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Note that Apple never claimed that it costs them 30% or anywhere near that to run the app store. They always argued that they run a business that brings values to their developers, and want to get paid = earn money on it. So 3% is the cost for charging money. Another few percent is the cost of hosting etc (analysts estimate 1.3 billion a year according to my google skills, services revenue 20 billion a quarter), and the actual profit is 25%. If a profit of 25% is going to be deemed illegal, a LOT of companies are going to be in trouble...

In other words, just as a lot of us have been saying all along, opening up other payment options will only make things more complicated with zero gain for the consumer. It will only complicate how consumers purchase things, and how Apple makes the money that they are going to make anyway. Noone wins.

Oh, and let's see how many of the developers who say that they don't want alternative methods to save money, but to be in more direct contact with their customers, are actually willing to put their money where their mouth is. They will end up figuring out that it will cost them money, and everyone except scammers and a handful of zealots will stay in the app store.
If you really believe that Apple will be allowed to continue collecting 30% commission on everything in the App Store then I have a bridge to sell you. They’re being sued or investigated for monopolistic practices in pretty much every major market.
 
Who in their right mind would open themselves up to use what is basically an unchecked 3rd party payment system other than the system provided by the most admired and trusted company on this Earth? To save a few cents?
Android user. :p Ok seriously, there is a reason "penny wise pound foolish" is effectively a truism. People will try to save a small amount up front even though odds are it will cost them further down the line. And when it goes bad boy does it really go bad as demonstrated by this PC building nightmare.
 
That's my estimate.
You got better numbers?
Last year 60 billion was paid to developers, Apple's take is about 28% ( 15% form most developers, 30% from the developer that make most of the money). So, the 60 billion is 72% of the total which is about 83 billion. So Apple's take is about 23 billion. Gross margin for services was about 65% last year so, 35% of 23 billion comes to about 8 billion.

The App Store is huge. I serves about a billion customers with curated content in 40+ languages around the world.

EDIT: Haha, I didn't notice the date... If it was 1.3 billion 10 years ago, 8 billion today doesn't seem that far off given the intensely increased focus on services.
 
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Sen. John Cornyn (R., Tex.), who voted “no” Thursday, suggested the fees were fair compensation for the platform the companies provide.


“I hope we’re not, by focusing on these specific cases, suggesting that somehow there is something wrong with creating a new product that has value to consumers and making a profit and creating jobs,” Mr. Cornyn said……vote Cornyn in for his basic common sense!
Well in that case Microsoft should charge 30% commission on every transaction done using Windows right?
 
All this time they were fighting for "alternative payment systems"

Turns out they should have been fighting for "lower commission fees"

I'm guessing more lawsuits are coming. Grab your popcorn!

?
How can you really tell a business how much it can earn from sales of services or products. Is costco regulated or sued? Is Ferrari regulated or sued?
 
How can you really tell a business how much it can earn from sales of services or products. Is costco regulated or sued? Is Ferrari regulated or sued?
If Costco and Walmart were the only 2 retailers in existence and both charged the same percentage for selling stuff through their stores then they most definitely would be regulated. Look up the term “duopoly” to learn more.
 
Curious. Why does Apple get a percent of these third party payments? And also, how does Apple collect it if it’s not going through their system?

It costs money to run the App Store, and the majority of apps in the App Store are free and therefore earn Apple no money at all. They are in essence costing Apple money because the $99 a year doesn’t come close to covering the costs of supporting them.

As such, the bulk of their revenue comes from the 30% cut of paid apps (mainly freemium games). Remove that by allowing third party payments, and Apple will need to find a way of still getting money from developers to offset the costs of operating the App Store somehow.

And if Apple can’t get 30% via iTunes billing, then they will just change the name, but either way, it looks like Apple is dead set on claiming what they believe to be rightfully theirs.

And as I suggested in a way earlier thread, Apple could simply have developers sign a revised agreement stating that they owe Apple a percentage of sales regardless, and verify this amount via external audits (which would be way more work for all parties involved).

It’s pretty in line with how I expected Apple to handle the situation.
 
Curious. Why does Apple get a percent of these third party payments? And also, how does Apple collect it if it’s not going through their system?
How does Unreal Engine and Unity do it?
$8B, I am assuming you are doing some very decent financial engineering to get that number. No Xcode, hosting, downloads, app review does not equate to 8B per year. Not even 1B.
Let's see how you got your number then.

If just iTunes (remember that?) cost 1.3 billion to run 10 years ago, "Not even 1B" seems a bit low.
 
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If you really believe that Apple will be allowed to continue collecting 30% commission on everything in the App Store then I have a bridge to sell you. They’re being sued or investigated for monopolistic practices in pretty much every major market.
IF they are ruled a monopoly, perhaps not. To my knowledge no judge has made this ruling so far. "Being sued or investigated" does not make one a criminal.

I see it like this: If a court is going to argue that 30% is unreasonable, then they or the lawmakers will have to set a number on what is, in fact, a reasonable commision on selling software through an app store or similar. This will not only affect Apple, it will affect every other app store as well. Once you have done that, the next step is to consider whether this decision should only affect software, or whether politicians should set a maximum profit on everything we buy.

A few years ago, I sold some hardware through a "50% rebate club", where the customers purchased the product directly from me, the rebate club only did commision. Zero handling, zero stock, zero post-sales responsibilities. Just handing over customers to me. Do you know what the commision fee was? 30%. I guess I should sue them for helping me make money ?
 
I highly doubt that the Netherland authorities will give Apple the right to audit a company in the Netherlands. This is going to get really funny ??????

And - oh my god! What if the payment happens using a website? What if the dating service has a website and a user can use both - website and App. Apples old mantra "Think different" changed to "We don't think at all" ..

Als Nelson would say - Haha

Why would Apple be prevented from making agreeing to audit rights a condition for licensing its IP? That's a fairly standard condition on the licensing of IP. How else would licensors check that licensees are paying what they agreed to?

I'll point out (again) that the Netherlands is a signatory to international agreements in which various nations have agreed to respect the IP rights of entities from other nations.
 
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IF they are ruled a monopoly, perhaps not. To my knowledge no judge has made this ruling so far. "Being sued or investigated" does not make one a criminal.

I see it like this: If a court is going to argue that 30% is unreasonable, then they or the lawmakers will have to set a number on what is, in fact, a reasonable commision on selling software through an app store or similar. This will not only affect Apple, it will affect every other app store as well. Once you have done that, the next step is to consider whether this decision should only affect software, or whether politicians should set a maximum profit on everything we buy.

A few years ago, I sold some hardware through a "50% rebate club", where the customers purchased the product directly from me, the rebate club only did commision. Zero handling, zero stock, zero post-sales responsibilities. Just handing over customers to me. Do you know what the commision fee was? 30%. I guess I should sue them for helping me make money ?
If 50% rebate club (Apple) and 50% rebate group (Google) were the only 2 avenues for selling hardware then they would definitely be sued.
 
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If Costco and Walmart were the only 2 retailers in existence and both charged the same percentage for selling stuff through their stores then they most definitely would be regulated. Look up the term “duopoly” to learn more.
You're making assumptions that may not be relevant. If this was about "duopoly" the ACM would have gone after the app store in it's entirety not dating apps.
 
If 50% rebate club (Apple) and 50% rebate group (Google) were the only 2 avenues for selling hardware then they would definitely be sued.
Luckily for Apple, iOS apps are not the only way that developers can sell digital goods. They can sell them in android apps, windows programs and on a website. There are multiple ways for developers to sell their goods and services that do not involve Apple.
 
If you really believe that Apple will be allowed to continue collecting 30% commission on everything in the App Store then I have a bridge to sell you. They’re being sued or investigated for monopolistic practices in pretty much every major market.
By Apple's reckoning their take is 3%. 30% of 10%.
Most of the apps are free and make money not going through Apple. Meal services, Uber, companion apps to some gadget, that sort of stuff. That accounts for 90% of the money. The money made from digital goods that can be consumed on device is 10% of "App Economy". They tax that with 30%.
 
Oh boy, still 27%, this will not land well with anti-monopolists and legislators o_O

Dating apps are almost all owned by one mega company. They should pay an even bigger commission and be hit with a mega tax to pay for the social harms that happen to the majority of their users.
 
If they consider it monopolistic profit, yes
Apple is entitled to monopolistic profit when it comes to the use of its IP. That's how IP rights work, by design.

Potential anti-trust problems really only come in when IP owners try to tie that which they have a legal right to monopolize (i.e., the use of their IP) to other things they don't have a legal right to monopolize. The more such things are untethered, the more IP owners are free to charge whatever they want for the rights to use their IP. For instance, developers not being required to use Apple for payment processing makes it easier for Apple to legally justify charging whatever it wants for the licensing of its IP.

Where Apple might have a problem would be if it, e.g., charged 40% to license its IP if a developer wasn't also using Apple's payment processing but only 30% if they were. That might be seen as an illegal tying meant to help Apple monopolize payment processing.
 
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I highly doubt that the Netherland authorities will give Apple the right to audit a company in the Netherlands. This is going to get really funny 😂😂😂😂😂😂

Are you suggesting that Dutch authorities will force a private company to offer services for free? That would be a very odd precedent.
 
Luckily for Apple, iOS apps are not the only way that developers can sell digital goods. They can sell them in android apps, windows programs and on a website. There are multiple ways for developers to sell their goods and services that do not involve Apple.
Ok, now you MUST be trolling. The smartphone is by far the most widely used computing device for the masses to the point where it’s becoming increasingly difficult to get by without one in any developed (and many developing) countries. Try pitching a tech startup without an iOS app and you’ll get laughed out of the room.
 
Well in that case Microsoft should charge 30% commission on every transaction done using Windows right?
"Could". Not "Should". For various reasons it would proably not be a wise business move. But also, they are much closer to a monopoly on PC operating systems than Apple is to a monopoly on phones.

Anyway, even if Apple is ruled a monopoly, someone needs to decide for them how much then is "reasonable" to charge. It is certainly not zero. Is it 25%, 15%, 5%? If you look at what is charged from similar companies that are neither in a monopoly or duopoly, how are you going to argue that 30% (with caveats!) is unreasonable? Would a lawmaker not have to compare it to how much is charged by Google, Microsoft (Xbox), Amazon, Nintendo etc and use those as a precedent? If so, how are you going to argue that the "reasonable" number is not 30%?

Keep in mind that before Apple entered the ebook scene, and got fined for price fixing in the process, Amazon's cut was HIGHER than 30%. If Apple had not lowballed Amazon by ONLY charging 30%, Amazon's commision would be higher. Just one more example that 30% is not actually unreasonable compared to the rest of the market. Some are lower, some are higher, some (including Apple) have varying rates depending on different stuff.
 
Apple is entitled to monopolistic profit when it comes to the use of its IP. That's how IP rights work, by design.

Potential anti-trust problems really only come in when IP owners try to tie that which they have a legal right to monopolize (i.e., the use of their IP) to other things they don't have a legal right to monopolize. The more such things are untethered, the more IP owners are free to charge whatever they want for the rights to use their IP. For instance, developers not being required to use Apple for payment processing makes it easier for Apple to legally justify charging whatever it wants for the licensing of its IP.

Where Apple might have a problem would be if it, e.g., charged 40% to license its IP if a developer wasn't also using Apple's payment processing but only 30% if they were. That might be seen as an illegal tying meant to help Apple monopolize payment processing.
Exactly, it’s fine for Apple to charge whatever commission it wants for the sale of digital goods via iOS apps.

What Apple can’t do is charge a commission on the sale of digital goods regardless of where they are sold just because a developer has an iOS app. E.g., Apple can’t charge Netflix a commission for Netflix subscriptions sold via the Netflix website but they can charge Netflix a commission for subscriptions sold in the iOS app.

Likewise, Candy Crush can sell you ‘bags of candy’ on their website and not pay commission to Apple, but if they sell you ‘bags of candy’ in the iOS app, Apple can charge them commission.
 
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Ok, now you MUST be trolling. The smartphone is by far the most widely used computing device for the masses to the point where it’s becoming increasingly difficult to get by without one in any developed (and many developing) countries. Try pitching a tech startup without an iOS app and you’ll get laughed out of the room.
Huh? What I said is factually correct. Just because iOS is really popular doesn’t mean it’s the only place these purchases can be made. The law is based on facts and is not a popularity contest.
 
These idiot lawmakers when Apple finally granted the third party payments they were clamoring for while still taking a cut of proceeds for, well you know, providing the hardware and software and store and promotion and infrastructure and userbase:
1643980797973.png
 
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