Apple Surpasses 2 Billion App Store Downloads

With Mozilla? No comparison!

Errr...
Firefox had 500 million downloads a while back


If it was soooooooooooo mega huge expensive how does Mozilla does it???

Mozilla does three items - Firefox for Windows, Mac and Linux. For free, for anybody. Through mirror sites, as a Foundation. With no duty to comply with company rules, with no shareholders.

Unlike Apple, that has millions of account holders with purchase history, credit and debit card details, personal information like address, etc. With tens of thousands of different applications from thousands of developers. With money involved.

The parallel is like comparing a promotional magazine's distribution to Amazon's book and media department.
 
Niiice. I can see the next Apple commercial:

"2B (shows iPhone, iPod Touch and some apps) or not 2B (shows Zune, other phones), that is the question. Apple, now with over 2 Billion apps downloaded."

Seriously that's a REALLY good idea. If I were you I would send the idea to Apple. It amazes me house average people can be 100x more creative than the folks at big corporations like Apple.
 
If Apple had a public SDK in the pipeline at that time, Jobs would have simply said nothing and evaded the questions about developping homebrew apps. That is what Apple does when they don't want to confirm rumors, they shut up and don't comment.

Or they make a comment to conceal secret project plans ("Who watches video on an iPod?" "Nobody reads books any more." "AppleTV is a hobby." "Web Apps are great.").

Again, all companies don't leak their every brain fart - and actual product plan - publicly like Microsoft does.

This is why everyone who is sane knows that the SDK wasn't being planned at all initially. Because that's Apple MO. They announced something so that was their plan.

Uh huh. You are obviously not familiar with Apple's MO.
 
at the same time as new RIM offerings like the Storm are failing to make inroads in the consumer smartphone sector.

Errr...

https://www.macrumors.com/2009/05/0...s-iphone-as-bestselling-u-s-smartphone-in-q1/

So having the #3 selling smartphone on the market ( Storm) and the biggest share earlier this year is "failing to make inroads". The only managed to sell a measly 8.3 million phones last quarter. What kind of non-"road" is that??? What world are you talking about???

RIM got killed in part because the average selling price is dropping and the expectations were not matched with reality. (like the market doesn't ever go off and overprice/overestimate a stock/market. *cough*. ).

Apple's average selling price is also going to drop; with the 3G now being the more economical choice.

RIM has more competition now but they sold


The iPhone is growing as a corporate tool, not just a consumer product. .

Wonder how much so now that the bug that falsely reported it was a secure Exchange device has been finally fixed.... well ... if you buy new hardware. Apple has burned a whole slew of IT folks at this point. That growth will be tempered short term.
 
Or they make a comment to conceal secret project plans ("Who watches video on an iPod?" "Nobody reads books any more." "AppleTV is a hobby." "Web Apps are great.").

No, that's what fanboys want to believe, that all mighty Apple never makes mistakes. When Apple says : " Who watches video on an iPod ?", they mean it. When they turn around and release a video iPod, it's not because it's been planned all along, it's because that's what consumers demanded and they simply changed their plans.

It's like Coke did in the 80s. If you ask any of the executives at Coke if New coke and Coca-cola classic was all planned and perfectly executed to revitalize the brand, they'll tell you you're delusional. They made a mistake, and they turned around and fixed it. That's all there is to it.

Again, I don't see why you feel the need to turn red in the face and scream that Apple always planned on releasing their SDK. That isn't positive. However, the opposite, being able to react swiftly to market demand is. So either you're trying to paint Apple in a negative light or you're just naive in believing Steve Jobs isn't perfect.
 
No, that's what fanboys want to believe, that all mighty Apple never makes mistakes.

Who the 'ell said that? I didn't.

When they turn around and release a video iPod, it's not because it's been planned all along, it's because that's what consumers demanded and they simply changed their plans.

Per...you???

The bottom line is the SDK is a huge success and competitors (including Microsoft) will have a hard time dealing with Apple's momentum.

But the contention that Apple is merely a reactive company that doesn't know what it's doing 6 months ahead of time (or until its customers tell it what to do) is absurd.

Reactive is Microsoft and the Zune and Windows Mobile 7.0.

But enjoy the delusion - it doesn't effect me.
 
Impressive . . . is an understatement.

The competition is still essentially nowhere in this area.

Congratulations to the devs, I guess. I think by now Apple has realized what a mistake it was not to have third-party apps with the launch of the iPhone.

And I'm sure about 2/3 of those 2 billion were free apps.

Yes. I think this has been wonderful for Apple's perspective and us as consumers.

Now they just need to keep improving the dev relations and application process and get better and better apps! Keep going strong Apple :)

iWork Mobile to debut with the Tablet??? :eek:
 
Mozilla does three items - Firefox for Windows, Mac and Linux. For free, for anybody. Through mirror sites, as a Foundation. With no duty to comply with company rules, with no shareholders.

First, Mozilla does/hosts several projects. Firefox is just the biggest.

http://www.mozilla.org/

Bugzilla and others are still part of the Foundation's work.

[technically thunderbird is spun out now but download network is similar. ]

Secondly, what does having stockholders or not have to do with downloading issues? You're throwing up tons of tangential issues to the cost and complexity of downloading software costs/infrastructure.


Unlike Apple, that has millions of account holders with purchase history, credit and debit card details, personal information like address, etc. With tens of thousands of different applications from thousands of developers. With money involved.

And pragmatically none of that has to do with costs of downloading free apps. For paid for apps you have a precursor of paying and then can be handling off to infrastructure that basically is exactly the same as the free download infrastructure.

It would be goofy for Apple to put that secure information on the download servers.

For Apple the login/credit card/secure database stuff can all be shared with the rest of the iTunes store. That gives you another billion "download sales" to amortize your infrastructure costs against and drive the individual sales overhead costs even lower.



The parallel is like comparing a promotional magazine's distribution to Amazon's book and media department.

The parallel is along the costs/complexity of downloading. If the magazine and Amazon are both shipping items out to customers then the comparison is on the similar shipping logistics, not the differences in the companies.

There are many basically free items of software that are downloaded in the 10's to 100's of millions. This isn't super-duper prohibitively expensive to provide, nor require the most complex of IT operations.
 
e^x

Oh my god! It's an exponential growth curve! Pretty soon the downloading of Apps will suck the entire Internet down a black hole with the resulting energy destroying all life on Earth! Its Al Gore's fault. :)
 
So what? As I said before, part of the beauty of this is that it's so easy to find, install, and delete apps that people have no qualms about trying out apps that they may not like. The very fact that it's so easy to do is a success in and of itself because that enables people to get to the apps they really want.

I have to disagree here.

Its nearly impossible to find the "right" app. Plus after the halo effect of being new to the store most apps just disappear from the radar. Now once I have a an app its easy to do as you say, but getting the best app for a particular task isn't simple. There is so much chaff it can be discouraging
 
Errr...

https://www.macrumors.com/2009/05/0...s-iphone-as-bestselling-u-s-smartphone-in-q1/

So having the #3 selling smartphone on the market ( Storm) and the biggest share earlier this year is "failing to make inroads". The only managed to sell a measly 8.3 million phones last quarter. What kind of non-"road" is that??? What world are you talking about???

RIM got killed in part because the average selling price is dropping and the expectations were not matched with reality. (like the market doesn't ever go off and overprice/overestimate a stock/market. *cough*. ).

Apple's average selling price is also going to drop; with the 3G now being the more economical choice.

RIM has more competition now but they sold




Wonder how much so now that the bug that falsely reported it was a secure Exchange device has been finally fixed.... well ... if you buy new hardware. Apple has burned a whole slew of IT folks at this point. That growth will be tempered short term.

picture31e.png


THAT is what makes the iPhone so dangerous. And that explosive growth, based on Apple's current projections, doesn't look like it'll slow anytime soon. It's RIM that needs to change up their strategy, and fast. The iPhone is all about content and multimedia, and consumers are all about content. The focus has shifted. The writing is on the wall.
 
Wow that market share chart is crazy. 375%? RIM has got to get its act together, or else the iPhone is going to blow them away
 
But the contention that Apple is merely a reactive company that doesn't know what it's doing 6 months ahead of time (or until its customers tell it what to do) is absurd.

But enjoy the delusion - it doesn't effect me.

Here you go again with the black or white. It didn't occur to you that maybe, just maybe, sometimes Apple gets it right their first try and sometimes, well, they just make a mistake and readjust ?

It's almost like you're trying to argue they are perfect and all seeing.

Everything is a shade of grey. Sometimes they deliver exactly what the market wants, sometimes they deliver complete crap and sometimes, they deliver something that's just not quite right and a V2 makes it good.

The iPhone SDK is that last one. They missed it on their first go and then made amends and released it when the community asked for it and showed genuine interest.
 
First, Mozilla does/hosts several projects. Firefox is just the biggest.


The parallel is along the costs/complexity of downloading. If the magazine and Amazon are both shipping items out to customers then the comparison is on the similar shipping logistics, not the differences in the companies.

Yes, yes, the point was that you cannot compare providing a free software with running the App Store. It requires more sophistication, once security issues, sensitive personal information and a large number of different services, parties are involved.

For the sake of modeling the operation, 20 full-time employees dedicated to the App Store would cost millions of dollars. If we seriously take the whole extra ectivity into account - including PR, marketing, legal tasks, network infrastructure, Apple developers, mid-managers, accounting; overall, 20 'full timer' seem unrealistically few. Add the cost of increased infrastructure to that, and suddenly you get several-several millions of dollars as 'overheads'. If that tens of millions as revenue is true, the whole App Store is still not that great.
 
THAT is what makes the iPhone so dangerous.

Please. the Palm Pre is going to have stratospheric growth quarter over quarter. The percentage growth year over year is always large when you are first starting off. RIM has a more mature product offering and their growth rates are smaller. The sky is blue too. Apple's will be lower too eventually. When Apple finally stops introducing the iPhone into new countries the growth will drop off (if they don't radically change price points.)

iPhone has very large growth year over year in part because it keeps getting introduced into new markets. That says very little about RIM directly. [ other that perhaps focus attention on why they haven't expanded their global presence more over the years. They may or may not want to go more global. Although a "soft" keyboard allows one to do that slightly more easier. However, there are anti-sentiments to RIMs central server strategy on push mail. ]


And that explosive growth, based on Apple's current projections, doesn't look like it'll slow anytime soon. It's RIM that needs to change up their strategy, and fast.

Only if RIM's strategy is purely based on numbers. Just as folks wax on about Apple not having to chase the PC vendors into the maximum units shipped space, neither does RIM necessarily have to chase Apple into the hand held entertainment market.


The iPhone is all about content and multimedia, and consumers are all about content. The focus has shifted. The writing is on the wall.

What business have focused its employees on consuming multimedia content , games, and entertainment?????? Bluntly, Apple's increased focusing on games and comparisons between iPhone OS apps and PSP and DS will in part help RIM in more serious contexts.


However, no doubt that years of competing mainly with Microsoft (win mobile) and a misfiring Palm have lulled RIM into some complacency. RIM should be far more concerned with hooking into Sharepoint and next gen web Office access though than keeping up with Apple in fart and Madden 2010 games.
 
Congrats to Apple. However, when I read "2 Billion App Store Downloads", I think, Apple... the McDonald's of the Electronics Industry! :eek:
 
its good to have that many downloads, that just justifies the need for the support, however personally my app's list is limited and day to day use in frequent. It would be interesting to know what apple considers a download, meaning, that might skew the numbers a bit, but still impressive none the least
 
Here you go again with the black or white. It didn't occur to you that maybe, just maybe, sometimes Apple gets it right their first try and sometimes, well, they just make a mistake and readjust ?

Of course they do. See my earlier comment about the copy/paste issue, multitasking and push. Also AppleTV (a half-hearted effort from Apple if ever I've seen one), the puck mouse, the Mighty Mouse (that thing has to go), the Apple-branded printer and camera debacle - the list goes on and on.

Apparently I'm not the fanboy you're looking for.

It's almost like you're trying to argue they are perfect and all seeing.

Um, it's almost like I'm not arguing that at all. I never said anything of the sort. That's simply your silly strawman argument. "Since you think Apple was right on this one you must think they are right on everything! Fanboy!!!"

Fail.

My argument is that the SDK was not a knee-jerk reaction but a well-formulated plan from the beginning. Arguments to the contrary just don't hold water. Do you really think Apple was naive enough to believe that Web Apps were going to power the platform forever? Ludicrous.
 
Of course they do. See my earlier comment about the copy/paste issue, multitasking and push. Also AppleTV (a half-hearted effort from Apple if ever I've seen one), the puck mouse, the Mighty Mouse (that thing has to go), the Apple-branded printer and camera debacle - the list goes on and on.

Apparently I'm not the fanboy you're looking for.



Um, it's almost like I'm not arguing that at all. I never said anything of the sort. That's simply your silly strawman argument. "Since you think Apple was right on this one you must think they are right on everything! Fanboy!!!"

Fail.

My argument is that the SDK was not a knee-jerk reaction but a well-formulated plan from the beginning. Arguments to the contrary just don't hold water. Do you really think Apple was naive enough to believe that Web Apps were going to power the platform forever? Ludicrous.





You're making your point quite clearly, I think KnightWRX is purposely not getting it.
 
Yes, yes, the point was that you cannot compare providing a free software with running the App Store. It requires more sophistication, once security issues, sensitive personal information and a large number of different services, parties are involved.

Your point is misguided. First as I outlined should decouple downloading from this more secure infrastructure you seemed to be fixated on. Second, if you do have secure infrastructure you want to keep that as small as possible.

To do millions of transactions per day shouldn't, at its core, take more than 3-4 servers. 6-8 if running a DR backup in mirror mode. To illustrate.

http://tpc.org/tpcc/results/tpcc_price_perf_results.asp

Notably the last one, the 639,253 tpmC, at the bottom. That one server, Oracle Standard Edition DB, is doing 600K transactions per minute. Not day; per minute. The super "high" rate App store is doing 6.3 million per day. Scaled up to a day rate that one server is doing 864 million transactions per day. Sure, the store transactions aren't going to be the same as the tpc benchmark transactions, but even if 10 times more complicated/slower still 10 times more than the throughput rate. (**) So back of the envelope, where is the huge infrastructure here????? Somewhat expensive (compared to common stuff in the Apple Store. Will probably need enterprise edition, partitioning , RAC , and data guard Oracle DB software) ... yes, but huge (in terms of servers required) ... no

Since a decent modern DB server with decent software can do 100K's of transactions per minute, where is this huge infrastructure you are talking about? Sure there are larger number of store fan-in app servers, but there are clones of each other and store no sensitive data (just like the download farm). More than likely, there is one Oracle RAC cluster that has the secure stuff and another running in Data Guard mode as a backup.




For the sake of modeling the operation, 20 full-time employees dedicated to the App Store would cost millions of dollars.

We've now gone from 'largest IT operations' down to about 20 folks. I'll spot you double that: 40 folks. That's not even in the ballpark of the 'largest IT operations".




If we seriously take the whole extra ectivity into account - including PR, marketing, legal tasks, network infrastructure, Apple developers, mid-managers, accounting; overall, 20 'full timer' seem unrealistically few.

So take another 1/2 cent out of each download. Up to a whole penny now ($0.01) and pay for these folks. Once get into the "billions served" can take very small amounts and add modest amounts expensive overhead with little problem. However, 700 Million versus 2 billion downloads themselves isn't where the huge increase in costs to scale are.


Add the cost of increased infrastructure to that, and suddenly you get several-several millions of dollars as 'overheads'. If that tens of millions as revenue is true, the whole App Store is still not that great.

Your comments suggest a mental model that puts the secure data onto 100's servers. That is a fundamentally flawed design. For what Apple is doing a 1/2 dozen is plenty. Similarly large numbers of "worker" clones don't really require low ratios of servers to admins. When they are similar, limited function clones can have higher than average server/admin ratios.




(**) The tpc benchmark as a limited write rate (more reads than writes.). However, for the store there pragmatically is not limitation on inventory. You produces copies of the software upon request. So there is no need to see if the software is in stock or not. If deployed to the download servers it is there. So all tracking is a log of what got bought/downloaded. ( in contrast to amazon where selling a physical book and have to reduce the number in inventory by 1. ) So with independent writes can't see what is blocking much here. The bottleneck of writing to the DB log is probably a more major limitation here.
 
The latest two points on the graph show a steep increase recently, wonder what caused that?

ETA Just realised its probably new iPod touch owners.


I think it was ME! ;)

I just bought an iPod Touch a week ago, and have installed 46 apps so far--about half of them free.

Two were travel apps for a city I will be visiting soon. I'll use them a lot for a week, and then not again until I travel there again, which may be a long time, but still worth buying to me.

About eight are games. Again, some in this thread seem to think they should not count, but the games add alot of value to me--just the thing for killing a few minutes in the dentist's waiting room, or wherever. I fully expect to eventually download 20, 30, or 40 more apps, which I fully expect to use regularly.

Love how I can arrange the apps by category in iTunes!
 
THAT is what makes the iPhone so dangerous. And that explosive growth, based on Apple's current projections, doesn't look like it'll slow anytime soon. It's RIM that needs to change up their strategy, and fast. The iPhone is all about content and multimedia, and consumers are all about content. The focus has shifted. The writing is on the wall.

Actual Sales by Quarter as follows:

http://upload.wikimedia.org/wikipedia/commons/8/8f/IPhone_sales_per_quarter.svg

Quarter by quarter growth is a poor indicator. As you can see the iPhone's growth pattern is cyclical according to release schedule. Also the market availability is much higher with the launch of the 3G.

The iPhone will remain a successful but niche product unless it diversifies its product range in which case it'll sell a lot more. At the moment it's in no way threatening Nokia though - remember half of those sales are in the US where Nokia has no presence. Every other market - Japan excepted - is dominated by Nokia.
 
My argument is that the SDK was not a knee-jerk reaction but a well-formulated plan from the beginning. Arguments to the contrary just don't hold water. Do you really think Apple was naive enough to believe that Web Apps were going to power the platform forever? Ludicrous.

So you're saying that you know more than even Steve Jobs himself ? The facts are Steve himself said Web Apps were going to power to the iPhone, and that was going to be it as far as 3rd parties were concerned. The Phone was introduced as a : "Phone, iPod, Internet device".

Also a fact is they had the SDK internally is of course a given, what with the native apps Apple wrote for the initial launch (Safari, Maps, Calendar, Mail).

And finally, the fact they announced the SDK quite a bit after the homebrew scene had started reverse engineering the platform and making apps for it, outside the scope of Web Apps.

You'll deny all those facts, just because you can't believe that's how it happened ? I'm sorry, but ignoring fact shows well who's being delusional here. As far as what's in the media and in keynotes, it's clear Apple didn't intend on an app store or a native SDK with the iPhone and market pressure changed their strategy (for the better).
 
Actual Sales by Quarter as follows:

http://upload.wikimedia.org/wikipedia/commons/8/8f/IPhone_sales_per_quarter.svg

Quarter by quarter growth is a poor indicator. As you can see the iPhone's growth pattern is cyclical according to release schedule. Also the market availability is much higher with the launch of the 3G.

The iPhone will remain a successful but niche product unless it diversifies its product range in which case it'll sell a lot more. At the moment it's in no way threatening Nokia though - remember half of those sales are in the US where Nokia has no presence. Every other market - Japan excepted - is dominated by Nokia.

Yes, Nokia is way out ahead. Sheer force of numbers, even though we're talking Symbian here. Yikes.
 
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