Isn't it obvious?!!!!
ISN'T IT OBVIOUS?
1. The alleged upcoming "ARM-based" "Mac" laptops will NOT run Mac OS X; they will run iOS and will be incapable of running any Mac OS X Desktop software. (SJ will "Apple TV" the Mac.)
A third party will of course hack a solution for running Mac OS X and OS X applications on these iOS "Macs," but any limitations on these iOS "devices" will limit the power, capacity and capabilities of a powerful Mac OS X Desktop application under emulation or virtualization.
I won't be using one of these iOS "Macs" to run
Autodesk AutoCAD,
Autodesk Alias Design Suite,
Alias Design, Automotive, Surface,
Maya, Final Cut Studio, Final Cut Server, Ableton Live Suite 8, Microsoft Office, Lightroom, PhotoShop CS5 Extended, Dreamweaver or the Adobe Creative Suite Premium, Logic Studio,
ZBrush,
Oracle Database 10g,
ComChart Electronic Medical Records,
Aladdin 4D,
Animation:Master,
CINEMA 4D,
all kinds of human genome, DNA sequencing, and biochemistry and molecular biology software, etc.
"Real" Macs currently not only have
dual, multicore CPUs (adding up to 12 physical cores, and with MultiThreading, 24
virtual cores), but their CPUs are of "64-bit" architecture, meaning that whereas an application written for a 32 bit CPU could only access a maximum of 4GB of RAM at a time (again, per app; more than one app could be running concurrently, and the magic of the "behind the scenes" Virtual Memory made it all "no muss, no fuss" for the user) with the Westmere-EX Xeons they will address a theoretical 16 exabytes (or 16 billion gigabytes). When Intel shrinks its Westmere architecture to 28 nanometers (or twenty-
something), these CPUs will
each have 12 physical cores and with MultiThreading, 24 virtual cores (dual-chip: 24, 48). Grand Central Dispatch has its work cut out for it. And Intel's QPI better be able to keep up (maybe a scaled up Thunderbolt or other "light technology" could feed the CPU RAM data faster).
And while Apple works on its next A
xPoP, SoC, combining CPU and GPU, but only able to handle a mobile subset of OpenGL, OpenGL ES, graphics card makers are already supporting desktop OpenGL
4.1 (like the top BTO graphics card option for the just-announced iMacs -- a card which can perform at 2.7 Teraflops/sec. and carry 2GB of GDDR5 memory). OpenCL has its work cut out for it. (And dual-GPU card versions are in the making.)
The ARM architecture isn't expected to move to 64-bit until late 2013, then they need to be fabbed and manufactured in high enough yields that Apple can manufacture enough final products ahead of the product's announcement that demand does not exceed supply.
2. Steve Jobs hates "moving parts" (though I agree with him on this example, the first iteration of the iPod with a mechanical scroll wheel was quickly replaced with a non-movable touch scroll wheel).
He "tolerates" the few mechanical buttons that are
absolutely necessary on iOS products (but would have zero mechanical buttons if he had his 'druthers).
So hard drives that come in capacities of 3TB (with 64MB cache) for $149 retail will be gone from Apple products as quickly as is "feasible." Trouble is, a 60GB Solid State Drive currently costs $140. And they aren't dropping in price as fast as was predicted. The venerable Winchester hard drive is still getting faster and more capacious and at a shockingly low price -- it's too soon to "deep-six" them; it would not be pragmatic. Much as we might hate it, they're still the best at the moment for sheer capacity and trivial cost.
So with the power of dual, 12-core (24 physical, 48
virtual cores total) 64-bit CPUs able to address up to 16 billion gigabytes (16 exabytes -- comprised of even tinier "squares" on a die that if stacked atop one another would span the distance from the Earth to the Sun -- or, 93,000,000 miles),
FULL-SIZE graphics
cards that are getting astonishingly more powerful, OpenCL, HyperThreading, QPI, SSE 4.2 SIMD (like AltiVec), Grand Central Dispatch, physical data connections (ports) that are getting faster (Thunderbolt) and wireless data connections that are not, the entire line of Macs and Mac OS X should not be sabotaged internally by Apple so it can be justified to the Board that their "time has come," and it's all iOS from here on.
3. Glaringly obvious at Next, with NextStep and OpenStep, with their bullet-proof hardware abstraction layer and incredible ability to be ported to 680
x0 CPUs, IBM Power architecture, i386, Sun SPARC, HP PA-RISC, was STEVE Jobs' appreciation for
SCALE...scalability! Why concede higher-scale computing? Why leave servers and server farms and larger scale computing to HP, Dell, IBM, etc.? You KNOW those new Apple Data Centers aren't being powered by Xserves and Mac OS X Server, and it appears no effort was made to transition Pixar from servers from other companies to Xserves with XGrid and XSan.
Remember
this? Ahhhhh, those were the days...
Why are they being forsaken now?! Apple's computing efforts should run the gamut. OS X is so incredible that it can scale to a Supercomputer and an iPod touch. Why change this policy now?
The Mac is being sunsetted. It may be an agonizing 4 year process, but it will culminate in a typical Steve Jobs one-track-mind focus on iOS and "poo-poo" anything else (except he will use a different word).
He turns on products all the time.
Oh--and we know nothing about the form factor of ARM-based "Macs." Will they be tablets and quasi-laptops only? Bye, bye Mac Pro with your ample slots and bays....sigh....
4. Bye-bye optical media. Even with the demands of exabytes of data, with Blu-ray sloooowly catching on and coming down in price, and with Holographic Versatile Discs feverishly being developed by top-notch companies, optical discs are one their way out on "Macs." It may take awhile, but the only Mac Steve Jobs doesn't hate is the MacBook Air. That "Bag of hurt" licensing terms for Blu-ray that was SJ's alibi for not offering Blu-ray on the Mac was just that -- an alibi -- with the ulterior motive of shaping the computing landscape to kill the optical disc altogether.
I have a third-party (of course) Blue-ray burner, and I don't use it just to back up. Sometimes, DMGs and installers and documents and photos are just sitting there idly on my hard drive, slowing it down, so I burn files to 25 or 50GB Blu-ray discs. I like them. I want them. And if Apple lets every PC desktop and laptop that's made eventually feature Blu-ray burners as standard, he will be putting the Mac at a
serious competitive disadvantage (which may be by design).
And that "Bag of hurt"? Licensing has been renegotiated MUCH more favorably, that's why Blu-ray is rapidly appearing on PCs and PC laptops.
5. Bye, bye mouse. Soon it won't be offered as an Apple product. It's another thing on Steve Jobs' hit list. Hello Magic Trackpad.
6. Mechanical moving parts covered earlier? Soon we'll all be typing on a virtual flat touch keyboard
a la iPhone and iPad. Notice how every year, Apple's "full-travel" keys are getting less and less full-travel? Type on a MacBook Air, and you'll wonder why they bothered to make the keys depressable at all. They depress maybe a micron. What's the point?
Now, what we'll get in coming years is a flat, virtual keyboard, just like the iPhone's and iPad's. Longtime detractors of the Atari 400 "membrane" keyboard and the even worse Timex/Sinclair's keyboard will be craving them by the time Apple's through.
I don't know about you, but I can't edit and filter and process in Final Cut Pro or Premier or Photoshop with my memory and scratch disk in a wirelessly accessed cloud.
Hope I'm
100% wrong about everything.
meek
