Oh dear...
Thats what i thought. Plus all the other things you need to edit (you know, like playing out to tape) is all "coming soon"
WTF.
Oh dear...
I've used FCP for 10 years, and have now tested FCP X. I use and understand the tools, and wasn't defending the new version.
I was saying that I can't understand how he could get mad about something he knew nothing about. Quite different, no? "Some updates will cost". If that means that a new big update to FCP X in a couple years will cost some money, how is that a surprise? That could be all that was meant by "some will cost", that's all I'm saying.
It's alive for some projects, but the lack of ability to work with R3D natively and/or with 4K files efficiently kill it for other projects. FCPX would have solved one half of those two problems, but alas, it's not to be.So what are you moving to and how are the transition costs lower thab thosevtomFCP X with some additional costs? Also - how does the release of FCP X make a move from FCP 7 more urgent to you? Or were you planning to switch software even before the release of FCP X? Finally - FCP X is not the end of the road, bur rather the OS X for movie professionals.
I think you would save money and a lot of pain by considering to wait and see whether the version following FCP X makes a move less necessary. Unless you're in an urge to leave FCP 7 NOW, whatever the price. This software is very much alive.
"XSAN support for FCPX coming in the next few weeks..."
Next few weeks is nice to hear. Coming from a Lion-launch, or FCP X update you guys think?
Also, will not XML in/out perhaps allow for some migration of projects between FCP 7/X? Or at least enable third parties to make utilities for opening old projects?
The breaking point for me are these comments on available "via 3rd party" this is never the way to go for basic core functions. I want a integrated system and not have to install 30 different programs to get FCP 7 then have one or more of them break when Apple updates the OS.
There is a horrible misconception at Apple regarding what makes a software smart and easy to use recently. They think they have to cater to the kind of idiots that don't even get, that they can load music to their iPhone (I have met such people, really).
The FCPX saga is getting a little tired now (for me at least), but I appreciate some people are concerned about the future of software they depend on. These things usually work out pretty well in the long run -- look at the initial reaction to OS X, for instance, as highlighted by HP the other day. As a programmer I've personally been through several major shifts in the platforms I work with over the years. Again, it always worked out pretty well, and I'm actually very glad that people are always trying to change and improve stuff that we come to take for granted. It keeps things fresh and interesting.
Do you really believe that Randy Ubilos' (the father of Premiere Pro, FCP, and FCPX) was to make an app for novices? It looks to me like he was trying to make an app that let's editors focus on editing and creativity, not working around limitations of their toolset. Most of the complaining has been about import, export, and interfaces with other software. These are details that can, and will be quickly resolved. The only big mistake by Apple, that they seem to be resolving here, is the lack of an announcement about the ability to continue to buy FCP7 seats for larger shops.
What do you think of the rumors he designed FCPX to edit his holiday movies?
So what are you moving to and how are the transition costs lower than those to FCP X with some additional costs? Also - how does the release of FCP X make a move from FCP 7 more urgent to you? Or were you planning to switch software even before the release of FCP X? Finally - FCP X is not the end of the road, bur rather the OS X for movie professionals.
I think you would save money and a lot of pain by considering to wait and see whether the version following FCP X makes a move less necessary. Unless you're in an urge to leave FCP 7 NOW, whatever the price. This software is very much alive.
Slowly, slowly, that $299 'bargain' is looking less like a bargain!9. Some FCPX updates will be free some will cost
What else would you call iMovie?Do you really believe that Randy Ubilos' (the father of Premiere Pro, FCP, and FCPX) was to make an app for novices?
I was saying that I can't understand how he could get mad about something he knew nothing about.
Some will cost?
That is pretty much the final straw for our facility. Between the disastrous release itself, dependence upon third parties for partial functionality, and now the prospect that there will be additional Apple costs on top of it all for this amateur piece of junk to even approach the necessities of a professional NLE, it will soon be time to jump ship.
We will play out FCP7 for a few more months, but certainly will not be spending any more money with Apple for their ill-considered, poorly designed hobby software ever again. The dream of those of us who supported FCP for years, putting up with the Avid users mocking the upstart software is over, and it hurts even more that the Avid crowd was eventually justified.
Multicam to cost......
Not to use the same, tired-sounding argument, but they shouldn't have tagged the 'Pro' moniker on this if it was lacking some of those 'things'.
As for choice, I had done, for almost a decade, and now have been forced into choosing something else due to seeming utter incompetence on the part of coders who have no understanding of how films and television are actually finished.
Yes, it upsets me because they sold a piece of software that is basically useless for film professionals and are planning on charging additional fees for functionality. It borders on criminal.
The FCPX saga is getting a little tired now (for me at least), but I appreciate some people are concerned about the future of software they depend on. These things usually work out pretty well in the long run -- look at the initial reaction to OS X, for instance, as highlighted by HP the other day. As a programmer I've personally been through several major shifts in the platforms I work with over the years. Again, it always worked out pretty well, and I'm actually very glad that people are always trying to change and improve stuff that we come to take for granted. It keeps things fresh and interesting.
Apple came to the party and crap in the middle of the floor.