It's been many years now BUT of a similar nature, I still harbour a lot of resentment towards Adobe for purchasing and killing off Macromedia FreeHand.
The iPhone was not a decade ahead. There was nothing new in the iPhone. The App Store is what allowed the iPhone to disrupt the market.... cheap/free apps. We can agree to disagree why RIM went the way of dinosaurs. I tested RIM's email client on Windows Mobile. They were afraid to release it for fear of hurting their hardware sales.
The iPhone was not a decade ahead. There was nothing new in the iPhone. The App Store is what allowed the iPhone to disrupt the market.... cheap/free apps. We can agree to disagree why RIM went the way of dinosaurs. I tested RIM's email client on Windows Mobile. They were afraid to release it for fear of hurting their hardware sales.
If you can't see the leapfrog moment in user experience improvements brought by iOS and Android compared to Windows Mobile 6, classic BlackberryOS, PalmOS 5, etc., I don't even know what to tell you, cause we're on different planets.
If you can't see the leapfrog moment in user experience improvements brought by iOS and Android compared to Windows Mobile 6, classic BlackberryOS, PalmOS 5, etc., I don't even know what to tell you, cause we're on different planets.
When the iPhone came out, it wasn't a leapfrog in function. It literally did less things than could be done on other platforms. And at the time I hated using on screen keyboards... kind of still do, but eventually it became the only option. There were certainly parts of the iPhone UI that were better, but if you are already fluent in something else, then giving up function to have a fancier UI is a non starter.
I guess we'll agree to disagree because you've failed to even get a glimmer of the point I was initially trying to make.