With “content delivery” I mean first and foremost the distribution of app itself. App Store offers means to discover (for users) and to distribute (for developers) the apps.
Nope. Its not first and for most. Being able to install and update an app on a device is just the tip of the iceberg. First and fore most you need to have a good idea for the service, than you need to invest in implementing it, you need to invest in the infrastructure to deliver the service through apps, than users have to buy the devices, than user need to pay for internet connection than .. ... now in just happens that in the end of it there is a company that has a device market share of 50% in the US, that requires 30% of the value that all this delivers, just for you to allow you and your customer to install the App. Not to mention the investment on marketing that is serviced way outside the boundaries of installing and updating the app.
You see, in no way successfull distribution assured by Apple alone. It’s simply a CRITICAL by policy stop gap like many others in the chain of business.
But I think I do understand where you are coming from. So let me ask you again: what would be your suggested solution to address these issues?
It is very simple if you actually cut the marketing special around the App Store service out.
The App Store offers:
App Hosting Service: This is very similar to website hosting serving, file hosting ... Devs want to pay for that, like they do anywhere else.
App Review & Curation: This is a service that it’s benefiting Apple customers. In no way benefits devs. So let their customers pay for that if they have not done so when the devices were bought. Say charge them a subscription for the service, much like XBOX and Playstation do and see how far actually customers value this on top of what they have payed for the devices.
App Listing, Metrics, Ranking: This users to search and find your app amongst other things Let the devs choose if they want this or not. If they do, charge them for this. They can always provide a link to the App on their web site, pay for marketing say to Google .. compete in that space Apple.
App In Store Marketing: I’m not quite sure even if this exist as per dev payment. I believe that app article reviews, spotlight and so forth are all at Apple discretion. But if it does, well, if the business finds that this might bring huge for their marketing efforts, in comparison to other forms of marketing they already use, I’m sure they don’t mind paying for that.
Payment and Billing: This allows the customer to pay for digital business services. There are plenty of services like this, that take 1% to 2% over the transaction. Devs don’t mind paying at all for to Apple or any other. Compete with these services. Apple already has Apple Pay don’t they? So use the same policy here.
SDK, IDE: Digital businesses of course to licence the tech. Charge them accordingly. In no other place this is 30% of the revenue. I can tell you that with 2 devs you can create a business of at least half a million. That is two licenses.
Now if you know that market of each of these services, you end up finding that indeed 30% of someone business for this is way way way way out of proportion. You will see the true nature of the value being the delivered by the App Store. They are gouging their value by holding their customer ransome to the digital businesses.
No, what they do is asking to a user car dealership asking a cut of the car you want to sell using their shop.
Nope, That only happens when the customers buy the device. The Store in the App Store is a fallacy. This App Store is the means to install and update apps, akin to filling it with gas, rent a parkIng space your device, highway tolls, subscribe to energy service to charge your devices .... . Things that make cars/device a practical vehicle for your every day life. All empowered by the digital business market place, that there was before and will be after Apple. Apple sells, cars, their cars. Amazing and fantastic cars that are part of a larger transportaion network. They are so good that one in two Americas use it, that is all. Great for Apple, really lovely, no issues with that.
I believe that the regulators allowed this experiment to go as far as it should were general purpose computing devices go. The very nature of a free market is being put into question here.
EDIT: I bet the next gen macOS, Mac OS on ARM, they the App Store will be the only way to install apps. If you want to install apps a outside this boundaries, you will probably have to pay a dev licence. This is what I think will happen next. Can you imagens what this would mean if macOS had 50% market sare in the US?
EDIT: All this can be regulated. Just an example:
As part of the implementation of the fifth Anti-Money Laundering Directive (AMLD5), the German Parliament has decided to require providers of…
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