Take that, "Apple is greedy" people!
Problem is it's still greedy for what is a transaction fee. The standard for transaction fees is generally between 3% and 4.5% and some of the big services will even get fees lower than that. So even 15% is too high, the ease of using inapp has some value which would no doubt see firms being willing to pay a little more than they normally would but not in excess of 3 times as much over the worst value payment gateway (PayPal).
So it's still going to massively squeeze digital services revenue streams on subscription services and it doesn't seem this reduction covers other payments either meaning the likes of Amazon and VUDU can't add purchase/rental services and even if it was applied it would still be half of the service cut of the revenue going into Apples pockets. Not being able to sell digital items is hardly appealing for these services on things like the AppleTV. And I know making it viable would compete with iTunes but I can't help but think that the only people buying content from iTunes are already fully in the Apple eco system, anyone else is surely picking the services that should on the most of their devices which largely won't be Apple OR they just dont buy any at all because it's easier to get a pirate copy that works on any device rather than having to buy multiple copies. Even if they don't come from iTunes and increase in sales would increase apples revenue which is good for Apple, good for the service and good for us as we can buy it once on our preferred store and use it on all devices
And before someone says 'the higher fee is for App Store promotion' then no its not. If I produce two identical apps and submit them under different dev accounts and app names but one has inapp and one doesn't then the one without gets the same promotion the inapp payments one gets. All that's covered by the yearly developer fee.
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No it wasn't. Apple is able to bring an app from you to their 1 billion users, using their infrastructure. Taking 30% of the revenue of that is standard.
They do that for apps that they don't get 30% of the revenue from though.
And just because other people take 30% so it's become standard doesn't make it right or fair. They are making what is already a market with low profit margins for the retailers/service even tougher and we as consumers are the ones who lose out because of that