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If you want to talk flaky, rushing and throwing out hundreds of hours of work and training on a whim just because you somehow feel like Apple isn't bending over specifically for you or made the software so affordable that lowly prosumers and consumers might use it too, THAT is flaky and unprofessional.

I'm pretty sure Apple is the one who disregarded the training and man hours logged on FCP by introducing a completely new piece of software.
 
Anyone working with FCP 7 in broadcast post production is probably still working with it for the time being, or at least looking at the alternatives. The strongest contender to replace FCP being Adobe Premier for cost and flexibility, although that doesn't exclude Avid.

FCP X just isn't a broadcast tool. All the apologists, simply want to forgive Apple for stripping KEY functionality out of a great product. If Apple put a camera in the iphone, but didn't give you the ability to print the photos off onto paper would you not see that as a bit of a step back? Tape exists in broadcast and continues to be used for both capture and delivery - fact.

Imagine if the new iphone couldn't read your contact information from your previous release of ios? These are pretty fundamental flaws and saying that a third-party plug in will deal with it, isn't really cutting it. If it's possible for a third party to write this code, why doesn't Apple add it as part of the programme - after all it was there in the previous version???

Running parallel to this is the fact that the Mac Pro seems to have been EOL'd. If you're dealing with full HD from Alexa or RED you aren't going to be using a Macbook Pro, it's just not feasible. Apple have stepped out of the professional film and broadcast market, the only problem is they haven't done the decent thing and officially announced it.

If you are using FCP X and it's working for you, then great. That doesn't deny those who's industries rely on it's predecessor who have serious misgivings about their investment in a solution Apple have diluted for the consumer market.

If they have stepped out of the professional market, why would they add features such as multicam and broadcast monitoring?

I have used FCP7 for years, bought X, it didn't work for me in most projects I'm involved with. When I got my RED EPIC last fall, Premeiere was the only software that could take R3D files in 4k and 5k straight into the timeline without any transcoding. So I had to get Premeiere as well.

I still hope FCPX pans out in the end, because it's is very fast for certain things.
This update gave me hope

Disclaimer: I'm not a pro editor, although I have edited broadcast series, I'm a cinematographer
PS I do edit 5k and 4k form my RED on the Mbp in my sig. But I prefere to render on my Mbp ;-)
 
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Running parallel to this is the fact that the Mac Pro seems to have been EOL'd. If you're dealing with full HD from Alexa or RED you aren't going to be using a Macbook Pro, it's just not feasible. Apple have stepped out of the professional film and broadcast market, the only problem is they haven't done the decent thing and officially announced it.
Off topic:

Apparently you haven't seen the video of the guy showing people how to edit in 4K on a MacBook Air without any lag. Obviously this isn't on FCPX or in OS X but the idea is there.


Thunderbolt and an external graphics card is the key. Not sure how many businesses will buy into modular computing though (however, I know of a few that can't wait to ditch their huge boxes [PixelCorp being one]).
 
If you'd been paying attention, you would have read Apple's statements late last year saying exactly that; features like multicam support were coming in updates this year.

Apple released that statement only after a couple of weeks of firestorm all over the net.

In my opinion Apple wanted to focus on the prosumer market but didn't want the pro users to get pissed off, so they did this big dog and pony show for the pro market. Where else would you get this concentration of pro users but at LAFCPUG at NAB. It worked somewhat, there was excitement, some trepidation about the UI, but Apple never mentioned all the things that you could no longer do if you worked in FCPX.

When FCPX was released the disconnect between the NAB presentation and the reality was a shocker. When Apple showed FCPX at the LAFCPUG they showed a FCP7 project and then said "here is the same project in FCPX!". It's common knowledge that any presentation that Apple does is very tightly scripted, so that statement was deceitful or disingenuous at best.

The pro market was totally burned and abandoned. Many companies invested serious capital in equipment for FCP workstations. Sure the existing infrastructure would still work, but the future became a big question mark.

The future is still a question mark and now Apple has a PR problem. The trust is gone with many long time FCP users and companies who invested so much into the Apple platform.

But Apple may not really care about it and will perhaps ride it out and make money like crazy with iOS devices and slowly let the existing customer base die off. I heard from someone at Apple who said they work hard to earn and keep customer loyalty, but my guess is that is only IF you are the customer that Apple wants.
 
Glad to see Apple followed through with their upgrade. I know there are people who will be happy about this. I am not in this field however I do play with FCP and I am glad to see it is not being neglected nor left behind. It may take them a while to get stuff up to par.

For those who were with them when they were moving along, what was the update time frames? Just curious if this along the same lines? I don't know hence the question. I could do some research but I am sure there are those here who have it memorized! :)
 
Really? Are you sure? Maybe not full res 4K...oh wait Ive had to work with this on a MBP a few times in both 4K and HD.
Man people just want to repeat the same thing over and over.
I wonder if Apple reads these cause I would love to be a fly on the wall in one of the production meetings :)

You might be able to do it, but how long does it take? Are you going to cut at full res on a laptop? How long is that going to take? You're going to grade on a laptop? Time is money, and if you want to spend your time looking at a progress bar or spinning beach ball, I guess a MBP is the perfect solution.
 
Really? Are you sure? Maybe not full res 4K...oh wait Ive had to work with this on a MBP a few times in both 4K and HD.
Man people just want to repeat the same thing over and over.
I wonder if Apple reads these cause I would love to be a fly on the wall in one of the production meetings :)

How many streams of video? What kind of effects?

Just because you can do it doesn't mean you should. You're simply not going to find many high end productions being done on laptops or iMacs. I don't doubt the power of the MacBook Pros. I still use my 2008 MBP for a lot of projects. But they still can't compete with the power, reliability, expandability, etc. of a good workstation.
 
If they have stepped out of the professional market, why would they add features such as multicam and broadcast monitoring?

I have used FCP7 for years, bought X, it didn't work for me in most projects I'm involved with. When I got my RED EPIC last fall, Premeiere was the only software that could take R3D files in 4k and 5k straight into the timeline without any transcoding. So I had to get Premeiere as well.

I still hope FCPX pans out in the end, because it's is very fast for certain things.
This update gave me hope

Disclaimer: I'm not a pro editor, although I have edited broadcast series, I'm a cinematographer
PS I do edit 5k and 4k form my oN the Mbp in my sig. But I prefere to render on my Mbp ;-)

Fair comment, and yours is a perfect example of where a lot of businesses are with the FCP investment. FCP X simply can't slot into their workflow or produce their deliverables in a cost effective way or without extensive workarounds.

I appreciate that you may be able to cut RED or any other format on an MBP, but ingest, edit and conform of a 13 part series on laptops is going to create some serious bottlenecks and real technological headaches for I/O.
 
How many streams of video? What kind of effects?

Just because you can do it doesn't mean you should. You're simply not going to find many high end productions being done on laptops or iMacs. I don't doubt the power of the MacBook Pros. I still use my 2008 MBP for a lot of projects. But they still can't compete with the power, reliability, expandability, etc. of a good workstation.
Agreed but the point I made was I had to and I got it to work :)
Someone telling me you cant ruffles my feathers ;)
 
BUT, the fact remains that this MovieCutter joker seems to think "most" industry pros rushed out to get Avid or Premiere or Vegas or whatever he was talking about. If you want to talk flaky, rushing and throwing out hundreds of hours of work and training on a whim just because you somehow feel like Apple isn't bending over specifically for you or made the software so affordable that lowly prosumers and consumers might use it too, THAT is flaky and unprofessional.

Most of us are fluent in Avid and Premiere already, it's not what WE use, it's what our clients, studios, edit suites, broadcast centers etc. use. You got your broadcast degree last year. Good for you. I've been working in post production and broadcast for over 7 years with 3 years editing experience and FCP training instruction experience before that. But hey, don't take my word for it, just look at all the posts from my colleagues in the high end market who have stated that their houses have moved on.

Also if you want to be an editor, learn all the tools you can, including their limitations or you're shooting yourself in the foot. If you don't understand limitations of your tools, go back to school. You can't use a screw driver for a job that requires a band saw...well, you can, but it'd be ugly as sin.
 
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Agreed but the point I made was I had to and I got it to work :)
Someone telling me you cant ruffles my feathers ;)

It's all good. The bottom line is that while FCPX is a great tool for a lot of video professionals out there, it's still not useable for many more and likely never will be.
 
Off topic:

Apparently you haven't seen the video of the guy showing people how to edit in 4K on a MacBook Air without any lag. Obviously this isn't on FCPX or in OS X but the idea is there.

YouTube: video

Thunderbolt and an external graphics card is the key. Not sure how many businesses will buy into modular computing though (however, I know of a few that can't wait to ditch their huge boxes [PixelCorp being one]).

Nice video, thanks for sharing.

Laptops are certainly flexible, but are fundamentally constrained by their key facet - being portable. That means there are restrictions on the speed (and heat) of the processor, the GPU, screen size and quality (dealt with externally - granted) and physical RAM. The Mac Pro has/had none of these constraints and was fit for purpose.

Everyone talks about post-production as if it's all about the edit. Well ingest, transcoding, rendering, re-purposing and conforming are all part of the process and all require serious hardware to crunch the data within the time constraints. A workstation is the logical and practical choice.

It's plain to see that where Apple are not providing a solution, other vendors like Adobe are.
 
I've been working in post production and broadcast for over 7 years with 3 years editing experience and FCP training instruction experience before that. But hey, don't take my word for it, just look at all the posts from my colleagues in the high end market who have stated that their houses have moved on.

The problem here is the arrogance that you show to all non-high-end editors. Why such a amount of elitism?
 
The problem here is the arrogance that you show to all non-high-end editors. Why such a amount of elitism?

I've read threads regarding ibooks for the educational market. When people chimed in that most schools can't afford ipads, well the Apple faithful trashed them with a lot more elitism than has been seen here...
 
Nice video, thanks for sharing.

Laptops are certainly flexible, but are fundamentally constrained by their key facet - being portable. That means there are restrictions on the speed (and heat) of the processor, the GPU, screen size and quality (dealt with externally - granted) and physical RAM. The Mac Pro has/had none of these constraints and was fit for purpose.

Everyone talks about post-production as if it's all about the edit. Well ingest, transcoding, rendering, re-purposing and conforming are all part of the process and all require serious hardware to crunch the data within the time constraints. A workstation is the logical and practical choice.

It's plain to see that where Apple are not providing a solution, other vendors like Adobe are.

It's a cool demonstration, but it still required a $5000 red rocket card to work. It's encouraging that things like thunderbolt will open up new options like that. But I completely agree that a workstation will remain the best option for the foreseeable future.
 
The problem here is the arrogance that you show to all non-high-end editors. Why such a amount of elitism?

Oh forget it. I said the editors I know (all of whom are in the high end spectrum of production) have moved on. The guy who got a broadcast degree last year said I'm wrong. I'm done backing up my claims. To each your own.
 
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Oh forget it. I said the editors I know (all of whom are in the high end spectrum of production) have moved on. The guy who got a broadcast degree last year said I'm wrong. I'm done backing up my claims. To each your own.

It's not about backing or showing your value. It's the way you express your view. Pro isn't a sign that shows that you are a special user, it's only meaning is that you do it for your living - and that fits a lot more then high end editors.
 
It's not about backing or showing your value. It's the way you express your view. Pro isn't a sign that shows that you are a special user, it's only meaning is that you do it for your living - and that fits a lot more then high end editors.

And those are the people who FCPX is for then. I'm sorry my tone is so brash and insulting, but that's just how it is.
 
It's a cool demonstration, but it still required a $5000 red rocket card to work. It's encouraging that things like thunderbolt will open up new options like that. But I completely agree that a workstation will remain the best option for the foreseeable future.

Cloud computing will enable us to edit 4K on anything...
 
The problem here is the arrogance that you show to all non-high-end editors. Why such a amount of elitism?

Elitism has nothing to do with getting the job done. Ever work in a situation where the job has to get done, NOW, or else. No time for casual, "hmmm let me figure this out" stuff. It just has to work the way it's supposed to.

If my editing platform changes and drops features that are essential to my situation I change to a platform that does work. If I no longer have confidence or trust that a particular platform will support my needs or that of the company I own, run, or work with, I will move to a platform that seems trustworthy.

For the people who think it's all about elitism, all I can say is it is about business, same as it is for Apple. Thats been my experience for decades.
 
What I don't understand is why Apple didn't make it more clear they were going to add these features back. I understand their need for secrecy, but sometimes they seriously overdo it.

What secrecy, of course they were going add all this stuff. X is a really young product. One thing I have discovered is wait for the 3rd release of anything Apple does lol :D
 
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