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Please put this, what I consider ridiculous, 300k jobs statistic into perspective.

I'm one of those so called app developers in that pool of 300k job, and I put in blood, sweat and tears, but getting nothing in return because only a few apps get revenue. Tim Cook a few years ago said 10% of apps on the store are downloaded every month. This means 90% are never downloaded, so 90% of the 300k developers are not getting any activity. Of the remaining 10%, most of those are lucky to get that 1 download a month that Tim is talking about. I would say in reality, significantly less than 1% of those 300k developers are making a survivable income. The top few hundred app's make 99.9999% of the revenue, the rest don't generate anything of significance.
 
80% of App Store Revenue Goes to Gaming. So yes, it did create lots of jobs, but most of them goes to Gaming.

For the rest of the "normal" Apps Developers, normal in the sense Apple count Gaming as an App, but most people would separate the two.

AFAIK, most of the Apps developers actually make more money on the Mac version, with its 100M users, than its IOS version, with 1B users.

iOS users favour freemium model.

Lastly, many of the "Apps" developers are not really part of the App Economy at all. Would Facebook employing 1000s of developers for its iOS App consider as part of the App economy when they are providing access to the "Web Economy" ?
 
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80% of App Store Revenue Goes to Gaming. So yes, it did create lots of jobs, but most of them goes to Gaming.

For the rest of the "normal" Apps Developers, normal in the sense Apple count Gaming as an App, but most people would separate the two.
So developers who make game apps don’t count as “real” developers, but developers of non-game apps do count as real developers? Okay, got it.

What if I were to tell you that writing any sort of apps for phones is just kid stuff, and “real” developers work on big iron. My opinion is just as true as yours, right?
 
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So developers who make game apps don’t count as “real” developers, but developers of non-game apps do count as real developers? Okay, got it.

What if I were to tell you that writing any sort of apps for phones is just kid stuff, and “real” developers work on big iron. My opinion is just as true as yours, right?
I had a big chuckle out of the "big iron" phrase...one I haven't heard in years. But your comment is spot on.
 
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New jobs don’t have to be that the people who took them where unemployed.

Someone could have been in a basic desk admin job and since the apps store made their hobby a job. Meaning they could quit their desk job which went to someone else who was unemployed.
 
So developers who make game apps don’t count as “real” developers, but developers of non-game apps do count as real developers? Okay, got it.

What if I were to tell you that writing any sort of apps for phones is just kid stuff, and “real” developers work on big iron. My opinion is just as true as yours, right?

I didn't say they were not developers, I said Apps and Games are different category.
 
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Well done Apple.
And now let's wait and see how many people here have to badmouth this good news because they have a disturbed relationship to good things...

‚Fragment and destroy‘ was a battle cry of the Bolshevik USSR, and has been injected into the American zeitgeist from the ‚highest‘ level these days.

By the way: Are there surveys on the age, experience and educational level of MacRumors readers available?
Ok boomer
 
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