Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Long gone are the days when folks were satisfied with the sound quality you got by just popping in a cassette tape. What a spoiled little society we are.

And people still had a choice to pick the cassette tape or pick vinyl with a rather expensive setup to boot. Sorry this has been going on long before I was around.... I am pretty sure long before you were too.
 
Yes please. I'm still buying CDs. I've never purchased music from iTunes because of the poor sound quality. I'm worried about a day when CDs go away and all we have left are compressed 16 bit files.
 
Even being able to purchase songs in Apple Lossless would allow me to be able to stop buying CDs.

+1

that's all i need, honestly i'm still asking myself every time i buy a new cd why i'm doing that. because all what's going to happen to that cd is (in that order):

1. unpack
2. put it in
3. rip (to lossless)
4. put back to case
5. put on the shelf

and that's pretty much it :D
 
Last edited:
If this happened I couldn't agree more. The CD as we know it would, I think, would almost die over night. Keep it the same price. Don't raise the price. Heck save on shipping costs, printing costs. Print a limited few copies etc.... But here is why it won't happen thou. Can you imagine what the retail outlets and other music outlets would say about this.

Yeah I agree that it would be a tough one to pull off, but Apple has already taken an insane amount of business from them with no successful rebuttal. I only buy CDs when I want lossless versions of the songs by artists I really enjoy, so being able to buy 24bit lossless versions, that would sound better than the CD would be fantastic, especially if it were a similar price.

I think if anyone could pull this off, it'd be Apple. And honestly, 24bit is even a big jump from 256 AAC. Not so long ago it was 128 AAC, what a joke that was. Even if they just offered the 16bit masters that go on CDs in a lossless format I'd be happy. And the whole format war thing, FLAC is useful when you don't use iTunes, but the whole point of lossless is that it's perfect. You can use Apple Lossless and FLAC to rebuild the WAV file, so why couldn't you transcode FLAC to Apple Lossless and vice versa? As far as I know there's no data loss and it's super easy with a program such as XLD on a Mac. Although it'd be great if iTunes were to offer FLAC compatibility to make everything easier, gl with that.
 
Long gone are the days when folks were satisfied with the sound quality you got by just popping in a cassette tape. What a spoiled little society we are.

iTunes is a step backwards in sound quality. Why should we accept less than we've already had for decades. CD is far superior to iTunes. SACD and vinyl are night and day superior. I'm fine with digital taking over and all of these physical formats disappearing (physical formats are a pain) but NOT at the cost of sound quality.
 
24-bit gives more detail for each sample... It is analogous to comparing a 256-colour image to a full colour (16.7 million colour) image. The dynamic range is that much more than a CD (the difference in volume between the loudest and quietest sounds).

Whether Apple choose to make their 24-bit audio files lossless or not is unknown. But I think it'd be silly to go to all the effort of creating a format for audiophiles if it isn't perfect.

actually, 256 color images would be 8 bit. we moved up from 8-bit audio decades ago. you're thinking thousands of colors vs millions of colors. ;)
 
I think some of your observations about 24-bit recordings depends on the source. I doubt that the dynamic range of Beatles mono recordings from 1963-64 are going to be all that great to begin with. Compare that to my DVD-A recording of Al Green's Greatest Hits (most recorded in the early 1970s) versus the CD version. The DVD-A version just stomps the CD version.

For those of us who are audiophiles, I like the fact that at least someone is having this discussion at Apple. The amount of AAC music I buy in the iTunes Store is tiny. I still buy the lion's share of my music on CDs so I can rip them to Apple Lossless (and then re-rip to AAC 256K for portable devices). I have some SACD and DVD-A recordings but it's pretty small and not that much new comes out these days.

Even being able to purchase songs in Apple Lossless would allow me to be able to stop buying CDs. 24 bit music would be interesting since I like the 24 bit recordings I have and even my old Denon 3805 receiver can reproduce that on Toslink (even at 192khz for two channel). But Apple Lossless files could be played everywhere since just about every Apple portable device, computer and Apple TV can play them.

It should be interesting to see how all this shakes out. But I for one would love to see the ability to purchase electronically something demonstrably better than what we have now.

Thanks for reply, I've got all sorts of 24bit beyond the Beatles including Linn stuff, a lot of DVDA etc which is very recent.

The basic thing here is that my ears cannot hear more than 13bit resolution, and there is no proof I know of where ANYONE at all in the world can hear more than 16 bits in a true double blind test. This means I know of no test that shows 24bit is demonstrably better than 16bit for the listener - if we can't hear the extra 8 bits then what are we paying for?

24 bit has a use in recording studios to apply many layered digital effects without degrading the signal (spare bits in effect) but outside that it is mostly marketing. The difference you are hearing on Al Green (excellent taste BTW) if it is real (ie. you can pick it in a double blind test) could be down to a different master being used from that of the CD.
 
Upping the sampling frequency beyond 44.1KHz simply introduces frequencies you can't hear (ie. above 20KHz). All of this is about CD type formats - can't apply things like simple bit depth to MP3 etc.

There is a nice experiment you can try using something like audio hijack pro and an effect to knock out bits from the signal. If I start with a 16 bit signal I can begin to hear a difference at 13 bits on very quiet classical (slight hiss) and more like 11bits on most music.

You don't quite have the correct understanding of sampling frequency.

Yes, technically, when you go from, say 44.1 khz to 96 khz, one of the things that happens is that it becomes possible to "define" (and thus output) frequencies higher than 44.1 khz.

We can't hear those frequencies, it's true. But the other effect of moving from 44.1 to 96 or some higher frequency rate is the NUMBER of samples per second, which results in a "thicker" sound because you've got more linear (time) space in which to "move" the sound wave.

Most of the perceived improvement in audio quality when going from CD to something like SACD or DVD-Audio is the increase in the sampling rate, the "thickness" of the sound. This is, in effect, the advantage vinyl has over digital formats (a theoretically infinite sampling rate). The higher the digital sampling rate, the less difference there is between analog or real-life sound, and digital sound.

Some SACD-based Blu-ray Audio discs utilize 352.8 khz recording!

But you are right that going beyond 24 bit is completely unnecessary in any situation. There are cases where 96 db of dynamic range (16 bit) is not sufficient. But more than ~130 will never be, so providing a digital workspace that is larger than 24 bit is always unnecessary.
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_1 like Mac OS X; sv-se) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C148 Safari/6533.18.5)

headwrong said:
People use audio equipment to listen to their music.

Audiophiles use music to listen to their audio equipment.

16-bit/256k sounds absolutely fine to me.

True, but these audiophiles also spend a lot of money, something Aplle might want to cash in on.
 
no, actually, you have the wrong comparison.

going from 44.1 khz to 192 khz would be like going from 8 to 16-bit color.

16 to 24 bit would be the analog of an increased color gamut on your monitor.

In theory, you would be technically correct in your comparison, but images and sound a inherently different things from the perspective of our brain.

Going from 256 colors to 16.7 million, you aren't adding a "blacker black" or a "whiter white" or a "redder red," you are just filling in more of the spaces between the different extremes of hue and value. This is the equivalent of increasing the sampling frequency in an audio file, not increasing the potential dynamic contrast.

Even if these rumored new files are lossy, at 24-bit, they could potentially sound better than 16-bit lossless files, but that potential is entirely dependent upon the original recording, and the rate of compression applied.

If you ever owned a good DTS-encoded CD, you know what I mean. They squeezed 5-6 channels of 24/96 audio into the space of 16/44.1 uncompressed audio, and more often than not, it was an incredible improvement. That said, DTS CDs were typically not 24/44.1, and I'm of the opinion that the increased frequency was as important, if not more so, than the increased bit size.

The main problem I see with this rumor is that Apple has specifically removed compatibility for these sorts of files in their new iOS-based Apple TV. The old one would play both 24/96 ALAC (from FLAC) and DTS-encoded ALAC (masquerading as CD-Audio) files, both locally and over a networked iTunes library. The new one will play neither, because it converts everything to 16 bit, 48 khz (typical DVD audio format) on the way to the receiver.

Maybe they can create a format that works where the existing ones do not, but I'm betting they can't.

I would argue that going from 16-bit to 24-bit is the same for both pictures and sound. You are allowing each sample to be more accurate as to what the original analog waveform/image was. the frequency (sample rate) would be along the lines of the frame rate of video. the difference between 15-fps and 24-fps leads to smoother animation, and if you bump it up to 30, or 60 fps, everything becomes smoother still.
 
Would it really matter what the encoding rate is for an iPod if people are still listening through the crappy Apple earbuds?
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_1 like Mac OS X; sv-se) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C148 Safari/6533.18.5)



True, but these audiophiles also spend a lot of money, something Aplle might want to cash in on.


I agree with that comment (and have the credit card bills to prove it), but my sticking point with that is: is the niche audiophile market big enough for Apple to cater to it? I suppose one could argue that the continued existence of the iPod Classic may point to yes, but the lack of focus on fidelity in the past would say otherwise...
 
Pay for the quality you want

What would be the issue with itunes offering a range of quality from 128 kbps up to 24bit/96khz. Just charge a different price and let the customer pick. The advantage of at least offering CD quality downloads is removing one more issue with getting rid of optical drives.

Personally I have a mix of 320 kbps/ lossless at 16bit and 24bit from vinyl, yes you can tell the difference.
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C148 Safari/6533.18.5)

OK. Can someone (who actually knows...) decode the following situations.
Obviously, Macs can play 24 bit.
Can an iPod?
Can 24 bit be streamed via AirTunes to an Airport Express?
Via AirTunes to an AppleTV (current version)?
Previous AppleTV version?
What if the AppleTV or Airport where connected to a DAC, and therefore not decoding the steam, just bringing it from the source (iTunes) to DAC?

1. Macs can play or decode 24bit, but Audio Midi utility governs if they also output this format or not (your choice) or just downsample
2. ipods, iphones ianything atm can decode upto 24/48kHz but it ALWAYS downsamples to 16/44kHz no matter what! That means that idocks like Wadias and all also stick to that (redbook) 16/44
3. Anything via airtunes atm is 16/44 including the AppleTV
4. If you use an iOS device in the chain the bottleneck is with the iOS device and is limited to 16/44.

Your best option to get pure digital sound from 16/44 upto 24/96 is to use USB, Lan or optical toslink. Macs have all these, but then again the audio midi will still GOVERN output. Audio midi is important, because you sometimes think you hear 24/96 while you dont actually!

Obviously simple switching audio midi won't improve what you hear.
You need audiophile DACs, good Amps and good speakers/headphones.
Lastly you need good music which is the most important of all.
 
Wirelessly posted (Mozilla/5.0 (iPod; U; CPU iPhone OS 4_2_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C148 Safari/6533.18.5)

Foxer said:
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C148 Safari/6533.18.5)

OK. Can someone (who actually knows...) decode the following situations.
Obviously, Macs can play 24 bit.
Can an iPod?
Can 24 bit be streamed via AirTunes to an Airport Express?
Via AirTunes to an AppleTV (current version)?
Previous AppleTV version?
What if the AppleTV or Airport where connected to a DAC, and therefore not decoding the steam, just bringing it from the source (iTunes) to DAC?

I don't know about most of it but I know my iPod touch 2nd gen can play back 24-bit, 48khz ALAC files. I think iPods have had 24bit DACs in them for a while (even back to the days of the black and white display iPods).
 
No. Most wave files are compressed using a lossy codec. During compression, quality and dynamic range are affect, thus... not lossless. Most of the audio and video files people download to their iStuff are compressed and lossy. You sacrifice quality for portability.

WAV files are LOSSLESS. Not lossy. Have been since the very early 90's that the WAV format was born.
 
You don't quite have the correct understanding of sampling frequency.

Yes, technically, when you go from, say 44.1 khz to 96 khz, one of the things that happens is that it becomes possible to "define" (and thus output) frequencies higher than 44.1 khz.

We can't hear those frequencies, it's true. But the other effect of moving from 44.1 to 96 or some higher frequency rate is the NUMBER of samples per second, which results in a "thicker" sound because you've got more linear (time) space in which to "move" the sound wave.

Most of the perceived improvement in audio quality when going from CD to something like SACD or DVD-Audio is the increase in the sampling rate, the "thickness" of the sound. This is, in effect, the advantage vinyl has over digital formats (a theoretically infinite sampling rate). The higher the digital sampling rate, the less difference there is between analog or real-life sound, and digital sound.

Some SACD-based Blu-ray Audio discs utilize 352.8 khz recording!

But you are right that going beyond 24 bit is completely unnecessary in any situation. There are cases where 96 db of dynamic range (16 bit) is not sufficient. But more than ~130 will never be, so providing a digital workspace that is larger than 24 bit is always unnecessary.

Last time i looked at Shannon/ Nyquist sampling theory, it told me that the sampling rate needs to be 2 times the highest frequency to be reproduced, The maths folk put it as : 'If a function x(t) contains no frequencies higher than B hertz, it is completely determined by giving its ordinates at a series of points spaced 1/(2B) seconds apart.' - This means 40kHz sampling frequency for the 20kHz range of human hearing. If we had a 'brick wall' filter at 20kHz, that would be that, but such a filter is not quite possible so to reduce aliasing etc. we go a bit higher to 44.1kHz (the exact figure was the subject of a deal between Sony and Philips back in the day).

What Shannon/ Nyquist then says (you can do this yourself if you are into such things, using the Whittaker-Shannon interpolation formula and the sinc function) is that you can reproduce ANY signal within that Nyquist bandwidth at 6dB per. bit above the noise floor given a brick wall filter which modern equipment very closely approaches. In fact with dithering you can make it sound like you have more than 96dB by shifting the noise to where your ears are least sensitive. There is no 'thicker' with more samples, you simply are able to include higher frequencies (assuming you upped the freq on your filter) which humans can't hear but dogs and cats may enjoy.

Infinite sampling rate on vinyl (dearly as I love vinyl and valves!) is a myth. given 70dB signal to noise in a nigh on perfect vinyl set-up (no rumble and such) that equates to a dynamic range of about 11 or 12 bits.
 
This is a scam, absolutely. As a music producer, seeing this just makes me laugh. 24-bits is indeed the format recorded by most studios. I myself use 24-bit, standard. However, the reasons for that are because audio goes through many steps of dynamic processing between the mixing and mastering stages, and 16-bit would start to sound more like 8-bit with all the aliasing that would result from it. But as a LISTENING standard, 24 bit has far more dynamic range than 99.9% of humans can detect. And I'm not just talking about pop music, I'm talking about subtle classical tracks and natural audio recordings, things with huge dynamic range. Only the most highly attuned mastering engineers can even tell the difference, and these mastering engineers make "audiophiles" look tonedeaf by comparison.

On the flipside, lossy compression *IS* something that quite a few people can hear. Also, so is the difference between 44.1kHz and 48kHz audio. These are far more relevant.

This is so bewildering, there are only two explanations I can come up with:

A) This really is a scam, and apple are banking that putting a higher number in the specs will make people pay more.

B) There is something else that they are thinking of doing with this, like building in mastering dynamics processing right into the software (a bad idea in most cases). This would be kind of neat, except for the fact that there's NO WAY that you could control it enough to sound as good as a professionally mastered recording. Maybe if it were sort of like camera raw, which has metadata outlining exactly what the master's processing is, and then just gives the user a few ways of tweaking it for their environment. Still iffy, but might be interesting.
 
I guess that raising the quality to 320 Kbit would be the first step because that would be much easier and make more sense right?
 
Count me in. Any improvement in sound quality is important to me. I occasionally buy individual songs via iTunes but if I want the whole CD or if the music is very complex I buy a disk and send to to iTunes as a lossless file.

There is no way that I would have paid more for iTunes crappy Beatles versions than to buy the CDs and rip them myself.

Given the chance to upgrade my Apple purchased music to 24-bit lossless for a reasonable price I definitely would. I much prefer two-channel lossless over various lossy surround schemes for DVD music.

Come on Apple. I'm ready!
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.