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Except apparently they're not identical: because Apple are now releasing new features that are only available in the USB-C version.
Yeah… Now. Had this been a feature at launch, I’m pretty sure they would have had a much more positive response. Better late than never I suppose. 🤷
 
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Maybe a bandwidth issue?

Lightning can support USB 3.0 speeds, but in most of the controllers only USB 2.0 is supported.

USB 2.0 has hundreds of times the bandwidth needed to support lossless audio. CD-quality uncompressed audio (16-bit, 44.1 kHz) needs 1.4 Mbps. USB 2.0 is 480 Mbps.

Even Bluetooth can support lossless audio with a few tricks/extensions. See "AptX lossless".
 
I hear this is gonna be the ultimate audio upgrade, the sound quality’s gonna be mind-blowing!
 
Except apparently they're not identical: because Apple are now releasing new features that are only available in the USB-C version.

As of … today?

I’m not bothered by it considering I got my pair for this price with 2 years of ac+ included :D
1743465546990.png
 
USB-C port.
Ability to use them while charging.
Full headset support over USB-C on both Mac and Windows.
Lossless audio over USB-C.
Remove the faulty-by-design mesh headband and replace it with foam.
Foldable design.
Reduce weight by ~100 grams.
BT 5.3(or higher).

2 down, 6 to go.
 
There must be some crazy algorithm driving the price up because Amazon currently lists the APM USB C versions for $598!
 
Technically Apple explicitly said that Apple Lossless was coming in April.
 
The USB-C AirPods Max support 24-bit 48 kHz lossless audio, which is designed to allow listeners to experience music the way the artist created it in the studio.
This comment and similar ones I hear people say always make me roll my eyes.

The artist can make their music the way they desire and that's fine, nothing wrong with that, it's their work.

However, when listening to it, I will listen to it any way I please. There are and have been for many decades, tone controls, loudness buttons, and EQ to alter the sound of the music to the listeners taste - which is not how the "artist intended."

Moreover, the lossless and 24/48 hold little bearing overall regardless of tone controls or EQ on how it sounds. I always go for lossless FLAC files when possible. Storage is cheap and plentiful which means that MP3 and other lossy formats really need not exist much these days. 30 years ago, MP3 had it's place with dial-up internet and storage space measured in megabytes.

I have hardware EQ on my hifi setups and I use them at times to either reduce ear piercing treble, or maybe add a little bass, or to brighten up a muddy middle. But if I'm not using EQ then I am listening to the music "flat" and "as the artist intended" lol

Also, you can have lossless audio at lower bitrate's as well, like CD at 16/44.

Additionally, to truly listen to music "the way the artist intended" one would have to have the exact same setup as the artist did when making it. Every headphone, speaker, amplifier, DAC, etc, and combination thereof will not sound precisely as it did in the studio.

So when you hear a comment like "as the artist intended" take it with a grain of salt as they say.
 
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Seems like a lot of confusion around this… low latency and lossless audio just means audio through the cable, which lightning version already does with the special cable

This isn’t right I’m afraid - the cable for the lightning version takes an analogue output from a device, runs that through an ADC and then feeds that into the headphones’ DAC. They also released an equivalent cable for the USB C version that does the same thing.

Neither of those options is lossless or latency free - whatever your opinion on audibility, a digital signal converted to analogue and then reconverted to digital can’t possibly be lossless and can’t be identical to the original digital signal that fed it. There is also the additional (though minuscule) latency added by that ADC in the chain which introduces a needless double conversion if the original signal was digital already.

The point is this new feature is simply to deliver a digital signal directly to the headphones’ internal DAC through a USB C cable from a device without compression, which is therefore both lossless in terms of signal integrity and as latency free as such a chain could be.

For reasons that are indeed a little mystifying though, they both did not release either model with this feature at launch and are withholding it from the lightning version.
 

Can I listen to lossless audio using the AirPods Max Lightning to 3.5mm Audio Cable or USB-C to 3.5 mm Audio Cable?​

The Lightning to 3.5 mm Audio Cable and USB-C to 3.5 mm Audio Cable are designed to allow AirPods Max to connect to analog sources. AirPods Max can be connected to devices playing Lossless and Hi-Res Lossless recordings with exceptional audio quality. However, given the analog-to-digital conversion in the cable, the playback will not be completely lossless.
 
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Does the user need the Apple cable to get lossless? A previous article said Apple is selling a new cable for the AirPods Max for lossless.
 
Btw, I've been using the USB-C Max with the new audio USB-C cable and there's no noticeable latency.

So musicians can now use this now, as simple as that.

Lossless audio is something else, and is of questionable utility. There's always someone with super-ears though. After zero loss, what can they complain about? (oh, they will find something)
 
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