware, anti-virus checkers 24/7 (and so many new ones come out, you're STILL in danger).
 
I tried out the 128kbps converting on the fly feature and I'm going back to normal syncing. It took 8+ hours to convert my 20GBs of music on my iPhone. And now, when I re-sync, it eats up way too much CPU and re-converts songs that are already on there.

I can't have my computer slowing to a halt every time I plug my iPhone in.
 
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