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Let's get one thing straight here.

This remote requirement is BAD for the Apple TV.

The Apple TV WILL sell less units because of this!
I totally agree, it was a dumb move. Especially since developers have to figure out how to make their games work with ONE button. Yeah the remote has more than one button, but only one can be used for gaming.

If I were a game developer I would have already been skeptical, but this fact combined with the $150 price tag would convince me to stick to existing gaming technologies like iOS that have already shown their potential to be profitable.
 
This is exactly what they are doing. I don't see where your problem is. The optional controller from your step 4 are the MFI controllers.

There is nothing that stops any MFI or game developer to map additional functionality to the controller buttons.

You are right technically.
The problem is, it lacks FOCUS, and (not being rude here) Most Apple buyers, normal people who are not techie people, NEED FOCUS from Apple.
If there was an Apple controller (even if there were a dozen other ones) that would give it FOCUS and also Credibility.

Whilst in reality there is not much difference.
In the world of Apple, there is a VAST CHASM of a difference between.

1: Buy the new Apple TV, and there is an optional Apple games controller for another $39
2: Buy the new Apple TV, and there are some 3rd party brands that make games controllers at various prices.
 
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Last time I checked, the iPhone made up 70% of Apple's profits. If that's not a one-horse-company I don't know what is. They've failed to make any significant progress into other markets.

you really need to look a bit further than the proportional iPhone revenu to understand this. Apple still generates about 5 billion a year from macs and the same from iTunes and the App Store. That is not at all a one-horse-company. Cellphones are the product with the most large customer segment, and it will be very very hard to find or design a product that will be able to come close. A gaming console especially is not the answer to that. In addition, with the power cable companies have it will also not be a TV box, especially not globally. You cannot blame Apple for making their iPhone the biggest product. It is market demand that did that job for them. The same as you cannot blame Apple for any of the other categories being smaller. Even the Mac category that many people still would want Apple to focus exclusively on doesn't have that potential.

The iPad and Apple Watch are never going to replace the iPhone.

Why would they have to?

And neither is some ridiculous car.

Maybe you should try and keep your feelings out of this. The car or whatever it is hasn't even been announced yet. How do you know it is ridiculous? Tesla has shown that there is potential for a newcomer to have a profound effect on the car market.

By the time the global middle class can afford autonomous cars they will already be commoditized and the profit will have already been largely sucked out of the industry by competition. And that's where the real big money is, selling things to the global middle class. That's what Apple really needs to be looking for, some consumer technology with high margins that don't have a lot of existing competition. There are so many potential areas that could meet this criteria, I'm not sure why Apple thinks they need to move in the automotive space, a space that is so notoriously difficult to make any money in. They cannot really use their existing manufacturing lines to make a car.

I think you have failed to understand what disruption really means. In this case it means that a newcomer should kill the barriers that the old incumbents have put up. Again look at Tesla. They are far away from where they need to be, but the car (yes I have taken a good look at it at a dealership, Teslas are all over Amsterdam) is much less complex than any other combustion based car while providing better performance. This makes a real difference both in manufacturing and marketing. You and I might not know the difference that is needed to disrupt the car market, but somewhere there are people that do, and Apple has been contracting a quite sizeable amount of people from that group.

Google has so much more knowledge about the world than Apple does just because their core business requires it. Apple has no business entering the autonomous car industry. It's going to be a gigantic mistake. It's good to enter new markets, but not new markets that have so little in common with your existing experience. Tesla is starting to find this out the hard way. The car industry is not the tech industry. A lot of clueless tech executives think they can barge into the car industry because they think they have some "killer app", some technological advantage, and they usually realize a bit late in the game that the car world doesn't always follow the same rules that apply to the tech industry.

You are thinking again in the current dogma. People are nowadays seeing cars in a different light. They seem them as spaces they spend a lot of time in, so they must provide comfort and media options, consumer technology. In addition (outside of the US), the relation between performance and fuel economy has become more important with people looking either for smaller cars or electric cars. The trend has been set towards the car moving from a fuel based system to an electrical based system that will get you from a to b (semi)-autonomously while providing entertainment etc. this will take lots of years, but it will happen.
It doesn't help discussing the current status and barriers only to understand where technology is going. It helps to understand the powers changing the current status and understanding where consumers want to be (sometimes without knowing it). All of the big disruptions were created by understanding current barrier and looking beyond the current status: self-monitoring of blood glucose, smartphones,... You can probably come up with a few yourself.
For Apple and Google this means going beyond their current core competencies, as all the fields that are closer to the core competencies are heavily contested and do not provide enough profit potential.

Remember Wayne Gretzky's quote which went something like: I'm not skating to where the puck is, I'm skating to where it will be. This is exactly what Apple and Google are doing.
 
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I feel like this would be bad for users and the AppleTV reputation because not everyone will know that they should buy a controller to play it properly.

Apple could reverse the decision, but how do they warn people to make sure they have a controller before buying the app? Could be a mess for them and making sure all games work with the Siri remote saves them some trouble.

That being said, it means that games won't be all that great on AppleTV which is disappointing.

It's bad for users not launching this thing with an actual controller option in the first place. The Fire TV and Nexus Players give the customer the option to purchase a controller for gaming. It's very honest and upfront.

Roku attempted gaming with a similar remote with a wi-like feature... and it never really took off because the remote as a controller sucked. It was very limiting. Forcing developers into letting making the remote control "all" games is an awful idea.

It's a shame the Ouya was totally game focused. There was the perfect device that didn't know what it needed to be. The new ATV is starting to come off the same way. It wants to be a gaming device, but it's focus is to far to entertainment to be taken seriously, just as the Ouya was to focused to the other side of gaming to be taken seriously as a media player.
 
aTV3 has never been jailbroken, so I doubt aTV4 will be. Apple figured out how to prevent it. I hope I'm wrong.

I think you will be. tvOS is more complicated than the old AppleTV's iOS meaning a bigger surface to exploit. There was no ATV3 jailbreak because the OS was so simple they were to inevitably able to plug every single hole. The fact that the ATV3 saw no major software revisions also means that no new bugs were introduced. Bug free software = no jailbreak.
 
Shouldn't these games be in the public domain now? They don't even sell them anymore.
Thanks to a certain Mouse, you'll be long dead before anything made in your lifetime enters the public domain. (well, unless the creator chooses to put it in the PD)
 
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There is nothing that stops any MFI or game developer to map additional functionality to the controller buttons.

There are already games in the iOS App store that play a lot better using a MFi game controller, but that don't require a controller to purchase or run the app. I haven't seen major backlash (as in multiple front page articles on MacRumors) for these existing iPhone/iPad apps, nor problems getting these apps approved.

It will be exactly the same situation with Apple TV game apps.
 
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There are really smart people out there that will create work arounds for this so I'm not concerned.

Heck someone right now is thinking how they can integrate both devices into their games...

I can't wait to see the possibilities, I like games but not enough to have a huge console under my TV :)
 
another song stuck in my head....catchy tune (...and repetitive :p)

If there is only one page on the home screen, no matter how many apps u have, and there is a limit of apps that can viewed on this screen, does that mean u must be forced to searching other apps, since they will be installed, but hidden if the first screen is full?
 
I gave my mother a last gen Apple TV. I took her through it, got her logins set up and explain her which shows and movies are in which apps, and which remotes do what, and expressed how simple and clean it all was.

She laughed and pointed out that you used to turn one knob, and the tv would come on and be playing a show, and if you kept turning the knob, it'd switch to a new show. There was a second knob you could turn to make it louder or quieter. And there was a single cord plugging it into the wall.

When that's your starting place, I suppose it's hard to improve on simplicity & efficiency.
 
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