Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Ok, the 4Gb of Ram isn't that great but to say that you need a maxed out Mac Pro (or similar machine) is just plain wrong.
I have 4 VM's (Windows Server 2012) running at the moment on my MBP. Yes, it is an i7 with 16Gb of ram but only 8.3Gb is currently being used. You could probably get away with one VM in 4GB. Setting the max RAM of the VM is the key here. Anyway, it won't cost you anything apart from some time to try it out.
I know it is wrong. It is a very big sarcasm. But config like my Macbook air is impossible to run VM unless VM system is as old as Windows 3.1, which is not even fluent 100% for some reason.
And no. I have tried. The lag of VM system is insane.
 
When I was a toddler, computers had 256bit ram chips, and having a whole 1 KILOBYTE for personal use was a big deal. My first computer had 16KB memory, most of which was taken up by the BASIC OS. From 1KB to the first 4GB personal computers took let's say, 3-4 decades. It's the same quantitative jump to having 16 EB (Exabyte) in a personal computer, possibly in a slightly longer time frame.

Right now the chinese Sunway TaihuLight, the fastest supercomputer in the world, has 1.3PB of RAM (1000TB = 1PB, 1000 PB= 1 EB) and 20 PB of storage. That indicates in about 10 years time, 2030 or so, supercomputers will be dealing with EB scale RAM. In another 10 years time, 2040 or so, that tech will filter down to high-end company and personal use.

That means right now researchers are laying the bricks for 128 bit filesystems and OSes - it takes 10+ years of work before silicon can be mass-produced. For example, Sun's ZFS filesystem is already 128 bit, and at one point was on the cards to replace Apple's HFS+ filesystem in 2006-2007, before Apple pulled out of work on ZFS.

You do not understand what 128-bit means. a 64-bit OS can store 2^64=
18446744073709600000 of values, a 128-bit can store 2^128=
340282366920938000000000000000000000000 (hope you see the difference) which is a number soooooo large we cannot even pronounce. 64-bit will be fine for the coming years just by cheer amount opportunities still unused. Before 128-bit becomes main stream, we will not be around anymore for a long time.

Btw 32 bit is "only" 4.294.967.296, a rather small amount compared to 64 and 128-bit, that is the reason to no longer support this. The increase is incomparable with the examples you are giving, btw I started with about the same configuration on me first 25Mhz machine (1 Kb ram and 20Mb disk) and I was not a toddler back than.
 
Last edited:
I don't think that's the point at all. The point is to push developers to ditch 32. Apple has been in world of 64 for a while.
He was clearly joking
[doublepost=1523540440][/doublepost]
If Apple offered binary compatibility then those older apps would work. It's pretty terrible to not be backwardly compatible but Apple doesn't care about end users software investment.
You are free to run an old OS to support your old software.
 
With the wholesale move to ARM supposedly around the corner, is there a good reason to have developers to worry about this x86 32v64 issue? I mean the entire ecosystem is going to have to change.

I was thinking the same thing. If they're really about to change processor architectures and none of this will work natively, dropping 32-bit Intel support soon seems like an odd move (unless, maybe, ARM can emulate x64 better than x86 and they plan on including another Rosetta-type environment, which I imagine they would if they do this, but I have no idea how well it performs with x86 vs x64 emulation).
 
  • Like
Reactions: JosephAW
To add to your point, no AMD64 (the ISA which modern AMD and Intel CPUs use) CPU currently supports a 64bit address space, both AMD and Intel's CPUs supports 64bit address spaces in the ISA only, the hardware only supports 48bits, if you try and address something larger then the CPU will throw an exception.

To be clear, from the beginning we support 64bit address space. We did not, however, support physical RAM corresponding to 2^64. Just a semantic nit since your first clause and second clause are in disagreement.
 
Right now the chinese Sunway TaihuLight, the fastest supercomputer in the world, has 1.3PB of RAM (1000TB = 1PB, 1000 PB= 1 EB) and 20 PB of storage. That indicates in about 10 years time, 2030 or so, supercomputers will be dealing with EB scale RAM. In another 10 years time, 2040 or so, that tech will filter down to high-end company and personal use.
At the current technological development of DIMMs, we're unlikely to be jumping to substantial increases in memory per node any time soon. The technology isn't there and dealing with more DIMMs increases the possible points of failure.
[doublepost=1523541179][/doublepost]
You are free to run an old OS to support your old software.
That's not quite how this works. The burden for a user to keep using their current software shouldn't be "go use an old OS". It should be "just run it on the latest version of macOS". That is not clearly shows Apple care not about their consumers.
 
  • Like
Reactions: jasnw
At the current technological development of DIMMs, we're unlikely to be jumping to substantial increases in memory per node any time soon. The technology isn't there and dealing with more DIMMs increases the possible points of failure.
[doublepost=1523541179][/doublepost]
That's not quite how this works. The burden for a user to keep using their current software shouldn't be "go use an old OS". It should be "just run it on the latest version of macOS". That is not clearly shows Apple care not about their consumers.

The is simply the law of physics, while 128-bit is pure mathematics.
 
Last edited:
I’m sick I just cannot answer “no” to your endless and repetitive and boring nagging popups... first it was iOS, now it’s MacOS as well. I’m sick of having to answer “not now” and being asked next week again. In the past, Apple products were the ones that let you answer “no”, but now it’s always “yes, sir”, “your will sir”, “as you wish sir”, and I’m fed up with all this.

In this case the warning only occurs once per affected app. It's not going to "nag" you. :)
 
  • Like
Reactions: JGRE
Why can't they have older apps run in emulation mode like they did with OS9 software in OS X , I think it was Rose or Rosetta something like that
 
5duexg.jpg
 
I was thinking the same thing. If they're really about to change processor architectures and none of this will work natively, dropping 32-bit Intel support soon seems like an odd move (unless, maybe, ARM can emulate x64 better than x86 and they plan on including another Rosetta-type environment, which I imagine they would if they do this, but I have no idea how well it performs with x86 vs x64 emulation).
Even if x86-32 bit somehow runs less efficiently than 64 in an emulator, that hardly seems to be a good reason for this level of headache. There is a lot of legacy 32-bit code out there that will simply not be updated to 64 and once the ARM shift happens in only 2 years, it's ALL going to be legacy run under emulation, 32 and 64 alike. Or all abandoned if they don't come out with an emulator.
 
If you have 32-bit apps, you can easily stay on High Sierra for at least a couple more years. Apple has been pretty consistent about keeping the three most recent versions of OS X / macOS patched for security holes, and it's not as if new versions of the OS have added a whole lot of "gotta have it" features in recent memory.

That's correct.
Anyway 32bit apps should be compatible with next macOS version, but I guess it would be the last one to support them.
Apple said that High Sierra is the last os that will run 32bit apps "without compromise" so next version will in some way support 32bit.
 
Why can't they have older apps run in emulation mode like they did with OS9 software in OS X , I think it was Rose or Rosetta something like that

Rosetta actually translated PPC instructions (nothing G5-specific) to Intel, for PPC-compiled OS X apps. It wasn't for OS9. It ceased being a default install after Leopard, but was available through Snow Leopard. By the standards of emulators, I remember it being better than it had any right to be.

You may be thinking of the "Classic" environment, which went away with the Intel switch. These days, when I want to wax nostalgic, I play with OS 9 with Sheepshaver--until it's affected by the change.
[doublepost=1523551248][/doublepost]
Apple said that High Sierra is the last os that will run 32bit apps "without compromise" so next version will in some way support 32bit.

I've been guessing for a while that the first "compromise" will be dropping Carbon support. Also, the fact that any 32-bit support remains gives me some hope that 10.14 will install on my 5,1 cheese grater MP (in response to others who predict that Metal will be the cutoff.) But watch them fool me :)
 
I still have a large amount of mission critical 32 bit apps that do not have replacement.

Guess it is time for me to stop buying new devices. Who knows. Maybe Apple will force all new devices to be synced with only the latest version of iTunes and macOS.
Don't blame Apple, blame the developers. Snow Leopard started the transition to 64-bit almost 10 years ago now. It's time.
 
The Steam client needs to be updated-- otherwise all those 64 bit steam game games will go byebye. At least Valve has an incentive to update the client, unlike older game studios.
 
Why even bother going to 64 at this point when 128 is right around the corner?

Apple’s stupidity never ceases to amaze.

For a variety of reasons, there is no movement to 128-bit computers at this moment. There's just no reason to do it. You've have to change a whole world-wide hardware industry for almost no tangible benefit. I suppose it will come, but not in the forseeable future.
 
  • Like
Reactions: martyjmclean
Given the sorry state of the Mac App Store and the rumored cross-breeding of iOS Apps with MacOS, there's probably no better time for this transition.

I'd say it's more like there's NO POINT to it since NO ONE uses the Mac App Store. They will probably FORCE future Mac users to use the Mac App store, though and that will finally kill the Mac off FOREVER (Tim Cook will LOVE that since he hates Macs). It's not even close to buy a game, for example from the Steam store and the Mac App Store. The App Store almost always costs more, doesn't discount, doesn't allow demo versions and won't talk to PC clients. Worthless.
 



Apple today reminded developers about upcoming changes being made to the Mac App Store. Starting on June 1, all new app updates submitted to the Mac App Store must support 64-bit.

Apple already requires new apps submitted to the Mac App Store to offer 64-bit support, a change that went into effect in January of 2018, so this upcoming policy shift will only affect older apps that have not yet implemented 64-bit support.

appleunoptimizedapps.jpg

Along with the warning to developers, Apple says customers who are running the latest macOS 10.13.4 update will begin receiving warning messages when launching a 32-bit app for the first time to let them know that the app is not optimized for their Mac. According to TechCrunch, these warnings will start at midnight Pacific Time on April 12.Apple used a similar warning system when phasing out 32-bit support on iOS before eventually ending support with iOS 11, and the company has said the same plan will be used as 32-bit Mac apps are phased out.

Apple first warned developers and consumers about the impending Mac App Store changes starting last June at the 2017 Worldwide Developers Conference. Apple is slowly ending support for 32-bit Mac apps and has said macOS High Sierra will be the "last macOS release to support 32-bit apps without compromises" and "all future Mac software will eventually be required to be 64-bit."

Article Link: Apple Reminds Developers App Updates Must Support 64-Bit Starting June 2018, Warns Customers About Unoptimized Apps
 
It doesn’t matter if it’s 50 years. A consumer’s software investment is more important than anything else. The underlying OS is there to provide software services to a user’s chosen programs, not dictate how they should be run. By doing away with 32 bit support Apple is giving developers the finger.

Nobody is forcing you to update your operating system. We really don't need all the baggage that 32-bit has, I'm happy they are doing this because it will make things easier for developers.
 
I'm having an issue where the plugin times out in reporting Applications under the Apple About this Mac System Report Applications. Anybody else seeing this issue. I'm currently running Mac OS 10.13.4
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.