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Never understood the argument about not using the apps everyday. Just how many applications on your PC/Mac do you use everyday? For me, its just a handful. Yet I have over 150 in my apps folder. The key thing is that that one time I may need to use a particular app, I have it with me at all times.
 
I HATE HATE HATE this point of view. It wasn't a "mistake" not to have 3rd party app at launch. The SDK simply wasn't ready.

+1. People who don't realize/can't admit it was Apple's plan from the moment the iPhone concept was conceived to turn it into a huge software ecosystem are terribly naive.
 
That is about 40 apps or so per user. That basically continues the last app download to device average i read about. My question is how many people actually have found 40 apps that are truly useful on regular basis. Meaning use them at least once every week or so. I am not including bodily function or game apps.

I've downloaded well over 40 apps, but no, I don't still have all of them on my phone or use them all on a regular basis. So what? One of the beauties of the iphone ecosystem is that it's so easy to browse, install, and delete apps, so it's no big deal to try a lot of apps to find the best ones.

Ok, I just checked - I have 35 3rd party apps installed, and I use them all regularly; I delete apps I don't use regularly. That does include games, but I have absolutely no idea why you'd think games "don't count." They're applications... I use them... they enhance the functionality of the phone and my enjoyment of it... so why would they not "count" like any other app? Without games, I still have 24 3rd party apps that I use regularly.

Something I'd like to know is how many of those are people just updating apps they already have & how many of those downloads are 1st time downloads. I know I've updated several of my 3rd party apps, some multiple times.

Apple said this number does not include updates. 2 billion first time downloads.
 
Congrats Apple. 85,000 Apps. I only have 184 Apps on my iPhone and iPod touch. 50 million iPhone OS devices sold. No wonder some have build quality issues. With 125,00 developers, The iPhone platform is the biggest mobile platform in the world
 
+1. People who don't realize/can't admit it was Apple's plan from the moment the iPhone concept was conceived to turn it into a huge software ecosystem are terribly naive.

While I agree that apple intended to release the SDK all along and that it just wasn't ready yet, Apple clearly had no idea just how big the apps would turn out to be, just like they had no way of knowing that iTunes would eventually become the number one music retailer. They built the best products they could, did what they were able to increase market share, and generally played their cards right, but they've said a couple of times that their own success has astounded them. The app store, and its accompanying review process would almost certainly have been designed differently if they'd known from the beginning they'd have to organize 85,000 apps in it.
 
The number of apps available must be exponential too--I'd be interested to see a graph. I swear if was 50k pretty recently, and 70k in an ad they're still airing! Now 85k.
 
Clever. :)

Already 2 billion? It won't be long before we hit 3 billion...

I think the extra billion has to do with iPhone OS 3.0! It introduced 1000+ APIs for devs to create different and better Apps, so users downloaded them. If iPhone OS 3.0 never came olong, it would be a while before we hit 2 billion downloads
 
While I agree that apple intended to release the SDK all along and that it just wasn't ready yet, Apple clearly had no idea just how big the apps would turn out to be, just like they had no way of knowing that iTunes would eventually become the number one music retailer. They built the best products they could, did what they were able to increase market share, and generally played their cards right, but they've said a couple of times that their own success has astounded them. The app store, and its accompanying review process would almost certainly have been designed differently if they'd known from the beginning they'd have to organize 85,000 apps in it.

If you build it, they will come. :)
 
I wonder how many of those 2 billion downloads are even used beyond the first time?
 
Good numbers and quite clear that the App store is the model to follow. It should still embarrass the other providers that they didn't see this coming and still haven't issued solutions that are as easy to use as the App store after two years.

In saying that I have well over 50 apps on my 5800 although the process of downloading them is in no way as easy as it is for the iPhone - Ovi is still a bit of a pig - so I'm not sure that's going to be a typical number for S60 users.

EDIT:

In fact it's not - Ovi only reported 10 million downloads in the first three months. I suspect that's due to the shambolic launch, not having the client pre-loaded and the repurchasing difficulties. Obviously it'll get better (July to August downloads were up 50%) but, like I said, this is embarrassing for Nokia.
 
Wow, look at all the delusional fans that think the SDK was "part of the plan" all along.

Apple can't make mistakes right ? :rolleyes:

Seriously people, Apple didn't intend to release a SDK at first. If they did, they would've said so and they would've said it was on its way. It's only when they saw the potential of it through the homebrew scene that they changed their minds.

And there's nothing wrong with that. They made a mistake, corrected it and now they're rolling in dough.
 
*Checks my phone*

Things
Byline
Evernote
Fit Builder
Facebook
MyWeather
Inquisitor
Shazam
Slacker Radio
eBay
Deliveries
Skype
Wikipanion
ScoreMobile
Speed Test
Yelp
Pandora
Twitterriffic
Paper Toss
Urbanspoon
Now Playing
Save Benjis
CameraBag
i.TV
USA Today
Last.fm
Peggle
Fieldrunners
Ambiance
Eliss
iEmoji
CReports
Amazon.com
AP Mobile
IGN
INCHcalc+
WhatTheFont
MotionX GPS
InfinityGene
NPR News
Comcast
Yahoo! Fantasy Football '09

Wow. I only have 10, with only one being used frequently. I feel so inadequate.
 
Seriously people, Apple didn't intend to release a SDK at first. If they did, they would've said so and they would've said it was on its way. It's only when they saw the potential of it through the homebrew scene that they changed their minds.

Are you serious???
 
I HATE HATE HATE this point of view. It wasn't a "mistake" not to have 3rd party app at launch. The SDK simply wasn't ready.

Typical Apple fan rewriting of history. The SDK wasn't even planned at the time.

Jobs was pushing web apps as the "sweet" way to do iPhone programming.

It wasn't until almost four months later, after an incredible amount of complaining, that Jobs posted the surprise announcement that yes, Apple would create an SDK.

What was clear to any experienced developer from the announcement, with its waffling about having to come up with security and signature methods, was that it had not been worked on yet.
 
All this "mistake" talk revolving around the SDK makes no difference. "If Apple hadn't done this or that", etc. And if my mother had wheels I'd be a wagon. The point is, the SDK was released, and here we are now. Some mistake. There's no sense in discussing mistakes when so much success ensued afterward.
 
Actually a thought occurrs to me...

When you buy a new iPhone or iPod Touch then do the apps you've downloaded to use on your previous iPhone/iPod Touch transfer automatically or do you have to re-download them?

Because if it's the former then that's REALLY impressive.
 
Typical Apple fan rewriting of history. The SDK wasn't even planned at the time.

Jobs was pushing web apps as the "sweet" way to do iPhone programming.

It wasn't until almost four months later, after an incredible amount of complaining, that Jobs posted the surprise announcement that yes, Apple would create an SDK.

What was clear to any experienced developer from the announcement, with its waffling about having to come up with security and signature methods, was that it had not been worked on yet.

We all know that Apple consistently deny working on anything that they haven't officially announced. So the fact they pushed web apps is neither here nor there - at that point in time that was the best solution they had available, so that's what they went with.

The idea that Apple were able to conceive, devise and execute not just the SDK but the AppStore to accompany it in the space of a few months is quite frankly laughable, when you see just how robust and polished the platform is.
 
Actually a thought occurrs to me...

When you buy a new iPhone or iPod Touch then do the apps you've downloaded to use on your previous iPhone/iPod Touch transfer automatically or do you have to re-download them?

Because if it's the former then that's REALLY impressive.

They transfer. They're all synced on iTunes. They're on the Cloud. At least for me they are.

Off-topic:

This is amusing . . .

http://www.macdailynews.com/index.p...ton_martin_off_top_of_uks_coolest_brand_list/

Cooler than an Aston Martin? Hmmm . . .
 
Typical Apple fan rewriting of history. The SDK wasn't even planned at the time.

Yeah, I'm sure you sat in on the executive planning meetings and you know exactly what was on the mind (and lips) of Steve Jobs back in 2007. :rolleyes:

What was clear to any experienced developer from the announcement, with its waffling about having to come up with security and signature methods, was that it had not been worked on yet.

What was clear was that it was not ready yet. You see, unlike Microsoft, Apple tends not to throw out half-baked products or company plans a year (or more) in advance to sew the seeds of FUD for its competition.

This belief that the SDK was not part of the master plan is blind ignorance at its finest.

In the haters' fantasy world, Jobs and Co. (you know, the actual creators and programmers of the device and the software) had no idea what could be done with the iPhone/iPod touch platform until a few hackers started creating apps of their own. Uh uh.

Comedy gold.
 
Yeah, I'm sure you sat in on the executive planning meetings and you know exactly what was on the mind (and lips) of Steve Jobs back in 2007. :rolleyes:

Well, obviously you sat in on it, since you seem to know what happened. You simply must've missed me back in the corner. :rolleyes:

What was clear was that it was not ready yet. You see, unlike Microsoft, Apple tends not to throw out half-baked products or company plans a year (or more) in advance to sew the seeds of FUD for its competition.

lol Which way is it? Does Apple keep things secret until they're ready, or not?

If, as a few of you have said, Apple doesn't say anything until their product is ready, then how do you explain announcing an unfinished concept six months ahead of time? (And even saying it wasn't designed yet.)

You can't have it both ways.

This belief that the SDK was not part of the master plan is blind ignorance at its finest.

It's the way the historical evidence points. They clearly had an SDK for themselves, but had no plans for how to deploy it for third parties.
 
I wonder how many of those 2 billion downloads are even used beyond the first time?

So what? As I said before, part of the beauty of this is that it's so easy to find, install, and delete apps that people have no qualms about trying out apps that they may not like. The very fact that it's so easy to do is a success in and of itself because that enables people to get to the apps they really want.
 
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