I'm pretty sure most people in the Netherlands don't use credit cards but debet cards. If using debet cards the funds have already left your bank account and it makes the procedure more difficult.
Most Europeans don't use credit cards but debit cards.
Anyhow, unless it's obvious it's fraud, the bank will not automatically refund your money. They want you to contact the developer first and you often have to prove you have tried to get the money there first.
And how is this a problem to be required to contact the company first? otherwise chose the more expensive option to pay thou apple, or file a complaint to the government for fraud etc
Also the bank don't accept any reasons for a return. Apple usually does and you don't have to contact the developer at all.
apple doesn't accept any reason, you must do it within 30 days and not used the product such as in game currency, movies you watched etc etc
Let's say I stay a weekend at a hotel in Stockholm. When I get back I call my bank to get the money back. They'll ask: Why are you asking for a refund? The towels were to small.
Have you contacted the hotel? No, I don't want to.
The bank will not return my at this stage. Apple would.
i can 100% guarantee that apple will not grant you a refund as you have already used the service without bringing a complaint first.
Secondly, the hotels will most of the time give you a partial refund if the services didn't meat the description provided.
And they have legal obligations to refund you if they refuse
The software industry has had 30% as a standard for a long time until recently.
not at all, you provided a list of stores. i talked about developers providing tools and suport.
Twitch: 50%
YouTube ad revenue: 45%
Have free competition as you can upload the exact same video anywhere
Google Play Store: 30%, 15% after a year
Playstation Store: 30% reportedly
Steam: 30%, 20-25% for very large developers
Microsoft Store Xbox: 30%
Galaxy Store: 30% but can be negotiated.
Amazon App Store: 30%, 20% for a few.
they are stores, and you can post your app/game key/ physical copy anywhere you want and still pay 0% commission on the out of store sales.
Edit: example selling my game on galaxy store and i will pay google play 0% of my sales on it. selling my game on google play store and i still pay 0% to galaxy store etc
App Store: 30%, 15% for most developers recently.
Can only be sold on apple app store only, wiht only apple provided software and with apple only provided payment solution
OnlyFans: 20%
Facebook Fan Subscription: Plans to take 20%
Microsoft Store PC: 15%, 12% for some recently.
Epic Store: 12%
Substack: 10%
Patreon: 5-12%
Tumblr: 5%
same as the above, you can provide a carbon copy and sell your app/service anywhere and pay 0% to any of these that yo udont use.
Less than 5% isn't a standard at all.
it is.
Unity: free. earning 100k a year they provide 40-200$ per account a month
Epic UE : free. licensing fee 5% of revenue above 1million for using the engine
Gamemaker studio: 3-80$ a month
Godot: free
Android studio: free
Eclipse IDE: free
Netbeans IDE: free
apple Xcode: 99$year + 15-30% fee on all sales
The app is in the App Store.
when it's on my device, it's not on apples app store anymore.
There is no legal requirements which makes it illegal for a company to get money from another company because the transaction happens outside the first companies control.
There are regulation against such practices, these are known as anticompetitive behavior nad will be judged on case by case basis.
If it is, the entire business modell for Epic's Unreal Engine would be illegal.
the crucial difference is competition exist, and you aren't arbitrary limited
Plus these apps are still using Apple’s intellectual property, which Apple charges a commission to use.
do you have any proof of this IP you are talking about? Are you claiming Cydia developers are illegal? Every court in Europe would laugh you out of court.