As I pointed out in
Post #40 above, it's a very common industry practice, and was sanctioned by the US Department of Justice. And it's done for a good reason.
Apple already lost a case at the ITC partly because of their claiming it was not fair. The ITC ruled instead that:
View attachment 684715
The reality is, Apple doesn't want to pay what everyone else does. They want to be treated special, and get lower prices. Apparently a quarter trillion dollars of profit in the bank isn't good enough.
The chip manufacturer doesn't usually pay for the code licenses. The manufacturer of the device that uses the chip does that.
One of the reasons the costs are separated, is because individual chip prices can fall dramatically with mass production, but the
value of the patented code to use on those chips does not.
A rough parallel is with computers and apps. Computer hardware gets cheaper, but the value of important apps pretty much stays the same.
Apple licensed their utility patents to HTC for about $8-12 a device. They also have limited cross licenses with Microsoft, Nokia, Sony Ericsson, et al.
Actually, back before the trials, Apple offered to license its IP to Samsung... for ridiculously high amounts of $30 per phone or $40 per tablet... for patents like slide-to-unlock which have since been invalidated or no longer used. And now Apple complains about a few dollars per device for patents which actually make a phone useful as a phone.
View attachment 684729
On the contrary, the fact that Apple's patents would look invalid to a normal observer, is why Samsung was NOT found guilty of willful infringement.
Again on the contrary, most of that review document was not about direct copying, but comparing user experiences and how to enhance them. I actually checked out each one. Less than a dozen of the suggestions that were unique to Apple were used... and even some of those could be argued to not be Apple-only (like showing all Bluetooth options on a settings page).