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I'm wondering if it comes to mini at all.

In the press release for the M5, the GPU was highlighted first. It seems the primary benefit of M5 comes to devices with integrated displays. Also the mini was recently refreshed.
They refresh iphones every year, M4 was released alomost a year ago. It's not like they depend on Intel anymore when they refreshed mini quite rarely, now it doesn't requite nearly as much efforts. Basically all they need is just to change tiny PCB.

Also, even if Mac Mini M5 can work without display it doesn't have any sense, so "the primary benefit of M5 comes to devices with integrated displays" argument doesn't seem plausible to me )
 
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The reporting on MacRumors (mostly Gurman/Bloomberg summaries but maybe with some other sources) lately has said that the M5 Pro and M5 Max chips will be released a few months after the plain regular M5. The last two Mac minis have been configurable with regular and Pro chips, so it would make sense if they hold off on new mini models until they have the M5 Pro available. The editorial line around here seems to think they’re not skipping the M5 mini, so I’d expect it early next year (November feels too soon and Apple almost never releases hardware in December).
 
The reporting on MacRumors (mostly Gurman/Bloomberg summaries but maybe with some other sources) lately has said that the M5 Pro and M5 Max chips will be released a few months after the plain regular M5. The last two Mac minis have been configurable with regular and Pro chips, so it would make sense if they hold off on new mini models until they have the M5 Pro available. The editorial line around here seems to think they’re not skipping the M5 mini, so I’d expect it early next year (November feels too soon and Apple almost never releases hardware in December).
The same could be said for the MacBook Pro and iPad Pro and Vision Pro, but it seems Apple wants the base models out in time for the holidays. Also, there is nothing inherently compelling about an M5 mini over the M4 unless you are doing real "pro" workflows and future-proofing for more AI. The mini is not really intended to be a "pro" machine even though it performs those workflows well and is good enough at that. So maybe next year but Apple may not be in a rush either.
 
Some nice GPU improvements.... now if only the game publishers I want to buy from stopped walking away from Mac.... I'm looking at you Paradox....
 
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Now we'll start seeing endless requests from people who want the M5 on the Mac mini. The M4 has suddenly become outdated and the software runs slowly...
 
Woah. 150 gbps mem bandwith, thats as much as my m3 pro. Crazy. This chip is probably more powerful than m1 max, and m3 pro.
Considering the 4.55x memory bandwidth scaling between M4 and M4 Max, it looks like we could expect the M5 Max to be nearly 700 GB/s bandwidth.
 
I'm wondering if it comes to mini at all.

In the press release for the M5, the GPU was highlighted first. It seems the primary benefit of M5 comes to devices with integrated displays. Also the mini was recently refreshed.
M5 mini will come probably around WWDC 2026. Device identifiers are J873s and J873g.

I just ordered a M4 mini which will arrive tomorrow (base model with 24 GB RAM and 10 Gbps NIC).
 
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Doesn't than now mean with the intro of the M5 that this next-gen chip is now the last-gen chip? I know, right.
 
And here I am still on an M1 Max Macbook Pro. *sigh* It will be a long while before I can upgrade. Just hoping they don't end support for it too soon. 😟
I'm on an M1 Max with 64gb of ram. Great machine, and the longest I've ever kept a single computer lol. The M5 Max might tempt me to update, but mainly because I want a 14" instead of the 16" now that I'm traveling more.
 
I still can't do with just 32GB of memory so this is kind of a disappointment to me. The graphics improvements with the new neural enhancements seem nice, but I have imaging jobs that are strained with even 64GB of memory. Frankly, I can't see how Apple can use the "Pro" moniker on a system that can only take 32GB of memory.

That said, with a fast virtual memory system (that these M5 Macbook Pros should have, assuming that they haven't "cheaped out" on the SSDs) you can do more in 32GB than you could on a typical rival PC. Plus, 32GB is probably sufficient for the vast majority of users.

Given the current situation with limited memory I think Apple should return to having three different models of MacBook. The MacBook Air (with, eventually, the M5), a standard MacBook (with M5), and the MacBook Pro with the M-series Pro and Max.
 
Why aren’t they mentioning single-core performance at all? I know it's not a huge jump and the leaked iPad Pro M5 Geekbench show about an 18% gain, but I’d like more details since I have to choose between an M4 Pro Mac Mini and the new M5 MacBook Pro for coding.
 
Doesn't than now mean with the intro of the M5 that this next-gen chip is now the last-gen chip? I know, right.
Not exactly. The current gen "normal" processor is the M5. The current gen pro and max are the M4 Pro and M4 Max. Finally, the current gen Ultra processor is the M3 Ultra.

I'm hoping they resolve this little bit of split generations with the M5 line and get a Pro/Max/Ultra in M5 and skip the M4 Ultra.
 
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Doesn't look like we'll get those updates soon.

The Apple website has been updated with a lot of focus on comparing M5 to M4 Pro and Max. It would be highly unusual for Apple to invest all that effort into marketing the M5 into the M4 family if it were only for a week of announcements.

Eh? The marketing page for the MBP


The explore the family of chips section talks about the M5 , M4 Pro , and Max but there are not many direct comparisons between the three. The M5 is compared to the M4 (the increment improvement this time) and M1 ( the 'old' you should update implication) directly , but not any of the other variants.

The M4 Pro similar direct comparison vector (M4 Pro , M3 Pro , M1 Pro and Intel Core i7 ( 'really old ... you definately should upgrade' vibe )

THe M4 Max ... same as the M4 Pro ( again implying that Intel Mac folks really should update now. )

The M4 Pro and M4 Max are mentioned because that is exactly what they are selling right now. Why would they not talk about what is actively on sale?

There are also benchmark differences between the plain M5 and Pro/Max. Pro/Max have 'Scientific' metrics while the M5 does not. The M5 has "LLM Prompt Processing" metric and the Pro/Max do not.
 
The M5 appears to be a robust chip. I’m curious of what the Pro, Max, and Ultra specs will be.

If look at the M4 to M5 jump in benchmarks on rendering then what is going to happen for Pro/Max is relatively straight forward ( when add more RAM and more GPU cores ).

The 'Ultra' is more of a crapshoot only in there is some haze as to how the Ulta will be composed. (may not be as simple as approximately Max multiplied by 2 ) . [ if Apple used chiplet disagregation to make the Pro and Max then that has implications as to how Ultra would be composed. ]
 
I'll be interested to see how much of the performance increase comes from architecture improvements versus clock speed increases. Especially wrt how the thermal envelope and battery drain has shifted relative to the M4, because the M4 max was already pretty near the limits for a MBP I think.

the graphics improvements are relatively obviously not because of clock speed. Bigger cores that crank up the die space area would also soak up more power and product more heat without increasing clock speed. If there is substantive die size bloat then that too can soak up more power if all the elements are lit up doing work.
 
Some nice GPU improvements.... now if only the game publishers I want to buy from stopped walking away from Mac.... I'm looking at you Paradox....
Apple will actually have to get serious about games then. "If you build it, they will come" is a lousy strategy. As is "We're Apple, game studios should be grateful to develop for our platform". Meanwhile Microsoft buys game studios to make sure they have a healthy supply of AAA games and builds out a vibrant platform that studios want to be a part of.

iOS didn't get the games because Apple is a first-class platform partner. It got the games because of volume. Volume that macOS doesn't have. Apple has never had the right instincts to be a truly successful games platform, and I fear they never will.
 
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