Exactly. Don’t rock the boat as high end tech in general is pricey. I’m a builder and was chatting with a surveyor a couple of years ago, who was showing me how his gps was accurate to a couple of mm for marking out boundaries; I asked how much and he replied that his office spent $60kNZD per year on it. Computers, tablets, phones, watches etc are engineering marvels, super tough and reliable, last for many years with free updates and generally cost a fraction of the price of other tech!Anyone buying a top-tier Mac Pro is doing so because their workflows demand the fastest speeds. The Mac Pro is going on 6 years old and will be going on 7 years old when the first macOS version that doesn't support it comes out. That's incredibly old for a performance machine and any company that can afford to purchase the top tier configuration in bulk would likely have replaced them by now.
Additionally, very few workstations get upgraded to the absolute latest OS version, at least not right away. In production environments there is usually a lengthy testing process to ensure software and hardware are compatible with the new OS, and often time they'll leave the workstation on the existing OS for as long as it gets security updates - if it ain't broke don't fix it. By the time Intel Macs stop getting security updates they'll be going on eight to nine years old.
It seems like it. Though they did manage to figure out how to get 32-bit apps to run when Apple dropped support.I think the end of Rosetta 2 will be a huge problem for CrossOver?
We should rename this The Apple Luddite Forum 🤣. I started using Macs with System 6 on a Mac SE30. I have upgraded my hardware over the years from Motorola 68000 to Power PC G5 to Intel I9 in a 2017 iMac and now to a M4 Pro Mac Mini. If you are going to complain, complain to the app developer for not updating their software. This hand wringing reminds me of one of my friends - he is a PC user and bemoans the fact that Microsoft stopped supporting Windows XP! So he has an old laptop to play PC games that were not updated since Windows XP.
What you say about the app developers is absolutely true. ROI is also a consideration for Apple too, they have to decide how much money to spend for supporting Intel compatibility vs. how much it gains them in sales. There is also time/money/performance to save by not having to have to support two different codes in the OS. Intel is also a major contributor to this problem: 1) Not willing to develop the processor that Apple needed for the iPhone. 2) Their technology stalled for the longest time at 14 nm which was too hot running for the Apple laptops.Some application developers are no longer alive, some are working for different companies, some applications may require too much refactoring and need to consider their ROI...There are numerous reasons some software will not be updated, and Apple just gave developers with small MacOS user bases yet another reason to drop support foMacOS altogether.
I'm particularly concerned about older video games and indie game developers. I use my MacBook for productivity primarily, but it's nice to know I can fire up some games, like Hades, Undertale, etc. To be fair, I'm not sure which or how many of my games could still be using x86 architecture, but that is something that will impact my personal purchasing decision when the time comes to upgrade my laptop. At least Windows has a compatibility mode.
Yet another doomsday prognostication painting Apple as having one foot in the grave and the other foot on a banana peel. How much longer do we have to listen this?Some application developers are no longer alive, some are working for different companies, some applications may require too much refactoring and need to consider their ROI...There are numerous reasons some software will not be updated, and Apple just gave developers with small MacOS user bases yet another reason to drop support for MacOS altogether.
I'm particularly concerned about older video games and indie game developers. I use my MacBook for productivity primarily, but it's nice to know I can fire up some games, like Hades, Undertale, etc. To be fair, I'm not sure which or how many of my games could still be using x86 architecture, but that is something that will impact my personal purchasing decision when the time comes to upgrade my laptop. At least Windows has a compatibility mode.
People say this while completely ignoring the most obvious fact, which is that…Imagine being a Mac Pro buyer who spent $50,000 in 2019 on the top-tier configuration, only for Apple to announce its migration to Apple Silicon a year later. Now imagine a company that invested in 10, 20, or even 50 of those Mac Pros—would you buy Apple again?
Agreed on hardware. That's a good reason for emulators to exist.What you say about the app developers is absolutely true. ROI is also a consideration for Apple too, they have to decide how much money to spend for supporting Intel compatibility vs. how much it gains them in sales. There is also time/money/performance to save by not having to have to support two different codes in the OS. Intel is also a major contributor to this problem: 1) Not willing to develop the processor that Apple needed for the iPhone. 2) Their technology stalled for the longest time at 14 nm which was too hot running for the Apple laptops.
As for the older video games on older hardware, sooner or later the hardware will die and finding replacement parts is going to be difficult or impossible (yes, there are people that have repaired broken older hardware and there are others like Blue SCSI that make adapters to use Compact Flash Drives to replace original Mac SCSI drives) but for how long until it become too expensive for them?
I'm not sure where I suggested Apple hurting as a business. They make fantastic laptops. However, if my use case doesn't change, and their products no longer support my use case, then I'm no longer their target audience.Yet another doomsday prognostication painting Apple as having one foot in the grave and the other foot on a banana peel. How much longer do we have to listen this?
Why yes, yes they would.Imagine being a Mac Pro buyer who spent $50,000 in 2019 on the top-tier configuration, only for Apple to announce its migration to Apple Silicon a year later. Now imagine a company that invested in 10, 20, or even 50 of those Mac Pros—would you buy Apple again?
Imagine being someone who doesn't realize time is money when you're in business and using a seven year old computer is wasting time and therefore losing money. Oh... you don't have to imagine.Imagine being a Mac Pro buyer who spent $50,000 in 2019 on the top-tier configuration, only for Apple to announce its migration to Apple Silicon a year later. Now imagine a company that invested in 10, 20, or even 50 of those Mac Pros—would you buy Apple again?
Magic, I expect them to do magic.What exactly do you expect them to do when the OS is only compiled for ARM?
Not really. Your Mac will still function, you’ll just need to start on this versionBummer
Lots of software will get lost forever
Well…not so much Vulkan although there is the MoltenVK project that is a wrapper for Vulkan on Metal. Rosetta both v1 and v2 in conjunction with WINE and its better known commercial version Crossover is what allows Intel based Mac games to play on Apple Silicon. And the Game Porting Toolkit or GPTK v1-3 was basically WINE with Apple centric extensions that allowed not only better Intel based gaming experience but allowed developers to use it to see what they needed to do to make a native version of that Intel based game….IF they so chose to do so. And that’s a BIG IF !Stop for a moment and consider how completely amazing Rosetta is. A technical tour de force.
I do wonder a little where this leaves the whole gaming triple-A title thing that Apple was talking about this time last year. Wasn't that basically built on Vulcan and Rosetta? Did nobody show any interest, so now it's forgotten?
It’s sad how Apple misuses these days the features of the Mach kernel. You have a multi architecture OS that no other OS can compete with, and you develop it like if it was Linux instead. It’s sad to be a Mac user these days.
OCLP do your thing.
Magic, I expect them to do magic.