If you're already familiar with LLVM and GCC you know how to build from source. I've got llvm-trunk on OS X 10.5 and Debian Linux building nightly.
If one million people pay $5, that is $5 million dollars. Now matter how you look at it or slice it, $5 million dollars is a lot of money. It is not relative or anything else. By any standard or measure $5 million dollars is a lot of money.
Either that or they wait until LLVM 3.0 is released and then do their 4.1 push with LLVM 3.0 as the default.
Hopefully, with the Dev Tools in the App Store or for us developers to use via our accounts that they move to an incremental update that instead of blasting out 1Gb+ updates, they blast out updates that update pre-existing frameworks, header files, dylibs, etc., and add new frameworks for a 4.1 or 4.2, etc., update.
MacPorts.
http://www.macports.org/ports.php?by=name&substr=GCC
sudo port install gcc45, gcc46, gcc44, etc.
Good luck with that if you don't already have gcc installed.
no you can'tYou can install gcc using XCode 3.
Wouldn't count on it, considering they are still using gcc 4.2. When was Apple that punctual when it comes to command line tools? Any of them?
no you can't
you can use preinstalled compiler, but not to install
Not to mention, gcc and llvm-gcc aren't updated for XCode 4. They are the same versions as XCode 3.2.
The only compiler update is clang 2.0.
What are you talking about? Xcode 3 package includes gcc 4.2.1.
I didn't say compile, I said install, and you can install it. Of course it's pre compiled, when did you ever see Apple releasing stuff that's not pre-compiled?
Install gcc 4.2.1 using XCode 3 installer, then you can compile other versions of gcc, llvm etc using gcc 4.2.1.
You can install gcc using XCode 3.
Wow, this is getting ridiculous.
I want a compiler on my Unix machine, why do they think I switched from Windows?
I only ever use gcc and FileMerge, can I get them some other way than by installing Xcode?
Use terminal.app in the util folder
Yeah, that will do a lot of good when gcc ISN'T INSTALLED!
MacPorts.
http://www.macports.org/ports.php?by=name&substr=GCC
sudo port install gcc45, gcc46, gcc44, etc.
Good luck with that if you don't already have gcc installed.
I have a feeling Apple wants to wait until LLVM 3.0 is released when Clang is fully C++0x compliant. By the time 3.0 is ready it seems reasonable that this will be the case. Libc++, and lldb will be ready to work whether it's x86_64, ARM, on OS X or Linux, etc.
I'm talking about gcc 4.3.X. gcc 4.4.X e.t.c.
Yeah, I know. Here's the thread I was replying to, though:
spurbs said:I'm not a developer, but if I buy xcode can I use it simply to activate the multi-tasking gestures on the ipad?
Any downside to doing that?
I know and your reply didn't make any sense. GCC is installed on every Mac with XCode 3 to begin with. So there's no such thing as not having GCC.
I only ever use gcc and FileMerge, can I get them some other way than by installing Xcode?
Like I said, you can compile them yourself using gcc 4.2.1 included in XCode 3 package, which is free.
It was always the case and it still is.
Although, getting newer versions of gcc to work properly under OS X is a pain in the ass.
XCode (and gcc) isn't installed by default. Again:
If you're already familiar with LLVM and GCC you know how to build from source. I've got llvm-trunk on OS X 10.5 and Debian Linux building nightly.