I’ll have to go back to using a physical telephone, instead of a headset.What if it doesn't?
I’ll have to go back to using a physical telephone, instead of a headset.What if it doesn't?
I’ll have to go back to using a physical telephone, instead of a headset.
That's my understanding. Apple are being vague here, but I read it as new app store submissions for macOS 28 will have to be ARM64 code. Older X86 games will still work (for an undefined period of time).Am I reading this correctly? It sounds to me like they are saying that macOS 26 and 27 will have full Rosetta 2 functionality, that macOS 28 will have a "subset" of Rosetta 2 that will still let it run older games, and that nothing is actually said about when/if Rosetta 2 will be removed completely.
Imagine being a Mac Pro buyer who spent $50,000 in 2019 on the top-tier configuration, only for Apple to announce its migration to Apple Silicon a year later. Now imagine a company that invested in 10, 20, or even 50 of those Mac Pros—would you buy Apple again?
This means that macOS 30 will be the one to fully drop the security updates for Intel Macs.
They dropped support for earlier non-32-bit-clean 68000 apps a long time ago. Maybe around the time of MacOS 7.x?First it was Apple dropping support for 32-bit apps. Soon, Apple will drop support for x86 apps.
The announcement about Intel being dropped in MacOS 27 was completely uncalled for, but this one is fine. Developers need to know.Was bound to happen especially since now it is confirmed that Intel Macs are not going to get any further updates.
Honestly, I wouldn’t hold high hopes on that… once they finally drop Intel support, most likely the “drivers”, “controllers”, kexts, dependencies related to Intel machines will be removed.
Maybe not completely in macOS 27, but it looks like macOS 28 will be the version where they will really make a deep cleanup of code and I doubt they leave that code related to Intel machines.
Hopefully this pushes HP to update their scanner software. It still requires Rosetta 2.
I wonder if Apple will provide an uninstaller for Rosetta 2 at some point. The only thing that bugs me about it is that the OS offers to install it, but provides no mechanism to remove it once you do.
Imagine being a Mac Pro buyer who spent $50,000 in 2019 on the top-tier configuration, only for Apple to announce its migration to Apple Silicon a year later. Now imagine a company that invested in 10, 20, or even 50 of those Mac Pros—would you buy Apple again?
What exactly do you expect them to do when the OS is only compiled for ARM?OCLP do your thing.
This is coming a little earlier than expected. This will again kill gaming on Macs as Apple has done so many times over the last 2 decades.
Is a fully Apple silicon app.Umm…What about apps like CIV VI?
OCLP do your thing.
Let's see for how long Apple's chips will support the x86 memory model.Perhaps a virtual machine running macOS 27 will work to get a few more years out of those apps.
You're making an assumption that dropping R2 support = "Devs will update older software"
It's equally likely that software just gets abandoned, which is bad for users (that's us!)
It shouldn’t since Windows on ARM has its own translation layer. It isn’t using Rosetta 2.does it affect windows apps in parallels on apple silicon?
does it affect windows apps in parallels on apple silicon?