Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Ok. I think i need to quit my job and take up a full time position filling in feedback reports with these betas. This has to be one of the most buggy first versions I've seen ever.

Wondering if it was a smart idea to do them all... mac... ios, ipados, watchos.. visionos.
It's gonna be a rocky 4 weeks
It’s normally 2 weeks because public beta is usually developer beta 3
 
I've always been a big admirer of Apple's design philosophy and the clean aesthetic of iOS. For years, I've appreciated how they've managed to blend form and function seamlessly. However, with the release of iOS 26, I'm genuinely disappointed. To be frank, it's an absolute mess.

The new design language feels like a jarring step backward, strongly reminiscent of Windows Aero. Perhaps I'm just getting old, and design trends truly do have a cyclical nature, but this glassy, somewhat skeuomorphic look feels incredibly dated and utterly out of place in 2025. What was once sleek and modern now feels clunky and cluttered.


Usability Woes and Glaring Bugs​

Beyond the aesthetics, the usability has taken a significant hit. The most glaring issue is the legibility of text, especially on the lock screen. With a white and black background, many of the text elements are practically invisible. This problem isn't confined to the lock screen; throughout the OS, text often clashes with the new "glassy" backgrounds, making it a constant struggle to read information.

  • The flat font option for the lock screen clock doesn't save. It constantly reverts to the default "glassy" look, which I find genuinely unappealing and hard to read.
  • The Software Update section persistently displays an error message: "Unable to verify updates."

Overall, iOS 26 feels like a significant misstep for Apple. The design is a retrograde move, and the usability issues make for a far less enjoyable user experience.
 
This is the first thing that entered my mind when I saw the demo. It looks like a massive accessibility fail with legibility. It would probably fail it's own native testing tools. I believe anyone with eyesight difficulties is going to find the OS much more difficult to use with such limited contrast ratios.
 
i put instructions on how to make bootable usb for tahoe installer here: https://forums.macrumors.com/threads/make-bootable-tahoe-usb-installer.2458565/

i tried it and it worked

in startup manager after selecting the usb

tahoe in startup manager.jpg

i get this
after starting up.jpg
 
I've always been a big admirer of Apple's design philosophy and the clean aesthetic of iOS. For years, I've appreciated how they've managed to blend form and function seamlessly. However, with the release of iOS 26, I'm genuinely disappointed. To be frank, it's an absolute mess.

The new design language feels like a jarring step backward, strongly reminiscent of Windows Aero. Perhaps I'm just getting old, and design trends truly do have a cyclical nature, but this glassy, somewhat skeuomorphic look feels incredibly dated and utterly out of place in 2025. What was once sleek and modern now feels clunky and cluttered.


Usability Woes and Glaring Bugs​

Beyond the aesthetics, the usability has taken a significant hit. The most glaring issue is the legibility of text, especially on the lock screen. With a white and black background, many of the text elements are practically invisible. This problem isn't confined to the lock screen; throughout the OS, text often clashes with the new "glassy" backgrounds, making it a constant struggle to read information.

  • The flat font option for the lock screen clock doesn't save. It constantly reverts to the default "glassy" look, which I find genuinely unappealing and hard to read.
  • The Software Update section persistently displays an error message: "Unable to verify updates."

Overall, iOS 26 feels like a significant misstep for Apple. The design is a retrograde move, and the usability issues make for a far less enjoyable user experience.
The problem apple have got in my opinion
Is they are like your favourite old pop/rock
Artist that when they try & do something different then some section of their customers complain
 
The problem apple have got in my opinion
Is they are like your favourite old pop/rock
Artist that when they try & do something different then some section of their customers complain
I understand your comparison, and to a degree, I agree. Innovation always carries the risk of displeasing a segment of customers, especially for a well-established brand like Apple, with its loyal user base accustomed to a certain standard.

However, there's a fundamental difference between "doing something different" and "doing something that compromises basic functionality." My disappointment with iOS 26 doesn't stem from a simple desire to keep things as they are. In fact, I've always been a huge admirer of iOS's design and its clean aesthetic; I've never been one to criticize it aesthetically, quite the opposite.

My issue isn't a stylistic change I merely dislike, but rather design choices that hinder daily interaction with the operating system. It's not like an artist experimenting with a new musical genre; it's more akin to them altering the recording to the point where the lyrics become incomprehensible due to issues with usability and legibility, like unreadable text.
 
I understand your comparison, and to a degree, I agree. Innovation always carries the risk of displeasing a segment of customers, especially for a well-established brand like Apple, with its loyal user base accustomed to a certain standard.

However, there's a fundamental difference between "doing something different" and "doing something that compromises basic functionality." My disappointment with iOS 26 doesn't stem from a simple desire to keep things as they are. In fact, I've always been a huge admirer of iOS's design and its clean aesthetic; I've never been one to criticize it aesthetically, quite the opposite.

My issue isn't a stylistic change I merely dislike, but rather design choices that hinder daily interaction with the operating system. It's not like an artist experimenting with a new musical genre; it's more akin to them altering the recording to the point where the lyrics become incomprehensible due to issues with usability and legibility, like unreadable text.
I understand what your saying however these are the same challenges that apple got when they went from iOS 6 to 7
Then just stay on iOS 18 until things get fixed and further changes are implemented just like when they changed the photos gallery they had to implement away for some customers to change it back to the old way
 
  • Like
Reactions: Pruus
I like certain elements of the new UI, but on the whole, it feels like a step backward. It's so heavy-handed on iOS that it looks like I just downloaded an Android launcher versus a sleek, stock feel. It feels like a novelty, not an upgrade. I think the UI's accessibility has also taken a step backward.
 
Photo app looks entirely different. I kinda like it. But already found a bug in it.
Is there a way to turn off screen calling in settings under notifications? I feel like the way they talked about it there isnt a way to turn that feature off. I currently have my settings set to where unknown callers go straight to voicemail but this ios 26 is making it sound like thats not an option anymore. I would think if live voicemail is turned off in settings then this would turn off screen calling too right? I also noticed they took away the voicemail button in the phone app. It used to be on the bottom.
 
Is there a way to turn off screen calling in settings under notifications? I feel like the way they talked about it there isnt a way to turn that feature off. I currently have my settings set to where unknown callers go straight to voicemail but this ios 26 is making it sound like thats not an option anymore. I would think if live voicemail is turned off in settings then this would turn off screen calling too right? I also noticed they took away the voicemail button in the phone app. It used to be on the bottom.
You can choose to sceen the calls or send them to voicemail directly. If you have your phone app UI to unified, voicemail is accessible by clicking three lines on the top right corner. There you can also change the look to classic and get voicemail button on the bottom.
 
View attachment 2517810View attachment 2517819View attachment 2517838
All smooth so far only one little glitch i noticed but im sure it'll be worked out

I really dislike the glass aesthetic entirely, but the thing that makes me NUTS is the traffic lights inside that extra margin around the sidebars. I don't know what it is—the waste of space? The way the left margin from the lights isn't the same as the top because of the extra large rounded corner and it's messing with my OCD? I don't know.

As for the rest of it, I'm making a mental list of things I hope I can turn off. The glass look is unappealing and feels like a usability nightmare. I love my flat buttons. And my poor Finder icon, my boy, look what they've done to my boy.
 
A few notes I’m trying to run this thing on a 13 Pro:
-To delete photos - pressing the delete button in the middle does not work. Must press it somewhat to the left.
-the installation caused the phone to be very hot, thus when it loaded the OS the screen was dim for a while - like what happens when you’ve had your son out in the sun for too long
-Chase banking app seems to be working fine
-Safari consistently stutters when scrolling
What will be interesting is seeing how this new OS runs on devices with only 3gb & 4gb of ram
 
I don’t know how much RAM is in my 13 Pro, but it runs fine. The Safari hiccups have *mostly* smoothed out.
 
I don’t know how much RAM is in my 13 Pro, but it runs fine. The Safari hiccups have *mostly* smoothed out.
It has 6gb of ram so it should run the new OS just fine however I wonder what the devices with less ram will be like
 
I've always been a big admirer of Apple's design philosophy and the clean aesthetic of iOS. For years, I've appreciated how they've managed to blend form and function seamlessly. However, with the release of iOS 26, I'm genuinely disappointed. To be frank, it's an absolute mess.

The new design language feels like a jarring step backward, strongly reminiscent of Windows Aero. Perhaps I'm just getting old, and design trends truly do have a cyclical nature, but this glassy, somewhat skeuomorphic look feels incredibly dated and utterly out of place in 2025. What was once sleek and modern now feels clunky and cluttered.


Usability Woes and Glaring Bugs​

Beyond the aesthetics, the usability has taken a significant hit. The most glaring issue is the legibility of text, especially on the lock screen. With a white and black background, many of the text elements are practically invisible. This problem isn't confined to the lock screen; throughout the OS, text often clashes with the new "glassy" backgrounds, making it a constant struggle to read information.

  • The flat font option for the lock screen clock doesn't save. It constantly reverts to the default "glassy" look, which I find genuinely unappealing and hard to read.
  • The Software Update section persistently displays an error message: "Unable to verify updates."

Overall, iOS 26 feels like a significant misstep for Apple. The design is a retrograde move, and the usability issues make for a far less enjoyable user experience.
I agree. I think the translucency and fluid animations are designed to tax the CPU/GPU more so that iPhone 11-14 start to feel slow, laggy, maybe even unusable. They will probably feel the way my 15 Pro Max feels on beta 1, once it’s finished. Maybe there will be accessibility settings to flatten out the appearance and make it more like iOS 18. My 16 PM feels more modern since I did not install the beta on it.

I never believed in the planned obsolescence people would accuse Apple of during battery gate but the lengthening replacement cycle due to hardware/silicon that is arguably too good and lack of revenue growth while services business is under regulatory siege is a problem for them.
 
My second day opinion is this feels like a theme and not a UI. Something that looks cool in the thumbnail preview but doesn't work well when applied system-wide.
 
  • Like
Reactions: AltecX and jonify
I agree. I think the translucency and fluid animations are designed to tax the CPU/GPU more so that iPhone 11-14 start to feel slow, laggy, maybe even unusable. They will probably feel the way my 15 Pro Max feels on beta 1, once it’s finished. Maybe there will be accessibility settings to flatten out the appearance and make it more like iOS 18. My 16 PM feels more modern since I did not install the beta on it.

I never believed in the planned obsolescence people would accuse Apple of during battery gate but the lengthening replacement cycle due to hardware/silicon that is arguably too good and lack of revenue growth while services business is under regulatory siege is a problem for them.
You have a point in regards to older devices
But I suspect it will maybe be the ones with 4gb and under that will probably struggle unless certain features are restricted to devices on 6gb & above.

I think come about beta 4 you should be able to tell if any devices struggle on iOS 26 because the first few ones are always buggy then about beta 4 it settles down
 
Wonder if the first build is stable or very buggy
Stable. Same as Sequoia so take that was you will. There aren’t any real changes outside of UIkit being remodelled. Outside of graphical bugs with the kit itself, everything works just as well as Sequoia.
 
Last edited:
  • Like
Reactions: yabeweb
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.