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Yeah, the most advanced computers in the world, that are run by the slowest OS on the planet from the three biggest ones. The only thing that Macs are best at is web browsing, so there you have it. Proof that Macs are web browsing toys.

;)

That is not really testing the OS at all, it is testing many pieces of Software, API optimisation on a specific OS platform.

Gaming, OpenGL, Java, PHP, Scientific usage, all of them are optimised for Linux or Windows. Even MS Office on MacOS is slower than Windows. And it is no surprised MacOS loses. Try timing the difference on iTunes for Windows and MacOS, or Photoshop on MacOS and Windows, or some other pieces of software that is Mac centric but running on another platform, you will get the results that flavour macOS.

I would also like to mention the BootCamp Drivers aren't really that updated, so the Windows benchmarks is likely slightly lower. ( Not that it would make a differences in the Wins and Loses case )

Although I tends to agree in many professional cases, macOS as a platform is quite limited. It is now mostly used by Audio, Video pros and Developers.
 
FCPX for Windows? :)
Along with functionality that either works differently from Mac version or is completely missing, so the only thing the two versions have in common is the name. Just like Mac versions of Microsoft Office, especially Outlook.
 
That is not really testing the OS at all, it is testing many pieces of Software, API optimisation on a specific OS platform.

Gaming, OpenGL, Java, PHP, Scientific usage, all of them are optimised for Linux or Windows. Even MS Office on MacOS is slower than Windows. And it is no surprised MacOS loses. Try timing the difference on iTunes for Windows and MacOS, or Photoshop on MacOS and Windows, or some other pieces of software that is Mac centric but running on another platform, you will get the results that flavour macOS.

I would also like to mention the BootCamp Drivers aren't really that updated, so the Windows benchmarks is likely slightly lower. ( Not that it would make a differences in the Wins and Loses case )

Although I tends to agree in many professional cases, macOS as a platform is quite limited. It is now mostly used by Audio, Video pros and Developers.
So in essence Apple MacOS is not the greatest OS in the world ;).
 
Prores is a video codec. Why would you boot camp to run video editing software?

Clearly you didn’t read the article.
I was wondering that too. FCPX and Adobe and Davinici are all mac compatible.
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Need more cameras that record native ProRes - and ditch the proxy workflows/Ninja-Shogun.
 
good sign for compatibility BUT
could also mean ADOBE APPS on Windows will become the dominate platform in the future.
I really don't see the creative PRO's going with ARM based Mac OS over a powerful Threadripper 32 core AMD system running Windows 10.
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if APPLE wanted a lot more sales in software they would be smart to port Windows Versions of Final Cut Pro X and Logic Pro X to Windows and optimize the software for windows. They would have a much larger market to sell to than the 9.5 to 10 percent OS share macOS has.

And while they are at it, they should decouple FCPX And Logic Pro X from the MacOS version
 
No matter how much Apple wants to sell their machines, they have to deal with the fact that there are hybrid workflows out there, and they were dealing with the fact that if they didn't offer at least the capability to view their codec on windows, they were going to loose market share to Adobe.

I'd even go a bit further : might be time to consider porting their softwares to other platforms.
I mean, Logic is nice and certainly better than Reaper on many levels, but I wouldn't trade the ability to record/mix my music on MacOs, Windows and Linux.
 
According to Apple: "People who watches YouTube videos", "People who is willing to pay a premium for the 'Pro' moniker", “Annoying little girl who doesn’t know what is a computer”.
Professionals watch youtube videos as much as non-professionals do, maybe more, maybe less, but that has nothing to do with it. Professionals for sure pay more for their professional equipments and gadgets including computers, unless they can achiebe what they want with not so professional devices and there is nothing wrong with that. Not sure about that little girl but what was the age of the youngest developer Apple told us about in WWDC last year? Yeah, she can’t code on an iPad but she can learn to do so.
 
This used to be included with Quicktime Player for Windows. Now it is available without Quicktime.
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I'm confused, Adobe added ProRes encoding options to After Effects, Adobe Media Encoder and Premiere a few years ago. What's the difference? https://theblog.adobe.com/adobe-pro-video-apps-now-support-prores-export-on-windows/

Quicktime Player for Windows had to be installed. But Quicktime was pulled. Now ProRes is back without Quicktime.

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That is not really testing the OS at all, it is testing many pieces of Software, API optimisation on a specific OS platform.

Gaming, OpenGL, Java, PHP, Scientific usage, all of them are optimised for Linux or Windows. Even MS Office on MacOS is slower than Windows. And it is no surprised MacOS loses. Try timing the difference on iTunes for Windows and MacOS, or Photoshop on MacOS and Windows, or some other pieces of software that is Mac centric but running on another platform, you will get the results that flavour macOS.

I would also like to mention the BootCamp Drivers aren't really that updated, so the Windows benchmarks is likely slightly lower. ( Not that it would make a differences in the Wins and Loses case )

Although I tends to agree in many professional cases, macOS as a platform is quite limited. It is now mostly used by Audio, Video pros and Developers.

Correct, still it would be good if FINALLY macOS could do 3D games and graphics accelerated apps as fast as Windows. If Metal is truly close to the Metal there shouldn't be a performance penalty or overhead. It should be really close to Vulkan.
 
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  • Disagree
Reactions: konqerror
This used to be included with Quicktime Player for Windows. Now it is available without Quicktime.
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Quicktime Player for Windows had to be installed. But Quicktime was pulled. Now ProRes is back without Quicktime.
Adobe fixed this over a year ago when they released an update that resolved this issue when QuickTime was pulled. You can play and encode in ProRes already, hence why I’m confused.
 
Adobe fixed this over a year ago when they released an update that resolved this issue when QuickTime was pulled. You can play and encode in ProRes already, hence why I’m confused.

Apple ProRes is not the same thing as ProRes RAW https://support.apple.com/en-us/HT208671 '

They are substantially different enough to require another set of library functions.
 
Adobe fixed this over a year ago when they released an update that resolved this issue when QuickTime was pulled. You can play and encode in ProRes already, hence why I’m confused.

@deconstruct60 explains the difference of the two ProRes codecs.

I installed the new codecs on Windows now. If the codecs installed in the system it 'should' allow editors and videographers to play footage from the Windows Explorer without requiring Quicktime, but I see that Windows native players only playback the audio so the codecs aren't installing in the directories that those players need.

These ProRes RAW files aren't being accepted by Premiere. Message says 'unsupported compression type'.


Not sure if the next one is ProRes or ProRes Raw. These work in Premiere.

 
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Has anyone actually got this working?
I would imagine Adobe would need to do an update. I have the latest version of premiere installed and installed the beta from apple. When I import test shots it shows as audio files only. What am I missing?
 
Has anyone actually got this working?
I would imagine Adobe would need to do an update. I have the latest version of premiere installed and installed the beta from apple. When I import test shots it shows as audio files only. What am I missing?

Same. Doesn't work.
 
Doubt it. FCPX is a major reason why professional users choose macOS. But hey, Apple has been unpredictable lately.

When you say PROs using FCPX, do you mean like they edit hollywood movies on FCPX? I always viewed FCPX more like a pro-sumer, something more like for a small video studio.
 
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