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Another thing that comes to mind from this is where he talks about there no need for hand controllers because the device recognizes hand gestures. There is a Tom Cruise movie where he is some kind of time cop, we see him looking at a large glass screen where he uses hand gesturers to pull up various bits of data. The we have Tony Start in Ironman who basically does the same thing. This headset could basically do the same, the user could see the things in the headset and the sensors around the headset would pick up the users hand movements. Thus the in theory the user could swipe there hand from left to right to move through files/folders/music/videos. They could open a document and then have their hands pull apart to zoom out and back again to zoom in.

Exciting times ahead for those who see the potential of this headset.
Tom Cruise movie - Minority Report.
Tony Stark (not Start or Stank lol) - of Iron Man (Marvel's Bruce Wayne basically)
You also forgot to mention Cultured Code or something similar.

I'm looking for an AR to allow both vocal and ASL input or international sign-language input to data or video conferencing; maybe even BOTH at the same time! Having a default of ASL/similar to conversion to text in apps while vocal speech during video conference. Think of the ASL to text like a prompter or diction person during court.

 
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I've never felt so conflicted about an Apple product - or new technology in general.

To me this was "an iPhone moment": simply being astonished by a piece of tech. It's science fiction becoming reality in front of our eyes.

Remember that Steve Jobs quote about computers being a bicycle for the mind? Somehow this evokes the metaphor. The device is your bike, whatever you're doing is your route and the adjustable AR/VR spectrum is your speed. You can choose to travel gently - for example write an email in AR while being aware of your surroundings. Or go fast - total immersion into VR, let your bicycle transport your mind somewhere else. It alters your reality. It's psychedelic.

On the other hand, I felt like watching early Black Mirror. That exact same sinking feeling in my stomach.
People recording personal 3D memories is too close to "The Entire History of You" to be a comfortable thought. Scanning and then replicating your appearance (and apparently you can do the same to your voice on an iOS device) is uncanny if you've watched "Be Right Back".
Someone please interview Charlie Brooker about this whole thing!

To be clear, I'm not saying anything Apple presented is inherently bad. If anything, I trust Apple more than Meta when it comes to tackling the consequences and ethical questions arising from the possible mass adoption of this technology.

Because if this becomes widespread, mainstream and culturally normal, then we're in for quite a ride.

All in all, this is the first VR product I'm interested in. But mainly because of the AR capabilities. I find VR extremely disorienting, even dissociative. It disconnects me from my body.
But AR I could see myself enjoying. Being able to digitally layer my work with the space around me means that
1. any space can be a workspace
2. no space is inherently a workspace
Of course you could argue that this is already possible with all the portable devices we have, and you wouldn't be wrong, but they lack the spatial aspect. The work is constrained to the object. Having the work laid out spatially means that I can work standing up without having to purchase an adjustable desk. Or that I can pace around while writing, while also being aware of my surroundings. And I can have my hands free all the time. It's a pleasant thought.

And by work I don't mean a job but anything creative I use computers for in my free time. Making music, writing, graphic design, video editing, whatever.

Unfortunately my eyesight may prevent me from ever using products like this. I already need custom-made lenses for my glasses, I lack stereoscopic vision and I have diplopia. I have no idea if it's possible to manufacture the magnetic add-on lenses for my eyesight. I don't use contact lenses because they would have to be custom-made.
Maybe some day there will be a software solution to this, or some kind of new, adaptable, maybe even morphing material for the lenses.
Sounds far-fetched but then again, I've already seen science fiction become reality. Twice.
 
It’s actually quite a pain trying to hold up a phone or tablet for an extended period of time.
So you think wearing this thing on your head for an extended period of time isn't going to be a pain?

Don't get me wrong, Apple know how to make good products.
I'm sure trying this thing out for the first time will be an amazing and unique experience.
Expect some glowing reviews...

The problem is the novelty will soon wear off.

People are not going to be wearing these thing at the office like in Apple's demo.

I'm hoping the real future will involve using AI in a way that means we'll hardly need to look at screens at all.

Apple's vision of virtually gluing screens to our eyeballs, would not be good for people's physical or mental health.
 
had a thought about the case being metal, apple doesn't do carbon fibre so they went with aluminium on the "pro" version so the consumer version can be lighter and cheaper when they release it with CF.
 
It’s cool technology but I am struggling to see the purpose of it. It’s everything we already have but just presented in a cool way? It’s exciting to see such technology though.
I'm completely baffled why there wasn't any groundbreaking/futuristic app demo showing the actual advantage of AR/VR, e.g.:
– 3D/architectural creation (Sketchup/Fusion/Revit/Blender on steroids)
– immersive gaming
– medical/surgery
Instead they just showed pointless stuff like looking at a couple of windows while standing in the kitchen. Really?
I'm certain this technology is here to stay and will be big when finally shrunk to a cool looking fashion accessory but for now Apple should push it towards professionals where this thing's cost can be justified, not housewives for consuming content that's already on their phone, watch, tablet and TV! Crap introduction Tim!
 
OK Captain Obvious. What product isn't better or cheaper few years down the road? lol.

We're not talking about a few years, we're talking about now.
Right. So you're just malding because you can't afford them now? You sound just like the android complainers who yell that iphones are so expensive. Can't afford, don't buy, it's that simple.
 
I'm completely baffled why there wasn't any groundbreaking/futuristic app demo showing the actual advantage of AR/VR, e.g.:
– 3D/architectural creation (Sketchup/Fusion/Revit/Blender on steroids)
– immersive gaming
– medical/surgery
Instead they just showed pointless stuff like looking at a couple of windows while standing in the kitchen. Really?
I'm certain this technology is here to stay and will be big when finally shrunk to a cool looking fashion accessory but for now Apple should push it towards professionals where this thing's cost can be justified, not housewives for consuming content that's already on their phone, watch, tablet and TV! Crap introduction Tim!
I think the best use of these kind of headsets is actually gaming (as everyone else is doing) and not AR.

I don't think they will be much use for 3D/architectural creation (at least not in the current form).
What you need for 3D modelling is precision control. Apple's hand gestures are just not up to the task. It will be a while before any virtual UI can match the level of control you can get from traditional software.

Medical/surgery has the same problem, precisely recognising exactly what your hands are doing in 3D space is the most important aspect. Even then it doesn't really work as there is no physical feedback. It's also very niche, so a bespoke solution would probably be better.
 
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I wonder if it'll actually launch with an M3 chip (and the extra power efficiency), by the time it's launched the M2 would seem a little dated for a new product?
 
I wonder if it'll actually launch with an M3 chip (and the extra power efficiency), by the time it's launched the M2 would seem a little dated for a new product?
Why does everybody think that a completely new chip is something that you just slap onto the motherboard in 5 minutes and go for beers after?
 
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This thing is gonna be awesome when it evolves in 8 years like the Apple Watch ⌚️ product cycle. It will be lightweight and more portable and like putting on a pair of glasses 👓 Gonna be more affordable versions as well, cheers guys 🕶️ 🕶️🕶️ 😎
 
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I think maybe for watching movies in a cinema-like atmosphere ? Still would be a lot cheaper to just go to a real cinema though lol.
Like I said, for a task that you can already do.
I’m not sure about the USA market, but here in the U.K. you can get a very good and big TV/surround sound for £3,500. It probably will last longer than an Apple Vision headset, and your other family members and friends can see it as well.
 
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I think the best use of these kind of headsets is actually gaming (as everyone else is doing) and not AR.

I don't think they will be much use for 3D/architectural creation (at least not in the current form).
What you need for 3D modelling is precision control. Apple's hand gestures are just not up to the task. It will be a while before any virtual UI can match the level of control you can get from traditional software.

Medical/surgery has the same problem, precisely recognising exactly what your hands are doing in 3D space is the most important aspect. Even then it doesn't really work as there is no physical feedback. It's also very niche, so a bespoke solution would probably be better.
As a working professional, this is spot on. In design / drawing / creating, you need perfect control - hence there will be no better controller than a pen/stylus/mouse. And some additional hardware like color correction consoles etc - but that's for very particular applications.
I have no idea how this could help in a surgery. You need to be able to look at a screen during a surgery, sure, but you need perfect, unobstructed vision to actually perform the surgery (either that or you look into microscope lens if it's something requiring precision like neurosurgeons do - tools they have will never be an everyday tool that happens to be of help during a surgery).

The biggest problem of this device is that it is kind of useless. It doesnt address any real life problem / is not a solution to one or productivity boost in any way. I think they need to create some artificial problems to address with this device before 2024 - because clearly at this point they are clueless what it's for...
It's basically a gadget - and doesn't even have a big entertainment value with Apple not being in the game dev market.
 
Yesterday I was pi**ed (for apple sh*tting on my head with a Mac Pro release I've been waiting for for like 2-3 years now...).
Now that I accepted it, I am confused.
I don't understand this pro vision product.
What is it for?
- Watching movies will will always be better in a cinema. I also don't think watching a movie on a headset projected into the space you're in will feel more "grand" than a huge wall projection or even a big 65" TV. Sound - no competition there, earbuds will never beat good speaker system. So no, it's inferior.

- Gaming? Apple has no games to it's name and even if developers start porting games to Apple, it's still M silicon with inferior graphic capabilities (no hardware ray tracing etc). But let's say it makes some sense as a gaming platform, IF developers actually buy into this stuff and start porting stuff.

- Work? Let's not even go there. No precision, wearing something on your head for 10 hours straight, strain on your eyes, battery life... Just no.

- All this crap with people meditating in these.. this makes NO sense at all - you want to detatch yourself from your senses and tune them out, not stimulate yourself when you are in meditative state.. Anything will be just a distraction.

- So what's left? Minor stuff like video calls etc - this will be terrible and ridiculous for this. It will be bit janky and awkward because we're not there yet to hyperrealistically render stuff in real time..

They created a product that doesnt address any issue, doesn't boost productivity, is questionable in terms of entertainment value it brings.. so I'm asking: who and what is it for? WTH apple?
 
Tom Cruise movie - Minority Report.
Tony Stark (not Start or Stank lol) - of Iron Man (Marvel's Bruce Wayne basically)
You also forgot to mention Cultured Code or something similar.

I'm looking for an AR to allow both vocal and ASL input or international sign-language input to data or video conferencing; maybe even BOTH at the same time! Having a default of ASL/similar to conversion to text in apps while vocal speech during video conference. Think of the ASL to text like a prompter or diction person during court.

Perfect for the deaf community if someone developed an app that turned ASL hand signals that the headset device would capture and turn it into speech. The deaf person could wear the headset facetiming friends or family, see them and either read their lips if they have that ability or see text appear on the headset screen to see what the other person is saying.

People need to think outside the box for the potential uses of this headset rather than looking at it's current limitations.
 
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Now that was fascinating. The only area he talked about with enthusiasm was entertainment, and watching a 3D movie.

This might be the killer feature. Forget about work stuff. That's just a side benefit. Nice to have, but not worth the price of admission.

However, caution's required. We've heard similar things before. There's always some new clever movie technology. And it nearly always fails (including many different attempts at 3D – it's often fun, but never essential).

IMAX is a hugely impressive entertainment experience. THX sound, when it arrived, was a hugely impressive entertainment experience. Even the 3D tech for the Nintendo game handhelds was great. But none has really changed the world of entertainment. They're just things that make movies or games better, if you can buy into that (and there isn't an IMAX on every street corner, and at $3.5K, there won't be an Apple AR headset in every home).

It's easy to be skeptical, I know. But when the reporter talked about the above, it was the first chink of light I've heard so far that indicates how this might be a game changer. Yet, as I said, 3D tech tends to be a bit meh. Fun to play with, but not essential. It'll be interesting to see how this plays out.
I just wrote a reply on another forum regarding this. If the "killer feature" is movies, this product is a sinking ship already.

What Apple fails to point out (or perhaps realise as they are so wrapped up in their product), movies is a very human and interactive experience. And I'm not talking about 3D or spatial interaction. I'm talking about human interaction, where you can look at your partner when watching it, hold their hands, give them a cuddle, or sit together as a family on the couch and enjoy a great movie experience together.

Aside from the fact that most families have 1-2 kids (I have one), and that would mean a $10,500 investment (and then how do you invite guests to watch a movie!?!?), how dystopian is it where we've got to a point where we sit together, isolated from one another with headsets on, and the people we look at next to each other are CGI.

Maybe I'm too old for this game any more, but it just seems so messed up.

A technologically incredible product, I can't wait to try it, but I predict it will flop.
 
I want two.


tim_cook.jpg
 
Did you even watch the video? Suggesting that it is about playing video games alone is absurd.

Then apple better change its focus. Games will the only reason most would want this. Oh wait. There’s Apple Arcade. Tim is so desperate to have another App Store. But no one is going to develop for this when meta has the market. And apple isn’t going to be the ones to do it.

Productivity? You need third party apps or software. Apple doesn’t make that stuff. You can’t even get decent support for iPad from devs. Much less this flop.

Apple Watch? Apple found a way to go their own way. The App Store for watch still exist? It’s all first party apple. And that’s definitely not what Tim is wanting with this. Watch is a flop because it’s not bringing in the app subs apple hoped for.
 
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