If it was a church, synagogue, mosque or lamasery, I might agree with you. What you choose to ignore is the reality that the design of a for-profit retail store has to make concessions for displays, foot traffic, lighting, and numerous other factors that inevitably curtail the "philosophical and spiritual" angles you prize above enterprise.
So let's agree to keep the money lenders out of the temple, and solipsism out of enterprise, no? A place for everything and everything in its place.
That's a false dialectic that you won't be able to justify.
See the thing is if you're going to talk about what good design is, it assumes an objective standard from which we can judge things by. And the materialistic worldview, by definition, can't account for objective standards because objective standards are immaterial and cannot be grounded in physical matter and be universal in the philosophical sense.
A lot of our belief into what good design is came from the reintroduction of humanism during the renaissance and this eventually led to our autonomous epistemology where man became the measure of all things. And then because the West became secular, we began to try and attain some type of material salvation. Let's improve our lives through manipulating nature. There's nothing wrong with that but that became the end all and be all. So what does that mean? Everything began to be about technique, efficiency and productivity. These three are what dominate modern design philosophy. It's inherently stupid. Even Dieter Rams, his principles of good design, they're just products of the thinking of the industrial revolution. It's nothing special. And because modern design is guided by arbitrary standards that can't be justified and based in cold industrial thinking, we have so many sterile buildings that don't touch the heart. There's no reason why they shouldn't. We should always be striving enrich the lives of people no matter what it is. And I can give an epistemic justification for that while you can't because if you're materialist you can't even get around the is-ought problem as articulated by David Hume.
You can make areas for shopping while still trying to reflect the divine and touch the human heart. Ideally if there is an opportunity, good design should transcend mere "practicality" and touch on deeper values.
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