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Oh I know. But there were some stories out there about a possible soft weekend because many stores still have stock and the lines on launch day weren't as big as last year. Of course this iPad was available for pre-order.

Yes indeed. It's similar to the 4S launch. People were saying the lack of lines meant no one wants it! We know how wrong that was. I think Apple will announce a huge record number of sales for this new iPad, I wish I hadn't just purchased the iPad2 recently hehe.
 
If they lower their profit margin -10% and pump up sales 100% it is pure profit and nothing more to it.

Profit is profit. Percentages dont mean nothing, cash does.

In your example the numbers would be good, but the statement percentages mean nothing are clearly erroneous. Supermarkets turn over vast sums in revenue, but their profits are low. They are in the "stack it high", sell 'em cheap market. Entering that market is a recipe for lower EBITDA, plain and simple.
 
I agree with the first part, but completely disagree with the second. Just because Apple has a ton of money doesn't change the value of the products that I purchased. Apple should return the money to the customers by using it to create even better products ... not giving out $50 coupons to everyone.

I would buy into your argument more readily if Apple had been using its cash hoard to bring better products to market, but they have been bringing great products to market without dipping into the cash, and continuing to grow it.

Don't understand the buy back at all. The time to buy back shares is not when it's trading at all time highs. Where's the sense in that?
 
So it was a boneheaded assessment was it? What are Apple going to start doing from July?

oh wait.... paying a small token dividend.

I would suggest you learn to actually read a post before spouting off, the same goes for the one person with 5 accounts who suddenly down voted my original post.

I said at the time Job's was right to stop paying a dividend.

No doubt you'll soon see this and do exactly the same.

I read your post BEFORE posting my opinion. Your assessment - IMO - was boneheaded at that time and remains so this morning.

One year ago Apple was trading at $339. Today it is at $595 - a $256 per share gain or 75% increase for the past year. The announced dividend is around $10/share per year, less than 2% return - Apple stock fluctuates that much on most days.

Apple is a growth stock - the announced dividend is a yawn.

As an investor the money is being made on capital appreciation - not a piddling dividend.
 
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I think it's more tragic then funny that people can joke in that way about this place.

Not sure what you're getting at. I don't think for a second (sorry MR crew) that this site would be of interest for a purchase by Apple let alone for anything so outrageous. It was so far off the chart "wrong" that I didn't think nor would I that anyone would take it remotely serious.
 
You're kidding right? Nintendo posts its first Annual Operating loss since 1889 and the company is "ailing"?

Umm... Yes. Nintendo is ailing. Casual gamers of the future may very well prefer playing on iphone/ipad/iTv rather than buying a separate, dedicated console. This is one of the long term effects that the iOS platform is having. Apple won't go after the dedicated gamers. They are a small niche market. A similar comparison could be made, say, to Garmin and other GPS manufacturers from 5 years ago. These companies were flying high then, but today GPS is just a sub-feature in many a cell phone. So yes, the dedicated game boxes may go the way of dedicated gps devices, dedicated dvd players, and bricks & mortar book sellers. This is one of the game changing aspects of Apple's recent success. With this phenomenon occurring, Apple has the upper hand and has no need to buy the companies that it is beating soundly. That's why the market would frown on Apple for buying a sick company.
 
Umm... Yes. Nintendo is ailing. Casual gamers of the future may very well prefer playing on iphone/ipad/iTv rather than buying a separate, dedicated console. This is one of the long term effects that the iOS platform is having. Apple won't go after the dedicated gamers. They are a small niche market. A similar comparison could be made, say, to Garmin and other GPS manufacturers from 5 years ago. These companies were flying high then, but today GPS is just a sub-feature in many a cell phone. So yes, the dedicated game boxes may go the way of dedicated gps devices, dedicated dvd players, and bricks & mortar book sellers. This is one of the game changing aspects of Apple's recent success. With this phenomenon occurring, Apple has the upper hand and has no need to buy the companies that it is beating soundly. That's why the market would frown on Apple for buying a sick company.

People still buy plenty of radios despite the fact Radio is available through the Internet on Mobile Devices. People still buy televisions despite the fact content is available online. People still buy consoles because frankly, Apple is the Single worst thing to happen to gaming since SEGA left the Hardware Manufacturing fraternity.

Which AppStore game is going to immerse people & hold their attention for hundreds of hours a la Skyrim? Which touchscreen offering is going to offer the nuance of control to allow something like Street Fighter IV (and yes, I include the 3DS Version - which uses touchscreen in a rightly limited sense) to be played properly? What Developer is going to be able to make a $40million Blockbuster like Modern Warfare 2 within a model that actively encourages games to be sub $5?

Apple isn't "beating" anybody. Compromise for convergence isn't always a good thing.

EDIT: Small Niche Market? Is that why Blockbuster Games frequently outperform Hollywood Blockbuster Movies in terms of "Box Office" revenue?
 
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Seriously, I don't disagree with your post, but these 2 ? UH ?

Any "3D" game you play (3rd Person Platformer, FPS etc.) is actually an approximation of 3D movement rendered in three Dimensions but presented in 2D (dependant on the perspective of the game's camera) multiple times per second via a display.

The first successful example of true freedom of movement in three Dimensions (without "Super 7" (another Nintendo invention) style movement or Isometric /Fixed-point camera perspective) was to be found in Super Mario 64 (in conjunction with Nintendo's Analogue Stick). Anybody of game-playing age at this time will understand the importance of this game on all games that followed it.

Nintendo implemented/invented most of the technologies present in modern-day game controllers. They are responsible for the Four-Way Directional Pad (c. 1982), Shoulder Buttons (c. 1990), what we now recognise as Analogue Sticks (c. 1995/96), Rumble Feedback (c. 1997) and many more innovations. In many studies into the best controllers ever made, the Gamecube Controller is often cited as the epitome of traditional Game Controllers. (though I'm a fan of the N64 Controller - in spite of it being less ergonomic).

No N64 Controller, No PlayStation Dual-Shock Controller. No Gamecube Controller, and we'd likely have a very different-looking Xbox Controller.

The long and short of it is...you innovate, you adapt, you survive. I can't say much about where Nintendo is headed right now. But they've seen off bigger threats than Apple in their time, and I'd wager they'll very much still be in rude health for many years to come. Write them off at your peril.
 
Fund SpaceX and take manufacture into space. /dream

Imagine mining asteroids & meteors for various elements, manufacturing end products then flying them down to earth. The trip up would be cream on top.

That said, I don't know that the fear regarding manufacture in China is fuel costs. I thought it was to do with Chinese repatriation and control of mining.



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People who respond in this thread.

:rolleyes:
I think these people have a lot of time on their hands. Who gives a **** about Apple's money?

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I wish I had these problems, "What do I do with my 100 Billion Dollars?"

-Mike

haha. Exactly what I was thinking. Why is this on Macrumors? This isn't news.
 
Reilly - you had it pegged just about right - lower than I thought it would be but not a big deal either way.

Capital Appreciation is where the ROI is....:D
 
Historical addendums:

The first successful example of true freedom of movement in three Dimensions (without "Super 7" (another Nintendo invention) style movement or Isometric /Fixed-point camera perspective) was to be found in Super Mario 64 (in conjunction with Nintendo's Analogue Stick). Anybody of game-playing age at this time will understand the importance of this game on all games that followed it.

There were 3D maze games in the Alto and Apple II era, plenty of 3D flight simulators for the PC and Mac, and various 3D games for SGI workstations (and other expensive boxen) that predated the N64. The N64 just changed the cost (by many orders of magnitude is some cases!) from the latter.

Nintendo implemented/invented most of the technologies present in modern-day game controllers. They are responsible for the ... what we now recognise as Analogue Sticks (c. 1995/96),

I purchased an analog joystick for my Apple II circa 1980 (which came with 2 1D analog game controllers). I don't think it was even the first model available.
 
People still buy plenty of radios despite the fact Radio is available through the Internet on Mobile Devices. People still buy televisions despite the fact content is available online. People still buy consoles because frankly,

But look at the sales trajectories of all those devices that you listed -- not exactly a growing market. Apple is beating the competition, Nintendo included, handily. Like I said, hardcore gaming and people who hate iPad for gaming is a niche market. The vast, vast majority of users happily play games on their iPads. Good luck convincing them to change.

Apple isn't going to buy up competition that it is beating handily, period.
 
Its hilarious to see the people who say adamantly refused to accept Apple might issue dividends eat their words. All those buried comments and hurt egos. How does it feel? ;)
 
They have almost $100 billion in the bank, there is only so much that can be spent on R&D and the like. The larger the cash pile gets, the more likely it's going to be wasted on frivolity, even at a company like Apple. A dividend is a great idea. Even with a small dividend payout ratio, their bank balance is still going to grow faster than pretty much another other company out there.

Then start buying out or over paying to get top grade content. If Apple could get the equivalent of itunes for movies it would be a great move. To rent a recent movie for $1.99 for HD and to have the Apple TV have HBO GO, Cinemax GO, Showtime Anytime, Epix App, Starz App, and more would be amazing.

If Apple leveraged they're Cash Pile they could stay leaps and bounds above the competition. A dividend is a short sided ploy to keep the stock price going up. I would buy up companies that have great potential and may have fallen from grace. Yahoo would be a great mismanaged company to buy. It has pivoted into be a top news outlet and is creating great content. Education is a great example of something Apple could do to give back and make Apple the school standard.
 
But look at the sales trajectories of all those devices that you listed -- not exactly a growing market. Apple is beating the competition, Nintendo included, handily. Like I said, hardcore gaming and people who hate iPad for gaming is a niche market. The vast, vast majority of users happily play games on their iPads. Good luck convincing them to change.

Apple isn't going to buy up competition that it is beating handily, period.

Dedicated Radios (Largely DAB) and Console Gaming are both very much still growth industries...
 
Historical addendums:

There were 3D maze games in the Alto and Apple II era, plenty of 3D flight simulators for the PC and Mac, and various 3D games for SGI workstations (and other expensive boxen) that predated the N64. The N64 just changed the cost (by many orders of magnitude is some cases!) from the latter.

You're joking right? I was there and played them. Most were a little like "Descent" and frankly felt like they'd been dreamt up by the most boring people alive. Those "3D" games were all fixed perspective, sorry excuses for 3D. They may have rendered 3D environments (unlike traditional "Super 7" style 3D illusions), but your interactivity with the map and control over the character/vehicle were strictly limited due to the fact that you were essentially being shown a flat image like a wall. Technically it may have been 3D, exciting and popular? No.

I purchased an analog joystick for my Apple II circa 1980 (which came with 2 1D analog game controllers). I don't think it was even the first model available.

I remember these. Did you operate that analogue Joystick with your thumb on an ergonomic gamepad? Nope. Was it a self-housed unit somewhere between the size of a mouse and a keyboard? Yes!

I was quite careful to stipulate my credit as being "What we recognise as analogue sticks today"...
 
Compaq, actually. Had he stayed, he might be H-P's CEO right now. They could use someone of his stature. I think he's happy he made the move, however.

Apple is probably very happy that they have Tim Cook as their CEO. He has extensive knowledge of Apple's product offerings, Apple's supply chain, and enterprise computing. I very much want to see Cook make a strong push into the enterprise. Business has much to gain from Apple's "it just works" philosophy, and their focus on mobile computing is light-years ahead of the competition. Let's have a new server hardware offering, such as what the XServe was, and Apple will have a lot going for them! :)
 
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