SI got rejected for not following Apples guidelines as laid out in the SDK agreement. Apple is not being evil here. It really is that simple.
Why do you keep talking out of your arse, kid? Where did you get the idea that the app got rejected due to some SDK violation? The fact is that no one knows the true Apple's reasons (maybe not even Time Inc), as they don't even have to explain them (according to the their own developer agreement).
But I will bet dollars to donuts it has nothing to do with "Apple's SDK guidelines", or "user experience" or any of the other usual Apple excuses. But it most likely has to everything to do with Apple's desire for complete control of the distribution model and imposing the "Apple tax" on the publishers for every piece of content sold.
It may or may not end well for Apple but they have the right to pursue their business model.
One very important point that you mis though is that Apples approach to app store is directly responsible for the number of Apps on app store and the successes of the independent software developers. Like it or not competeing products haven't had the same success.
I think people here need to be reminded just how dast the software library for iPhone and iPad have grown. In part that is due to developers making money by following the rules. As to alternative app stires i don't see a problem with ligitimate developers, the problem lies with thieves. Even now developers are being riped off but Apples current policies put some of that in check. Turn the platform into a free for all and developer interest will fad and ligitimate app prices inflate to cover all the theft. Personally i take the opposite view, if jailbreaking and the resulting wide spread IP theft becomes very bad it will not be a good thing.
I just don't think people realize that the very things that have made iOS devices a success in the face of notable failures are the very things people are complaining about. It is clear that the vast majority of Apples customers love Apples approach and have rejected the alternatives.
Let me ask you this, is Apple taking a cut on Hulu's $9.99 subscription? I think not, at least I hope not.
Apple is not responsible for hosting and delivering the content for Hulu.
Zinio proves that even for magazine subscriptions, if you host and deliver the content yourself Apple is fine with it.
I would be willing to bet that Time and any other magazine uses your info/demographics to better target their audience in stories, grammar, and advertising.
I am sure Apple uses our info but why would apple want to allow a third party access to info without paying for it.
1 app with in app purchase is perfect. And yes of course apple wants a 30% cut they are distributing there content it's called a distributor fee.
This. a thousand times. Apple doesn't 'want in' on the action. Time wants Apple in without paying a cut for services rendered. Time doesn't want to pay for hosting, basically.
And why do you care that I don't have an iDevice? Focus on the topic, not on what devices I may or may not have.
This thread is about Apple's rejection of Time Inc/SI app, not other apps. So that's what we are discussing. So why do YOU think Time Inc app was rejected? And what would you consider a legitimate reason for its rejection?
The difference is that Sports Illustrated wants Apple to pay for the distribution of the magazine via iTunes.
In contrast other subscription service apps, deliver the content via the internet.
Look at things like subscription service apps (e.g. Pandora, Evernote etc.), subscription content services (e.g. WSJ) seem to do fine distributing their content via an app.
I think what the magazine wants is free distribution and the ability to bill independent of iTunes, thus cutting apple out of their 30% that they need to pay for distribution.
The magazines don't want to use apple's in-app purchases to sell the upgrades, and Apple doesn't want some hokey (and potentially confusing) payment system.
As for the 30% cut, I really don't think Apple cares about it. It's just to cover costs. They make their money on the devices and the App store is just to sell more of those.
Lame.
Apple, you don't have to do everything, you know. Trying to be the only publisher, distributer, profiter, etc is not the way to go. It's ok to allow other companies to make some money out of the iOS ecosystem. It'll be better for you in the long run if you do.
But I will bet dollars to donuts it has nothing to do with "Apple's SDK guidelines", or "user experience" or any of the other usual Apple excuses. But it most likely has to everything to do with Apple's desire for complete control of the distribution model and imposing the "Apple tax" on the publishers for every piece of content sold.
This. a thousand times. Apple doesn't 'want in' on the action. Time wants Apple in without paying a cut for services rendered. Time doesn't want to pay for hosting, basically.