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What major applications are still 32bit on OS X ?

It's not going to be Major apps, it's going to be smaller ones and older versions. I have a heap of 32 bit software as I've just discovered. Most of it has no replacement, or is too expensive to update when the current version works perfectly.
 
I am sure they won't be since they know exactly the piece of the hundreds of pie charts they collect and create that this will impact.

Given that people have to opt-in for Apple to collect the information to build the pie charts - I doubt it. Yes, they know how who bought what 32 bit apps from the App store, but they don't know how many old apps people are running.
 
Oh, so it's ok to drop $650->$1,000 on the device but damn the guy, who wrote the App, and asked you for $1?
JFC...

I'm happy to buy an app, but not rebuy it for the sake of it. I don't have money to throw around like that. Many of the programs I have on my Mac are in excess of $100.
 
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It's not going to be Major apps, it's going to be smaller ones and older versions. I have a heap of 32 bit software as I've just discovered. Most of it has no replacement, or is too expensive to update when the current version works perfectly.
Which ones. Really I am interested to know.
 
Yes that's exactly my point :). Apple has long history of this thing

No, that's the point, they don't have a long history of this sort of thing.

There are programs written in 1984 that would still run on a Mac running a current OS in 2006. No, not all of them, but some of them absolutely would. Programs written in the early to mid '90s weren't even likely to be a problem then.

Now? They've broken everything in the mid '90s, everything in the early '00s, and they're now talking about breaking things written as late as a few years ago.
 
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I get pretty tired of hearing this tight fisted, bitching about small change for apps.
No one thinks anything of chucking that same amount of money at a street beggar or busker.
But ask them to pony up for an app they really want..?
I'd like to see ALL apps having an annual re-charge/purchase because only through proper funding can we expect proper quality and not advert riddle crap-ware.

A 99 cent app, sure. A $200 Office Suite? Not so much. $100 Graphic editor? Again, different expectations. (Talking Mac software).
 
Sad. I use a number of great legacy apps that are no longer supported. This will kill them.

Quick by an iPhone 5 or 4S and load iCloud and restore your apps while you can!!
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Windows 10 is irrelevant. The point here is neutering OS X by preventing 32-bit apps from running is lazy and reckless. Even if it were 300MB then that is a trivial amount of space. Let us hope this stupid move by Apple is for the Mac App Store only. People won't tolerate not being able to run arbitrary 32-bit apps downloaded from the internet.
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What does that even mean? Apple will be in your face if you try to run a 32-bit app? Will there be a "Do as your told, OS" button?

Are you referring to the "Do as your told, OS" button as the "OK" only selectable button? Hmm never thought of it like that. How many are presented in OSX in the millions of options vs say Win7/8/10? Hmm.
 
A few things:

a) DVD Player (Apple-provided in macOS) is 32-bit. Hopefully they won't forget to update it to 64-bit.
b) Will this lock down apps ONLY from the App Store, or individual apps downloaded from the Internet? If only from the App Store, I can see this having little impact for the time being. If it's all 32-bit apps, regardless of location downloaded, we may have a WW3 on our hands. Exaggerating slightly, but yeah, it won't be pretty.
c) I'd create a macOS Sierra or High Sierra partition/cloned external HD with all essential 32-bit apps to run if necessary. May not be the most convenient solution, but better than nothing.
 
Memory? 32-bit apps use less. Storage? 32-bit apps use less. Bandwidth? Same. Your ONLY valid case is QC, and that's almost trivial compared to the resources needed to intentionally break compatibility.

Your reasoning is flawed. Unless you're proposing to drop 64 bit support, you must have 64 bit. The question is then whether to support 64/32 or only 64. Supporting 64/32 is always going to cost more OS storage and hence update bandwidth. There's no argument.

Check it out yourself: https://www.catalog.update.microsoft.com/Search.aspx?q=KB3213986
I was underestimating, the difference is now half a gig more for 64/32.

The moment you load a 32 bit program, all the 32 bit libraries have to be loaded and that far outweighs the additional pointer load a 64-bit implementation takes. For the simplest GUI programs in OS X, it's around 100-150 MB of shared stuff, which by my calculation is 37.5 million pointers. That's a lot in the scheme of things.

The other point is that both AArch64 and AMD64 made architectural cleanups over their 32 bit versions. If you can eliminate the need for 32 bit compatibility in hardware, you can gain in power and speed.
 
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Aaaand CS4 for the Mac is 32 Bit, not 64. Yeah, I'm behind the times on updating, but I don't use it often enough to justify the $$$$$$ for the upgrades, let alone Adobe's "subscription" service; and honestly, all I need are Photoshop and Bridge, not the rest of it.

Definitely time to find alternatives. I have Affinity, I need to figure out how to use it.

Just don't update beyond High Sierra. Alternatively you can run an older OS in a VM or dual boot. I think there are still plenty of options.
 
Hopefully someone will write a sort of shell that will let old apps work. Burn has been one of my best tools for creating and copying CDs - especially audio CDs since Disk Utility won’t. And it lets you copy from one to CD directly to another if you have two drives.

But it was written for OS X 10.6, hasn’t been updated since :(

I guess I’m correct in that we won’t be able to run non-Mac AppStore apps either?
 
This post is exactly why software companies are glad to move on. Why would someone with any sense provide top tier support to anyone who won't buy things for years and years and go to such lengths to not help them pay their bills? It's like being mad because you don't get great service in a store when you're known for just always looking at things and never buying. People work to make money.
I use Photoshop CS6 from time to time. If I were a creative pro, I'd happily pay for CC if it weren't so annoying itself. They try to bundle some cloud sync software in that is really just malware as far as I'm concerned.
 
Then please, do tell me how my comment was problematic. I was just pointing out that sticking with Apple and expecting them to put any effort towards backwards compatibility is like repeatedly banging your head against a wall and getting mad because your head hurts. I don't have any sympathy for people who aren't willing to consider competing platforms that might be better for their needs over the long term.
You're mad because people want to stay in their ecosystem/workflow? Maybe you should find more sensical things to be mad about.
 
Memory, storage, bandwidth, quality control resources. Windows is the perfect example, the 32 bit Win 10 cumulative updates are half the size as the 64 bit versions, a difference of about 300 MB each month.

So whatever!! We now have more than enough storage on all of our devices.
 
Hopefully someone will write a sort of shell that will let old apps work. Burn has been one of my best tools for creating and copying CDs - especially audio CDs since Disk Utility won’t. And it lets you copy from one to CD directly to another if you have two drives.

But it was written for OS X 10.6, hasn’t been updated since :(

I guess I’m correct in that we won’t be able to run non-Mac AppStore apps either?
A little hack isn't going to fix this. They're removing the 32-bit libraries, so you're out of luck unless you've got a VM ready.
 
Elgato video catpture is one of mine. iDVD and DVD player are another two.
Ok i think this is bundled with some specific hardware. I'd suggest to either dual boot or keep a 32bit capable OS on a bootable external drive. Of course you can also just keep on using High Sierra (and nothing afterwards). You'd have to check if it's working when running in a VM (as it is bundled with a special hardware). Just wondering if iMovie (or fcp) isn't up for the job too if it's using a standard video capture API.

Have you tried capturing the footage through QuickTime X? If not, try this:

Open QuickTime Player.

Select File>New Movie Recording.

The resulting window will probably display your iSight camera. Click the down arrow to the right of the record button, and you should be able to select the source(s), quality, and destination of the captured file.


I wouldn't capture directly into h264 by the way - but use ProRes as an intermediary format and later compress to h264 (after cutting, color correction, deinterlace, etc.)
 
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Just don't update beyond High Sierra. Alternatively you can run an older OS in a VM or dual boot. I think there are still plenty of options.
Yeah and loose security and other compatibility. Keeping VMs and dual booting is very annoying.
 
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