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LOL. I just fell down and died laughing.

But really, lets hope no one starts doing comparing 32 and 64.

Any word on the people using Logic 8. I guess that mean im gonna pay for 9.

No rewire for 64-bit. I wonder how many people are using rewire.

No rewire is a BIG bummer for me. I read through the list and didn't see anything that really bothered me until I got to that. Nuts!
 
I'm assuming you have to boot into the 64-bit kernel for this to work?

I'm just wondering. I'm still running Logic on my 10.5 machine.

-- N
 
I'm assuming you have to boot into the 64-bit kernel for this to work?

I'm just wondering. I'm still running Logic on my 10.5 machine.

-- N

No. Almost every app in Snow Leopard (except for iTunes and DVD Player) is 64bit and runs 64bit even with the 32bit kernel. You do not need a 64bit kernel to run a 64bit app.
 
I'm running Logic 9 on 10.5.8, and I gotta say... it's smooth, and hassle free. No problems. I haven't upgraded to SL yet, because I'm in the middle of too many projects. I suppose this update is only beneficial to those running SL?
 
just got the update, I'll be taking it for a drive tonight to see what I think. Seems like there are plenty of bug fixes here, so this looks like a move in the right direction.
 
No rewire is a BIG bummer for me. I read through the list and didn't see anything that really bothered me until I got to that. Nuts!

No Rewire is not such a big deal for me. No REX file import or edit in 64 bit mode is a very big deal, since I use a lot of loops. Guess 'll staying 32 bit (which is fine for audio work)

The bug fixes are great, addressing a lot of issues I was having with LP9. Thanks Apple!😀
 
Why not? I thought my Early '08 2.8 8 core was.

Having a 64-bit Intel CPU doesn't mean that Apple supports the 64-bit kernel on your system.

You can run 64-bit apps with a 32-bit kernel, but performance suffers due to the shifts between 32-bit mode and 64-bit mode.
 
I thought that The Steve said that it was only a matter of checking one box in Xcode to make universal 64/32 bit binaries.

😉

You didn't believe him either, I take it?

If its pure Objective-C/Cocoa thats true.

If it has C++ or C they need to be ported. FCS was probably made in Carbon so...
 
Would the Express version get 64bit support?

How important is that to users of the Express compared to the Pro version?

BTW-here wasn't a 9.0.2 version for Express and updates for the Express version often come a bit later.
 
How important is that to users of the Express compared to the Pro version?
I can't speak for others who use it, but I doubt any of my creations would make use of 64-bit memory addressing. 64-bit is definitely a studio requirement IMO.
 
Having a 64-bit Intel CPU doesn't mean that Apple supports the 64-bit kernel on your system.

You can run 64-bit apps with a 32-bit kernel, but performance suffers due to the shifts between 32-bit mode and 64-bit mode.

No it doesn't. (To be clear - performance isn't as good as with a 64-bit kernal, but not because of "shifts" between modes.)
 
I thought that The Steve said that it was only a matter of checking one box in Xcode to make universal 64/32 bit binaries.

He is mostly correct. It is all it should take. But you can't believe how many times in typical code we assume pointers are 32-bits wide. You think by now we'd have learned to use the sieof() operator. But ay code this big has a long history and was written by a large revolving group over a decade and it takes a long time to find al the subtle bugs that checking that box exposes that remain hidden when the box is unchecked.
 
Just lost a weeks work because of a project file that crashed Logic on startup in 9.0.2 with only three days until deadline. If I update again now am I only going to end up with a Logic that is EVEN MORE buggy?!
 
FCS next..?

FCS! FCS! FCS! please?

FCS is going to take hellova time porting to 64-bit.

I thought that The Steve said that it was only a matter of checking one box in Xcode to make universal 64/32 bit binaries.

😉

You didn't believe him either, I take it?

If its pure Objective-C/Cocoa thats true.

If it has C++ or C they need to be ported. FCS was probably made in Carbon so...

I was really disappointed when Final Cut Studio 3 came out and was not revamped! It took them forever and didn't even have that many new features, so I figured it was a given. But I guess not! 🙁

I want Final Cut Studio rewritten in Cocoa, 64bit, Open CL, Grand Central, and reskinned UI (especially Color), and much more of Shake baked into Motion!!!!!!!!!! 😡
 
I was really disappointed when Final Cut Studio 3 came out and was not revamped! It took them forever and didn't even have that many new features, so I figured it was a given. But I guess not! 🙁

I want Final Cut Studio rewritten in Cocoa, 64bit, Open CL, Grand Central, and reskinned UI (especially Color), and much more of Shake baked into Motion!!!!!!!!!! 😡

You do realize that what you're demanding is A LOT of work, right?

P-Worm
 
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