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So how does that GPU work in games, which seems to be the only real mass market draw for a VR headset. From what I understand the M2's in iPads benchmark maybe 20% ish higher than the Quest 3's Snapdragon XR Gen 2, but have to display in much higher resolution (albeit with some advantage with foveated rendering). I don't mean the 250 crappy "app" games Apple announced for it, I mean "real" games. I'm really surprised they didn't announce partner game like something from Capcom, but then again seeing the GPU and battery life maybe not so surprised.

Edit: Just to add I wonder how much throttling the M2 will have to do in games, further reducing its output. It's a shame there won't be any open source tools to force games into VR like the Quest line has, Apple's walled garden and all that.
 
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You can always do what I'm going to do and not buy it. I'm interested in it but not enough to spend $3500+ on it with my current income. If I was wealthy, I wouldn't think twice and would buy one.
I think their better priorities bud, i agreed with you. In my case, i have the money to buy this thing but seen how greedy this brand is, my love for the brand continues to dit down more and more. I think Warren buffet is laughing is old azz seen how rich is getting right now.
 
So how does that GPU work in games, which seems to be the only real mass market draw for a VR headset. From what I understand the M2's in iPads benchmark maybe 20% ish higher than the Quest 3's Snapdragon XR Gen 2, but have to display in much higher resolution (albeit with some advantage with foveated rendering). I don't mean the 250 crappy "app" games Apple announced for it, I mean "real" games. I'm really surprised they didn't announce partner game like something from Capcom, but then again seeing the GPU and battery life maybe not so surprised.

It would be cool if Resident Evil 4 could be run in VR. But I'm not sure if the M2 is powerful enough to do this and if the thermals can support such loads.
 
The only reason I can think it has an M2 instead of an M3 is that it was supposed to be released last year - for that price surely the latest chip is a must.
WOW man, that’s a good catch right there. Never thought about it.
 
It would be cool if Resident Evil 4 could be run in VR. But I'm not sure if the M2 is powerful enough to do this and if the thermals can support such loads.

That's my thoughts as well, especially after reading some material on how the M2's throttle a ton on iPads to manage heat/battery life. Honestly it's a bit baffling to me that one of the main draws of today's VR headsets, gaming, is really almost fully omitted. I'm hoping there will at least be some sort of pass through gaming through a laptop/desktop.
 
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This new device sure indeed is a beta product. ignorants are buying a beta product.
No, it is not. It is fully functioning product, at an early point in its development. Those that are buying modyly fit one of three categories:

  • Developers - people who plan to use it to make money (developing software for it).
  • Enthusiasts - people who really like AR/VR.
  • Professionals - people who plan to use it to make money (using it for some specific application).
We are using it as a Virtual Production headset. There is no other headset we have tried that comes close for our application. At CES I tried a demo Dolby was doing with Atmos on a Quest 3. It was my first time using a Quest 3, and my first time wearing a Quest shortly after using a Vision Pro (a developer unit). The difference in quality and performance easily justified the price. I could expect to see it worn to run DaVinci Resolve to do an on set edit, rather than hauling around two giant monitors (a few editors I know were planing to order it today).
 
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You can plug it in 🤷🏻‍♂️ if I watch a movie odds are that’s what I would do

Yeah thanks that’s already been addressed by another poster 👍

That said, I think circa two hours will give a lot of users serious charge anxiety and they’ll end up permanently tethered to an outlet. Pretty gnarly in my opinion.
 
Yeah thanks that’s already been addressed by another poster 👍

That said, I think circa two hours will give a lot of users serious charge anxiety and they’ll end up permanently tethered to an outlet. Pretty gnarly in my opinion.
But every other headset is the same way. I suppose they can make bigger batteries down the line that ya can stuff into a backpack lol
 
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But every other headset is the same way. I suppose they can make bigger batteries down the line that ya can stuff into a backpack lol

Fair enough. I have no experience with headsets and intend to keep it that way until the end of time. I was just surprised by 2+ hours 👍
 
Gosh….. man as much as I love apple, as much as i am a huge fan of the brand, i will not pay this much money for that. This is absurd. Thanks to all the ignorants that falls for this and actually go buy this thing, Apple continues to be greedy as hell.

It's fine if it's too rich for your blood... a lot of people share that opinion...or reality... but you dilute yourself by declaring those that purchase it as 'ignorant.' This isn't about Apple greed, it's about Apple Tech.
 
So how does that GPU work in games, which seems to be the only real mass market draw for a VR headset. From what I understand the M2's in iPads benchmark maybe 20% ish higher than the Quest 3's Snapdragon XR Gen 2, but have to display in much higher resolution (albeit with some advantage with foveated rendering). I don't mean the 250 crappy "app" games Apple announced for it, I mean "real" games. I'm really surprised they didn't announce partner game like something from Capcom, but then again seeing the GPU and battery life maybe not so surprised.

Edit: Just to add I wonder how much throttling the M2 will have to do in games, further reducing its output. It's a shame there won't be any open source tools to force games into VR like the Quest line has, Apple's walled garden and all that.
"So how does that GPU work in games, which seems to be the only real mass market draw for a VR..."
Thinking AVP is only about VR games totally misses the point.
 
The only reason I can think it has an M2 instead of an M3 is that it was supposed to be released last year - for that price surely the latest chip is a must.

It is a surprising choice indeed. It does seem like the logic board was basically ready and unchanged by mid-2023, but the software was not. So they demo'd it at WWDC to garner some developer support, and then spent another half year or so to polish visionOS. At some point, they must've made the call "let's not put any further R&D into the hardware; it's good enough for a 1.0", already knowing that the M3 wasn't going to be far off.

I don't think it matters in the long run; they can (and very likely will) iterate with an M3 or M4 sooner in a year or two. Perhaps even late 2024. But it's not what I expected.
 
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