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What amazes me are all the tosser engineers at Apple who won't acknowledge issues that us developers have posted since Lion's first DP. "Mission Control" has the most filed bugs under UI, followed by lagging [full] multiple display and OpenGL support. A friend of mine worked in ProApps on the new FCPX as a design consultant, they experienced extreme frustration as their input as film editors/professionals went seemingly unheard and the end result was far from what the design team(s) suggested.

It seems Apple has their way and no one else, regardless of the market and logic, is able to convince them otherwise. This may have worked in the past, but if this keeps up...
 
Can you find the driver version? OpenGL extension viewer shows it right when you launch it, or you can find it under system information-> software-> extensions.

Dunno if this is what you're looking for;

AppleIntelHD3000Graphics = 7.18.11
AppleIntelSNBGraphicsFB = 7.18.11
(Bunch of ATI strings) = 7.18.11
AMD 6750 = 2.1 ATI-7.18.11
OpenCL = 1.1
OpenGL = 3.0 (95%), 3.1 (25%), 3.2 (70%), 3.3 (10%)

Enjoy.
 
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I do believe it is a form of "ant".

But seriously, I agree that it's ridiculous the amount of problems Lion still has. Fortunately, Mountain Lion fixes quite a few (performance-related, at least). Unfortunately, that isn't free.

You mean Mountain Lion is what Snow Leopard was to Leopard. An actual finished OS not a botched half assed release to get people to double dip?
 
You mean Mountain Lion is what Snow Leopard was to Leopard. An actual finished OS not a botched half assed release to get people to double dip?

I was thinking in this direction as well - Leopard was cool to me as it was the OS on my first ever Mac - but then I got Snow Leopard and I really got happy!
There are lots of things that personally work for me in Lion, but it lacks the finish that SL gave Leopard
 
You mean Mountain Lion is what Snow Leopard was to Leopard. An actual finished OS not a botched half assed release to get people to double dip?

In a way, but Leopard was pretty well baked by the time Snow Leopard came around. Lion is still not as stable as it should be.
 
Dunno if this is what you're looking for;



Enjoy.
You need to change from the Compatibility profile in the Extension viewer to "Core".
What amazes me are all the tosser engineers at Apple who won't acknowledge issues that us developers have posted since Lion's first DP. "Mission Control" has the most filed bugs under UI, followed by lagging [full] multiple display and OpenGL support. A friend of mine worked in ProApps on the new FCPX as a design consultant, they experienced extreme frustration as their input as film editors/professionals went seemingly unheard and the end result was far from what the design team(s) suggested.
The OpenGL lag is what hurts the most. While I applaud Apple for making the big jump to 3.2 with Lion, it's that Apple is already behind in implementing OpenGL 4.0+, and then even when Apple does implement it, it'll be another year or two before developers start using it.

I have a feeling one of the next things that Apple will drop in the name of progress in the next two or three years or so is OpenGL 2.1 support, making 3.2 the minimum requirement.
 
The installer is 32 bit the game is 64 bit, stupid Blizzard. Or is the game already installed and you still cannot play it?

It's a PPC installer, but the game is Intel... I installed the game on my G4 Mac mini, patched it, and the menus are all black. It seems to be a common problem, that no one's been able to solve. :(

My best guess is that the game is being drawn in 16bit color depth, but needs 32bit color depth, which OS X doesn't want to give it... and I don't know how to force it to.
 
My God, please just make things more stable. I know my MBP is ancient for peeps around here (late 2006 2,16GHz C2d), but when I bought this machine from Apple in March 2007 & switched from Windows, I thought I was in heaven . Until Lion, I had no idea that system freezes, kernel panics, random black screens, etc. existed in the Mac world. And since my machine is so old (& has the ATI X1600 GPU), I can't wait on ML to "fix" the issues in Lion since it won't be supported. Please Apple...just fix Lion for users like me.
 
My God, please just make things more stable. I know my MBP is ancient for peeps around here (late 2006 2,16GHz C2d), but when I bought this machine from Apple in March 2007 & switched from Windows, I thought I was in heaven . Until Lion, I had no idea that system freezes, kernel panics, random black screens, etc. existed in the Mac world. And since my machine is so old (& has the ATI X1600 GPU), I can't wait on ML to "fix" the issues in Lion since it won't be supported. Please Apple...just fix Lion for users like me.

cubbie5150, why don't you go back to Snow Leopard? That is a wonderful OS, especially as you say ML will not work on your machine
 
Strange, it went from graphics driver 7.18.11 in 10.7.3 to 7.8.11 in 10.7.4. I hope this is an upgrade!

Actually no, thats a type on my part. Sorry. It is 7.18.11. So i guess there isn't a change BUT there is no mistaking it. Animations are a tad smoother...in my subjective opinion.
 
I think Leopard was the most stable and perfectly feature-balanced OS that Apple ever made. Since then, it's mostly been badly executed cool ideas along with simply stupid ideas, with the removal of good ideas.
 
I do believe it is a form of "ant".

But seriously, I agree that it's ridiculous the amount of problems Lion still has. Fortunately, Mountain Lion fixes quite a few (performance-related, at least). Unfortunately, that isn't free.

You must've played a lot of Sim Ant as a child. So much so the Ant actually came to life!
 
It's a PPC installer, but the game is Intel... I installed the game on my G4 Mac mini, patched it, and the menus are all black. It seems to be a common problem, that no one's been able to solve. :(

My best guess is that the game is being drawn in 16bit color depth, but needs 32bit color depth, which OS X doesn't want to give it... and I don't know how to force it to.

You do that in Video settings, under resolution (x32). That's probably not it, though--16 and 32 work fine here.

I had some permissions issues with the game in the past, esp. when moving it amongst machines. You can make sure your whole WC3 folder is read/writable. Other than that...try installing the standalone patch on your intel mac.
 
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I'd rather keep Leopard on that machine, which I had during my time at Apple. That OS really shines on it. SL takes more RAM and you can only have 3GB in there. Plus it uses more battery.
 
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I hope this fixes the 3 minute startup on my 2011 MBP.
 
GPU drivers seem to have been updated as animations seem a little smoother now. Its speedy too and *gasp* Opt+Shift+Brightness/Volume is back!!! :eek:

It breaks iStat Pro though.

Version numbers haven't changed. It's possible the animation code has changed though.
 
It's a PPC installer, but the game is Intel... I installed the game on my G4 Mac mini, patched it, and the menus are all black. It seems to be a common problem, that no one's been able to solve. :(

My best guess is that the game is being drawn in 16bit color depth, but needs 32bit color depth, which OS X doesn't want to give it... and I don't know how to force it to.

If it is also ppc/pre os x compatible, might be able to run it under sheepshaver?
 
cubbie5150, why don't you go back to Snow Leopard? That is a wonderful OS, especially as you say ML will not work on your machine

I do have SL still installed on an external FW drive... I just don't wanna rely on SL going forward, as I want security updates...yeah, I know SL will likely be supported for awhile in that regard (I think?). I mean, for me, when Lion works, I really like it. It's just terrible for video, especially, on my machine. I try not to complain too much since it's my choice to keep running Lion on my internal HD. I keep hoping Apple will make it work nicely. I know I need a newer machine, but it's just not in the cards for me for the foreseeable future.
 
Im really pleased to still stay on SL, but the iCloud support is the only missing piece of puzzle. Once and hopefully they release 10.6.9 with iCloud support I would be really happy.
 
I do have SL still installed on an external FW drive... I just don't wanna rely on SL going forward, as I want security updates...yeah, I know SL will likely be supported for awhile in that regard (I think?).

Apple will drop the support for Snow Leopard with the release of Mountain Lion. Traditionally, Apple only supports the two latest operating system releases for the Mac.

Consider running Windows on that MacBook Pro. It's a safe bet to assume that Windows 7,8 and probably even 9 and 10 will still run just fine on that machine.

There are also different flavors of Linux available that will run perfectly well on that system.

Just don't count on Apple to invest development efforts in what they deem obsolete hardware. And in Apple land, everything that is older than six months is obsolete hardware.
 
What amazes me are all the tosser engineers at Apple who won't acknowledge issues that us developers have posted since Lion's first DP. "Mission Control" has the most filed bugs under UI, followed by lagging [full] multiple display and OpenGL support. A friend of mine worked in ProApps on the new FCPX as a design consultant, they experienced extreme frustration as their input as film editors/professionals went seemingly unheard and the end result was far from what the design team(s) suggested.

It seems Apple has their way and no one else, regardless of the market and logic, is able to convince them otherwise. This may have worked in the past, but if this keeps up...


I'm still running OS X 10.6.8 only because of Expose as it was done right the first time. I've tried Lion and Mountain Lion and both fail miserably due to the fact that multiple windows within a single application show up grouped and Apple has YET to provide users the option in System Preferences to 'ungroup' them. The problems with Mission Control are as follows;

Forced Grouping of Window Applications:
- Needlessly grouped. If many windows are stacked, it is difficult to multitask or find a specific document.

- Fanning out the grouped windows only works with a trackpad and only reveals a few extra pixels of the windows behind the top-most window.

- Specifically showing only single application windows requires an extra click but does not make dragging and dropping objects from other documents or applications possible.

The Dashboard and Spaces Thumbnails:
- No reason to show any thumbnails if only one desktop is present and dashboard is not used as it takes up space.

- Needs an option to disable extra desktops as many people dont use ‘spaces’

The Grey Border:
- No reason to squeeze the desktop background into a smaller image while adding a grey tiled pattern. This constrains all thumbnails of open windows into a smaller area thereby making the thumbnails smaller.

- The grey border is redundant and only adds more need for processing power to animate the entire process of Mission Control activation. Wallpaper should be fullscreen, just as it was in Snow Leopard’s Expose with a vignette.

Click on the image to see which area I'm pointing out;

 
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